Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CompoundList
Nox
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,414 Elo+
Solo
Neith
Neith
GrUmPy_Ch3f_86
Neith
Level 78
God Stats
2W - 6L
1,257 SR
Queue Stats
209W - 222L
1,442 Elo+
Solo
Anubis
Anubis
Prof Pewpypants
Anubis
Level 149
God Stats
2W - 1L
1,741 SR
Queue Stats
129W - 137L
1,413 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,454 Elo+

VS

Team Averages
Level 80
1,587 SR
1,462 Elo+
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GremlinGoblin
Xing Tian
Level 26
God Stats
3W - 0L
1,682 SR
Queue Stats
76W - 75L
1,389 Elo+
Solo
Danzaburou
Danzaburou
JayBowIV
Danzaburou
Level 129
God Stats
7W - 2L
1,445 SR
Queue Stats
174W - 156L
1,481 Elo+
Party 1
Janus
Janus
Sweetswede12
Janus
Level 67
God Stats
8W - 4L
1,487 SR
Queue Stats
219W - 216L
1,494 Elo+
Party 1
Kuzenbo
Kuzenbo
Tegernako
Kuzenbo
Level 88
God Stats
3W - 2L
1,822 SR
Queue Stats
158W - 149L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
1 / 2 / 12
9,305
931
12,199
8,108
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
 
Sun Wukong
13
2 / 7 / 6
7,748
775
7,870
13,867
11,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
5 / 4 / 6
8,309
831
6,255
8,073
3,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 3
6,816
682
2,967
2,321
987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 5 / 8
8,352
835
12,414
10,206
5,964
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 4 / 10
9,543
954
11,112
9,344
4,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
GremlinGoblin
Xing Tian
16
4 / 2 / 10
8,671
867
3,274
10,749
11,292
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
JayBowIV
Danzaburou
15
6 / 3 / 11
9,354
935
12,086
10,483
5,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 11
8,636
864
5,326
4,259
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Tegernako
Kuzenbo
15
2 / 3 / 14
8,851
885
7,528
11,044
14,285
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
75
13
Kills
19
19
Deaths
13
35
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
2
12
3.5
L
Sun Wukong
 
Sun Wukong
2
7
6
0.71
W
Izanami
 
Izanami
5
4
10
2.5
L
5
4
6
2
L
2
1
3
3.5
W
Xing Tian
GremlinGoblin
Xing Tian
4
2
10
4.5
W
Danzaburou
JayBowIV
Danzaburou
6
3
11
3.83
L
3
5
8
1.4
W
2
1
11
7.5
W
Kuzenbo
Tegernako
Kuzenbo
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,705
Damage
39,326
42,575
Taken
45,879
26,300
Mitigated
37,546
10,848
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
12,199
4,262
172
2,144
8,108
4,088
0
3,082
5,026
0
34,538
L
Sun Wukong
 
Sun Wukong
7,870
724
587
2,503
13,867
11,453
0
4,199
9,668
0
14,149
W
Izanami
 
Izanami
11,112
8,004
1,214
2,063
9,344
4,320
1,478
3,987
5,357
0
29,994
L
6,255
753
115
1,779
8,073
3,808
0
3,197
4,876
13,259
0
L
2,967
668
77
152
2,321
987
0
1,134
1,187
0
9,033
W
Xing Tian
GremlinGoblin
Xing Tian
3,274
232
1,259
1,753
10,749
11,292
140
3,999
6,750
6,445
0
W
Danzaburou
JayBowIV
Danzaburou
12,086
5,632
691
3,323
10,483
5,453
59
3,601
6,882
0
23,649
L
12,414
427
672
2,647
10,206
5,964
0
4,516
5,690
23,012
0
W
5,326
127
654
596
4,259
2,196
307
1,832
2,427
14,763
0
W
Kuzenbo
Tegernako
Kuzenbo
7,528
1,755
1,890
1,457
11,044
14,285
0
5,250
5,794
14,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,530
Gold Earned
45,055
130
Minions Killed
123
0
Camps Cleared
0
782,086
Distance Traveled
995,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,305
931
53
5
0
173,561
0
L
Sun Wukong
7,748
775
11
1
0
191,278
0
W
Izanami
9,543
954
46
5
0
185,907
0
L
Nox
8,309
831
19
2
0
170,091
0
L
Neith
6,816
682
14
1
0
71,779
0
W
Xing Tian
8,671
867
2
0
0
214,645
0
W
Danzaburou
9,354
935
36
4
0
200,336
0
L
Anubis
8,352
835
33
3
0
175,377
0
W
Janus
8,636
864
22
2
0
177,832
0
W
Kuzenbo
8,851
885
17
2
0
217,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role