Player Matchup

Da Ji
Da Ji
BodaFaka
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 61L
1,514 Elo+
Solo
Ymir
Ymir
Hesperr
Ymir
Level 146
God Stats
0W - 2L
1,287 SR
Queue Stats
139W - 56L
1,699 Elo+
Solo
Raijin
Raijin
SeL丶小白耗子
Raijin
Level 77
God Stats
3W - 5L
1,576 SR
Queue Stats
312W - 312L
1,532 Elo+
Solo
Poseidon
Poseidon
StefanuqSD
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,284 Elo+
Solo
Baron Samedi
Baron Samedi
harley29
Baron Samedi
Level 84
God Stats
3W - 3L
1,661 SR
Queue Stats
216W - 203L
1,539 Elo+
Solo
Team Averages
Level 73
1,505 SR
1,514 Elo+

VS

Team Averages
Level 133
1,725 SR
1,445 Elo+
Kali
Kali
Hυffy
Kali
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,264 Elo+
Party 1
Ares
Ares
ZEUSJUlCE
Ares
Level 168
God Stats
1W - 0L
1,973 SR
Queue Stats
107W - 48L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
cLaSiCoo_
Ah Puch
Level 125
God Stats
25W - 9L
1,958 SR
Queue Stats
1,073W - 1,118L
1,402 Elo+
Solo
Cupid
Cupid
guncel-fisek
Cupid
Level 150
God Stats
15W - 20L
1,693 SR
Queue Stats
3,303W - 3,410L
1,441 Elo+
Solo
Janus
Janus
hero0_020
Janus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 120L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BodaFaka
Da Ji
15
2 / 7 / 9
7,918
720
5,311
12,884
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Hesperr
Ymir
13
1 / 7 / 6
7,248
659
4,937
19,620
21,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 8 / 8
7,411
674
7,928
13,418
6,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
StefanuqSD
Poseidon
16
4 / 7 / 11
9,157
832
9,721
12,583
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
harley29
Baron Samedi
18
9 / 5 / 8
10,387
944
12,122
14,113
8,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Hυffy
Kali
18
14 / 4 / 12
12,894
1,172
23,397
19,539
12,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
16
6 / 4 / 15
10,014
910
9,960
16,526
22,926
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
cLaSiCoo_
Ah Puch
15
4 / 3 / 13
9,009
819
12,906
7,761
4,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 13
9,455
860
10,014
7,984
4,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
hero0_020
Janus
16
5 / 6 / 11
9,389
854
10,464
11,978
6,504
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
98
18
Kills
34
34
Deaths
19
42
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BodaFaka
Da Ji
2
7
9
0.93
L
Ymir
Hesperr
Ymir
1
7
6
0.57
W
Kali
Hυffy
Kali
14
4
12
5
L
2
8
8
0.75
L
Poseidon
StefanuqSD
Poseidon
4
7
11
1.36
W
Ares
6
4
15
3.38
W
Ah Puch
cLaSiCoo_
Ah Puch
4
3
13
3.5
W
5
2
13
5.75
L
Baron Samedi
harley29
Baron Samedi
9
5
8
2.6
W
Janus
hero0_020
Janus
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,019
Damage
66,741
72,618
Taken
63,788
47,076
Mitigated
49,889
12,614
Healing
24,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BodaFaka
Da Ji
5,311
2,061
0
1,174
12,884
5,937
235
5,522
7,362
0
7,697
L
Ymir
Hesperr
Ymir
4,937
891
217
2,238
19,620
21,072
0
6,296
13,324
8,495
0
W
Kali
Hυffy
Kali
23,397
16,140
965
11,122
19,539
12,279
621
7,113
12,426
0
34,551
L
7,928
1,597
323
965
13,418
6,310
0
7,755
5,663
11,390
0
L
Poseidon
StefanuqSD
Poseidon
9,721
1,814
378
1,085
12,583
4,955
0
6,014
6,569
21,112
0
W
Ares
9,960
631
425
3,264
16,526
22,926
245
8,786
7,740
13,207
0
W
Ah Puch
cLaSiCoo_
Ah Puch
12,906
141
306
1,446
7,761
4,151
376
5,534
2,227
21,085
0
W
10,014
4,391
1,980
2,412
7,984
4,029
1,387
5,200
2,784
0
19,727
L
Baron Samedi
harley29
Baron Samedi
12,122
1,268
2,567
3,667
14,113
8,802
53
7,743
6,370
27,220
0
W
Janus
hero0_020
Janus
10,464
829
359
2,067
11,978
6,504
394
8,075
3,903
23,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,121
Gold Earned
50,761
94
Minions Killed
101
0
Camps Cleared
0
843,578
Distance Traveled
997,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,918
720
8
1
0
157,564
0
L
Ymir
7,248
659
6
1
0
156,392
0
W
Kali
12,894
1,172
25
2
0
226,869
0
L
Raijin
7,411
674
10
1
0
162,139
0
L
Poseidon
9,157
832
33
3
0
186,947
0
W
Ares
10,014
910
3
0
0
187,518
0
W
Ah Puch
9,009
819
14
1
0
185,939
0
W
Cupid
9,455
860
30
3
0
207,406
0
L
Baron Samedi
10,387
944
37
3
0
180,536
0
W
Janus
9,389
854
29
3
0
190,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role