Player Matchup

Fenrir
Fenrir
Blaze9
Fenrir
Level 167
God Stats
2W - 0L
1,759 SR
Queue Stats
74W - 51L
1,684 Elo+
Party 3
Anubis
Anubis
Geolithix
Anubis
Level 236
God Stats
27W - 15L
1,640 SR
Queue Stats
228W - 213L
1,630 Elo+
Party 3
Bacchus
Bacchus
haji8009
Bacchus
Level 69
God Stats
2W - 0L
1,732 SR
Queue Stats
77W - 48L
1,608 Elo+
Solo
Neith
Neith
lifesgoodx18
Neith
Level 157
God Stats
2W - 2L
1,211 SR
Queue Stats
2W - 3L
1,265 Elo+
Party 3
Surtr
Surtr
zipzipzipzip
Surtr
Level 124
God Stats
2W - 0L
1,461 SR
Queue Stats
20W - 12L
1,567 Elo+
Solo
Team Averages
Level 151
1,561 SR
1,551 Elo+

VS

Team Averages
Level 126
1,578 SR
1,574 Elo+
Thor
Thor
Chiwita
Thor
Level 129
God Stats
0W - 2L
1,274 SR
Queue Stats
183W - 207L
1,589 Elo+
Party 1
Aphrodite
Aphrodite
Pandemic0100
Aphrodite
Level 49
God Stats
10W - 10L
1,532 SR
Queue Stats
195W - 167L
1,603 Elo+
Party 2
Janus
Janus
Supernaru64
Janus
Level 155
God Stats
23W - 28L
1,497 SR
Queue Stats
123W - 137L
1,526 Elo+
Solo
Chiron
Chiron
SweepingKhan441
Chiron
Level 140
God Stats
3W - 1L
1,828 SR
Queue Stats
145W - 128L
1,542 Elo+
Party 2
Bakasura
Bakasura
TurningTheStorm
Bakasura
Level 156
God Stats
21W - 13L
1,757 SR
Queue Stats
323W - 340L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blaze9
Fenrir
11
10 / 2 / 2
7,194
719
9,218
10,439
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Geolithix
Anubis
11
2 / 1 / 0
6,544
654
4,089
3,121
1,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
haji8009
Bacchus
9
0 / 2 / 5
5,352
535
4,869
8,675
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 2
5,833
583
9,739
5,728
1,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 0
5,976
598
7,570
9,013
5,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Chiwita
Thor
8
2 / 3 / 1
5,388
539
4,211
9,239
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Pandemic0100
Aphrodite
9
2 / 3 / 1
5,304
530
5,134
8,493
4,500
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 6 / 2
5,622
562
1,814
7,873
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 1
5,014
501
4,536
9,280
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bakasura
11
2 / 2 / 1
6,377
638
4,341
10,978
4,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
15
Kills
7
8
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Blaze9
Fenrir
10
2
2
5.5
L
Thor
Chiwita
Thor
2
3
1
0.83
W
Anubis
Geolithix
Anubis
2
1
0
2
L
Aphrodite
Pandemic0100
Aphrodite
2
3
1
0.83
L
0
6
2
0.17
L
1
1
1
1.5
L
Bakasura
2
2
1
1.25
W
Bacchus
haji8009
Bacchus
0
2
5
1.25
W
2
1
2
3
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,485
Damage
20,036
36,976
Taken
45,863
20,491
Mitigated
17,971
11,058
Healing
14,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Blaze9
Fenrir
9,218
3,042
0
3,716
10,439
4,298
0
1,353
8,904
0
40,711
L
Thor
Chiwita
Thor
4,211
1,476
0
500
9,239
2,946
0
917
8,322
0
22,474
W
Anubis
Geolithix
Anubis
4,089
278
0
1,415
3,121
1,328
632
358
2,723
55,778
0
L
Aphrodite
Pandemic0100
Aphrodite
5,134
1,153
1,591
2,699
8,493
4,500
0
2,221
6,272
25,318
0
L
1,814
152
0
300
7,873
1,935
0
3,860
4,013
40,300
0
L
4,536
1,992
459
1,968
9,280
3,598
0
1,960
7,320
0
29,776
L
Bakasura
4,341
3,359
0
6,596
10,978
4,992
0
203
10,775
0
30,017
W
Bacchus
haji8009
Bacchus
4,869
1,042
94
1,919
8,675
7,706
0
3,141
5,534
14,644
0
W
9,739
4,210
0
1,481
5,728
1,930
183
1,924
3,804
0
50,527
W
7,570
2,891
0
2,433
9,013
5,229
0
0
8,618
553
49,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,899
Gold Earned
27,705
331
Minions Killed
294
0
Camps Cleared
0
1,026,523
Distance Traveled
1,037,968
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,194
719
55
6
0
237,487
0
L
Thor
5,388
539
40
4
0
215,452
0
W
Anubis
6,544
654
97
10
0
184,999
4
L
Aphrodite
5,304
530
36
4
0
184,697
0
L
Janus
5,622
562
84
8
0
204,719
3
L
Chiron
5,014
501
49
5
0
194,757
0
L
Bakasura
6,377
638
85
9
0
238,343
0
W
Bacchus
5,352
535
18
2
0
208,552
0
W
Neith
5,833
583
82
8
0
181,996
0
W
Surtr
5,976
598
79
8
0
213,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role