Player Matchup

Rama
Rama
 
Rama
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
ItzHoneyLemon
Maui
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 48L
1,551 Elo+
Party 2
Zeus
Zeus
MazingerX69
Zeus
Level 105
God Stats
5W - 8L
1,530 SR
Queue Stats
191W - 202L
1,298 Elo+
Solo
Team Averages
Level 71
1,510 SR
1,450 Elo+

VS

Team Averages
Level 27
1,441 SR
1,164 Elo+
Cthulhu
Cthulhu
OCB Wolf
Cthulhu
Level 36
God Stats
24W - 18L
1,652 SR
Queue Stats
131W - 166L
1,202 Elo+
Party 1
Kukulkan
Kukulkan
PsK x ChoPPa
Kukulkan
Level 28
God Stats
6W - 4L
1,484 SR
Queue Stats
130W - 165L
1,202 Elo+
Party 1
Izanami
Izanami
SSX509
Izanami
Level 18
God Stats
0W - 4L
1,187 SR
Queue Stats
19W - 23L
1,087 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
15 / 2 / 6
11,039
1,004
27,846
11,136
5,089
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 14
9,283
844
2,568
9,120
11,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 2 / 6
9,231
839
7,803
8,977
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OCB Wolf
Cthulhu
10
1 / 6 / 3
7,130
648
5,359
16,984
17,878
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
PsK x ChoPPa
Kukulkan
13
2 / 7 / 3
8,152
741
9,806
13,927
6,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
SSX509
Izanami
10
0 / 10 / 3
6,572
597
3,568
13,822
5,618
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
23
Kills
3
5
Deaths
23
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
15
2
6
9
W
2
1
14
9
W
6
2
6
4.5
L
Cthulhu
OCB Wolf
Cthulhu
1
6
3
0.42
L
Kukulkan
PsK x ChoPPa
Kukulkan
2
7
3
0.5
L
Izanami
SSX509
Izanami
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,217
Damage
18,733
29,233
Taken
44,733
20,192
Mitigated
29,942
6,146
Healing
50
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
27,846
25,516
0
4,590
11,136
5,089
1,941
5,422
5,714
0
64,848
W
2,568
445
0
837
9,120
11,235
486
4,007
5,113
8,794
0
W
7,803
997
91
628
8,977
3,868
468
5,400
3,577
36,090
0
L
Cthulhu
OCB Wolf
Cthulhu
5,359
883
50
0
16,984
17,878
0
1,898
15,076
9,668
401
L
Kukulkan
PsK x ChoPPa
Kukulkan
9,806
1,559
0
0
13,927
6,446
0
5,035
8,837
38,961
0
L
Izanami
SSX509
Izanami
3,568
2,600
0
0
13,822
5,618
0
3,365
10,445
0
10,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,553
Gold Earned
21,854
145
Minions Killed
89
0
Camps Cleared
0
563,495
Distance Traveled
434,167
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,039
1,004
75
7
0
191,546
0
W
Maui
9,283
844
5
0
0
203,043
0
W
Zeus
9,231
839
65
6
0
168,906
1
L
Cthulhu
7,130
648
21
2
0
158,676
0
L
Kukulkan
8,152
741
49
4
0
158,790
0
L
Izanami
6,572
597
19
2
0
116,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role