Player Matchup

Anubis
Anubis
GSoCAngel
Anubis
Level 127
God Stats
14W - 9L
1,768 SR
Queue Stats
287W - 279L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Majesticfool236
Morgan Le Fay
Level 106
God Stats
1W - 2L
1,162 SR
Queue Stats
151W - 124L
1,519 Elo+
Party 2
Aphrodite
Aphrodite
PIayedPuppet
Aphrodite
Level 77
God Stats
18W - 4L
1,856 SR
Queue Stats
126W - 120L
1,510 Elo+
Party 2
Surtr
Surtr
YoB0iDelirious
Surtr
Level 103
God Stats
18W - 13L
1,712 SR
Queue Stats
161W - 142L
1,526 Elo+
Party 2
Artemis
Artemis
bambam1515
Artemis
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
323W - 319L
1,440 Elo+
Party 1
Team Averages
Level 109
1,600 SR
1,505 Elo+

VS

Team Averages
Level 128
1,416 SR
1,583 Elo+
Chang'e
Chang'e
BruhwAsgooD
Chang'e
Level 127
God Stats
0W - 4L
1,196 SR
Queue Stats
408W - 415L
1,424 Elo+
Solo
Hachiman
Hachiman
IIIIIIIIIIlI
Hachiman
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 33L
1,822 Elo+
Solo
Serqet
Serqet
M0TH_XIV
Serqet
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,542 Elo+
Solo
Fafnir
Fafnir
MonkeyDLuffykun_
Fafnir
Level 142
God Stats
0W - 2L
1,196 SR
Queue Stats
126W - 144L
1,581 Elo+
Solo
Ao Kuang
Ao Kuang
Mrdummypants
Ao Kuang
Level 140
God Stats
72W - 69L
1,690 SR
Queue Stats
575W - 579L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GSoCAngel
Anubis
16
3 / 3 / 13
10,412
521
13,577
10,548
6,547
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Majesticfool236
Morgan Le Fay
17
10 / 5 / 6
11,474
574
14,702
17,596
8,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
PIayedPuppet
Aphrodite
16
4 / 1 / 12
11,347
567
9,974
18,863
18,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
11 / 7 / 10
12,487
624
24,134
25,040
19,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
bambam1515
Artemis
17
1 / 2 / 6
10,505
525
12,834
10,697
5,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BruhwAsgooD
Chang'e
13
1 / 8 / 6
8,199
410
9,112
18,255
7,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
IIIIIIIIIIlI
Hachiman
18
3 / 5 / 6
11,066
553
14,390
17,832
7,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
M0TH_XIV
Serqet
16
7 / 5 / 3
9,770
489
10,013
17,417
7,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 3 / 7
8,992
450
4,480
19,559
27,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
Mrdummypants
Ao Kuang
15
7 / 8 / 5
10,428
521
11,826
23,464
10,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
45
29
Kills
18
18
Deaths
29
47
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BruhwAsgooD
Chang'e
1
8
6
0.5
W
Anubis
GSoCAngel
Anubis
3
3
13
3.17
L
Hachiman
IIIIIIIIIIlI
Hachiman
3
5
6
1.2
L
Serqet
M0TH_XIV
Serqet
7
5
3
1.7
W
Morgan Le Fay
Majesticfool236
Morgan Le Fay
10
5
6
2.6
L
0
3
7
1.17
L
Ao Kuang
Mrdummypants
Ao Kuang
7
8
5
1.19
W
Aphrodite
PIayedPuppet
Aphrodite
4
1
12
10
W
11
7
10
2.29
W
Artemis
bambam1515
Artemis
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,221
Damage
49,821
82,744
Taken
96,527
58,216
Mitigated
60,664
35,866
Healing
30,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BruhwAsgooD
Chang'e
9,112
210
2,326
4,351
18,255
7,008
0
9,285
8,970
48,983
0
W
Anubis
GSoCAngel
Anubis
13,577
869
0
4,064
10,548
6,547
2,226
2,373
7,734
84,054
0
L
Hachiman
IIIIIIIIIIlI
Hachiman
14,390
6,224
0
5,900
17,832
7,883
546
6,345
11,487
0
88,756
L
Serqet
M0TH_XIV
Serqet
10,013
1,104
0
4,513
17,417
7,720
0
7,890
9,527
0
67,384
W
Morgan Le Fay
Majesticfool236
Morgan Le Fay
14,702
2,824
0
2,970
17,596
8,489
1,233
4,123
12,784
82,227
0
L
4,480
602
0
6,299
19,559
27,548
0
10,543
9,016
24,012
0
L
Ao Kuang
Mrdummypants
Ao Kuang
11,826
3,392
0
6,812
23,464
10,505
0
4,902
18,562
62,927
0
W
Aphrodite
PIayedPuppet
Aphrodite
9,974
1,840
7,059
11,674
18,863
18,711
815
4,490
14,373
42,291
0
W
24,134
11,353
0
5,466
25,040
19,196
1,307
13,384
11,564
1,560
84,037
W
Artemis
bambam1515
Artemis
12,834
5,652
0
4,633
10,697
5,273
2,546
1,360
9,109
0
87,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,225
Gold Earned
48,455
482
Minions Killed
467
0
Camps Cleared
0
1,995,551
Distance Traveled
1,812,087
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,199
410
94
5
0
323,993
0
W
Anubis
10,412
521
108
5
0
368,260
2
L
Hachiman
11,066
553
149
7
0
330,413
0
L
Serqet
9,770
489
97
5
0
428,964
0
W
Morgan Le Fay
11,474
574
90
5
0
434,688
0
L
Fafnir
8,992
450
25
1
0
399,843
0
L
Ao Kuang
10,428
521
102
5
0
328,874
8
W
Aphrodite
11,347
567
57
3
0
380,402
4
W
Surtr
12,487
624
100
5
0
415,582
0
W
Artemis
10,505
525
127
6
0
396,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role