Player Matchup

Thor
Thor
CobraKing2163
Thor
Level 28
God Stats
4W - 3L
1,695 SR
Queue Stats
127W - 131L
1,393 Elo+
Solo
Guan Yu
Guan Yu
FenixEstelar129
Guan Yu
Level 82
God Stats
4W - 1L
1,542 SR
Queue Stats
403W - 373L
1,554 Elo+
Solo
Vamana
Vamana
GiftingFades
Vamana
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,459 Elo+
Party 1
Ullr
Ullr
NikWithaStick
Ullr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,276 Elo+
Party 1
Janus
Janus
sangcanton96
Janus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,190 Elo+
Solo
Team Averages
Level 63
1,547 SR
1,374 Elo+

VS

Team Averages
Level 100
1,407 SR
1,438 Elo+
Kali
Kali
Chefzitoo
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,568 Elo+
Party 2
Nike
Nike
FromNowhere126
Nike
Level 124
God Stats
1W - 3L
1,277 SR
Queue Stats
61W - 66L
1,431 Elo+
Party 3
Khepri
Khepri
GV_Maverick
Khepri
Level 75
God Stats
0W - 2L
1,259 SR
Queue Stats
11W - 26L
1,411 Elo+
Party 2
Ra
Ra
StandupSole968
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 77L
1,405 Elo+
Party 3
King Arthur
King Arthur
cstatic
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 6
7,478
1,068
7,947
6,338
2,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 15
7,218
1,031
3,744
9,884
7,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vamana
13
4 / 1 / 11
7,510
1,073
7,115
10,648
11,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
0 / 0 / 17
7,325
1,046
5,485
6,539
2,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 2 / 9
8,197
1,171
16,514
5,671
2,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
2 / 5 / 3
6,747
964
6,639
9,880
6,028
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 5
5,998
857
5,358
8,700
7,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
12
0 / 3 / 6
6,400
914
2,920
9,522
8,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 2
6,039
863
7,826
7,346
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
cstatic
King Arthur
8
0 / 4 / 2
5,228
747
2,228
7,781
7,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
18
Kills
5
7
Deaths
18
58
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kali
2
5
3
0.7
W
7
3
6
3.33
W
1
1
15
8.5
L
1
3
5
1.17
L
Khepri
0
3
6
1
W
Vamana
4
1
11
9.5
W
0
0
17
8.5
L
2
3
2
1
L
King Arthur
cstatic
King Arthur
0
4
2
0.25
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,805
Damage
24,971
39,080
Taken
43,229
26,973
Mitigated
34,541
21,180
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
6,639
3,075
126
2,000
9,880
6,028
0
2,466
7,239
0
10,726
W
7,947
2,483
874
499
6,338
2,655
0
1,722
4,575
0
11,117
W
3,744
395
5,277
4,313
9,884
7,286
45
2,781
6,990
0
5,319
L
5,358
282
283
271
8,700
7,840
0
3,753
4,791
0
10,217
L
Khepri
2,920
109
913
1,112
9,522
8,906
0
3,958
5,484
7,964
0
W
Vamana
7,115
2,828
2,590
3,368
10,648
11,847
841
2,906
7,510
0
8,427
W
5,485
3,985
117
2,399
6,539
2,753
2,700
1,601
4,768
0
13,053
L
7,826
852
1,486
994
7,346
4,156
0
3,670
3,569
15,786
0
L
King Arthur
cstatic
King Arthur
2,228
316
506
817
7,781
7,611
0
2,667
4,999
0
4,424
W
16,514
644
1,215
528
5,671
2,432
726
1,545
4,065
32,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
30,412
68
Minions Killed
57
0
Camps Cleared
0
724,959
Distance Traveled
626,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,747
964
10
1
0
129,191
0
W
Thor
7,478
1,068
6
1
0
148,056
0
W
Guan Yu
7,218
1,031
1
0
0
160,533
0
L
Nike
5,998
857
7
1
0
132,057
0
L
Khepri
6,400
914
8
1
0
135,856
0
W
Vamana
7,510
1,073
5
1
0
157,639
0
W
Ullr
7,325
1,046
19
3
0
124,387
0
L
Ra
6,039
863
25
4
0
120,108
0
L
King Arthur
5,228
747
7
1
0
109,629
0
W
Janus
8,197
1,171
37
5
0
134,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role