Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JhonMedina
Thor
Level 141
God Stats
5W - 16L
1,229 SR
Queue Stats
426W - 411L
1,555 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MickyRibsYT
Ah Muzen Cab
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ros0611
Sylvanus
Level 27
God Stats
4W - 4L
1,093 SR
Queue Stats
252W - 283L
1,389 Elo+
Party 2
Ares
Ares
StrictlyShady
Ares
Level 98
God Stats
1W - 1L
1,471 SR
Queue Stats
57W - 51L
1,566 Elo+
Solo
Team Averages
Level 86
1,359 SR
1,502 Elo+

VS

Team Averages
Level 91
1,583 SR
1,466 Elo+
Kukulkan
Kukulkan
B4ND1T0S
Kukulkan
Level 30
God Stats
1W - 0L
1,554 SR
Queue Stats
6W - 7L
1,363 Elo+
Party 1
Thor
Thor
Epy0n
Thor
Level 107
God Stats
1W - 5L
1,500 SR
Queue Stats
160W - 185L
1,457 Elo+
Solo
Loki
Loki
LamerGamer
Loki
Level 87
God Stats
3W - 0L
1,710 SR
Queue Stats
129W - 110L
1,504 Elo+
Party 1
Chang'e
Chang'e
Rburton31
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,476 Elo+
Party 1
Jormungandr
Jormungandr
sundancekid92
Jormungandr
Level 106
God Stats
6W - 3L
1,650 SR
Queue Stats
134W - 116L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 7 / 3
9,275
773
14,374
13,143
7,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 6 / 6
9,364
780
9,723
13,483
9,806
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
MickyRibsYT
Ah Muzen Cab
15
1 / 4 / 6
8,333
694
4,791
12,760
7,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Ros0611
Sylvanus
17
0 / 2 / 9
8,551
713
2,042
13,513
17,206
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

14
2 / 3 / 3
8,387
699
3,295
14,234
17,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B4ND1T0S
Kukulkan
20
12 / 3 / 7
12,385
1,032
19,505
10,490
5,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thor
Epy0n
Thor
6
0 / 2 / 2
6,515
543
1,856
2,502
873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 11
9,656
805
14,493
11,080
5,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Rburton31
Chang'e
15
2 / 4 / 14
8,988
749
10,708
10,143
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jormungandr
sundancekid92
Jormungandr
16
3 / 2 / 12
9,054
755
11,858
11,953
14,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
11
Kills
22
22
Deaths
14
27
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
7
3
0.64
W
Kukulkan
B4ND1T0S
Kukulkan
12
3
7
5.17
W
Thor
Epy0n
Thor
0
2
2
0.5
L
5
6
6
1.33
W
5
3
11
3.5
L
Ah Muzen Cab
MickyRibsYT
Ah Muzen Cab
1
4
6
1
W
Chang'e
Rburton31
Chang'e
2
4
14
2.25
L
Sylvanus
Ros0611
Sylvanus
0
2
9
2.25
L
2
3
3
1.17
W
Jormungandr
sundancekid92
Jormungandr
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,225
Damage
58,420
67,133
Taken
46,168
59,331
Mitigated
30,769
17,578
Healing
14,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,374
4,975
397
707
13,143
7,596
2,005
7,344
5,616
0
28,063
W
Kukulkan
B4ND1T0S
Kukulkan
19,505
1,350
1,463
1,928
10,490
5,882
381
497
9,993
41,528
0
W
Thor
Epy0n
Thor
1,856
89
50
98
2,502
873
0
448
2,054
0
2,155
L
9,723
1,680
1,085
1,047
13,483
9,806
1,031
8,831
4,520
0
15,140
W
14,493
2,760
298
291
11,080
5,478
903
1,253
9,827
0
25,101
L
Ah Muzen Cab
MickyRibsYT
Ah Muzen Cab
4,791
314
311
1,514
12,760
7,523
679
7,665
4,668
0
17,942
W
Chang'e
Rburton31
Chang'e
10,708
1,324
5,209
2,092
10,143
4,081
359
1,414
8,729
22,427
0
L
Sylvanus
Ros0611
Sylvanus
2,042
848
4,223
4,889
13,513
17,206
637
8,355
4,839
9,301
0
L
3,295
179
940
2,465
14,234
17,200
346
6,566
7,413
7,796
0
W
Jormungandr
sundancekid92
Jormungandr
11,858
1,399
714
2,124
11,953
14,455
0
1,725
10,228
16,091
1,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,910
Gold Earned
46,598
87
Minions Killed
151
0
Camps Cleared
0
1,024,699
Distance Traveled
983,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,275
773
28
2
0
177,244
0
W
Kukulkan
12,385
1,032
75
6
0
214,962
0
W
Thor
6,515
543
6
1
0
50,700
0
L
Thor
9,364
780
12
1
0
203,886
0
W
Loki
9,656
805
32
3
0
239,629
0
L
Ah Muzen Cab
8,333
694
27
2
0
242,349
0
W
Chang'e
8,988
749
20
2
0
218,654
0
L
Sylvanus
8,551
713
13
1
0
231,565
0
L
Ares
8,387
699
7
1
0
169,655
0
W
Jormungandr
9,054
755
18
2
0
259,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role