Player Matchup

Vamana
Vamana
FartSmeller7979
Vamana
Level 71
God Stats
1W - 2L
1,276 SR
Queue Stats
179W - 149L
1,593 Elo+
Party 3
Ah Puch
Ah Puch
Jangletedngle
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 64L
1,594 Elo+
Party 3
Yemoja
Yemoja
Korenthia
Yemoja
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 110L
1,500 Elo+
Party 1
Ishtar
Ishtar
Loofuwu
Ishtar
Level 69
God Stats
1W - 3L
1,259 SR
Queue Stats
66W - 82L
1,814 Elo+
Party 1
Mercury
Mercury
Muhammad4Smite
Mercury
Level 53
God Stats
1W - 5L
1,332 SR
Queue Stats
126W - 107L
1,605 Elo+
Party 3
Team Averages
Level 67
1,373 SR
1,621 Elo+

VS

Team Averages
Level 116
1,491 SR
1,566 Elo+
Cernunnos
Cernunnos
Aduma24
Cernunnos
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
145W - 108L
1,593 Elo+
Solo
Hera
Hera
EternalATK
Hera
Level 86
God Stats
1W - 2L
1,377 SR
Queue Stats
200W - 177L
1,467 Elo+
Party 2
Kali
Kali
ShogonPrimero
Kali
Level 88
God Stats
1W - 0L
1,359 SR
Queue Stats
65W - 64L
1,540 Elo+
Party 2
Guan Yu
Guan Yu
fatality150
Guan Yu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 53L
1,663 Elo+
Solo
Atlas
Atlas
saturn514
Atlas
Level 155
God Stats
17W - 9L
1,718 SR
Queue Stats
699W - 628L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,175
518
5,561
8,150
4,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
10
1 / 4 / 0
5,442
544
5,329
6,910
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
Korenthia
Yemoja
6
0 / 1 / 0
4,545
455
1,351
3,437
1,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Loofuwu
Ishtar
7
0 / 4 / 0
4,394
439
4,052
7,668
2,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
4,781
478
2,072
7,885
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aduma24
Cernunnos
11
3 / 0 / 2
6,309
631
5,625
7,281
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 4
6,438
644
5,860
4,526
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
5 / 0 / 3
6,623
662
3,834
9,582
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
fatality150
Guan Yu
11
0 / 0 / 1
6,432
643
4,140
7,747
9,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
saturn514
Atlas
10
4 / 0 / 5
6,472
647
4,191
6,745
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
14
14
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aduma24
Cernunnos
3
0
2
4
W
2
1
4
4
L
0
1
0
0
L
Ah Puch
1
4
0
0.25
L
Yemoja
Korenthia
Yemoja
0
1
0
0
L
Ishtar
Loofuwu
Ishtar
0
4
0
0
L
0
4
0
0
W
5
0
3
6.5
W
Guan Yu
fatality150
Guan Yu
0
0
1
0.5
W
Atlas
saturn514
Atlas
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,365
Damage
23,650
34,050
Taken
35,881
13,405
Mitigated
22,150
6,636
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aduma24
Cernunnos
5,625
2,971
0
3,909
7,281
2,873
2,885
1,161
6,120
0
50,825
W
5,860
764
0
980
4,526
1,518
0
1,416
3,110
46,682
0
L
5,561
3,633
0
1,365
8,150
4,304
0
741
7,409
0
41,021
L
Ah Puch
5,329
326
0
933
6,910
2,391
0
2,386
4,524
38,576
0
L
Yemoja
Korenthia
Yemoja
1,351
388
1,757
853
3,437
1,632
0
1,371
2,066
8,199
0
L
Ishtar
Loofuwu
Ishtar
4,052
2,575
0
1,283
7,668
2,607
0
2,993
4,675
0
22,032
L
2,072
751
0
445
7,885
2,471
0
2,560
5,325
0
28,558
W
3,834
1,762
0
2,788
9,582
3,988
0
2,343
7,239
0
31,449
W
Guan Yu
fatality150
Guan Yu
4,140
649
0
2,258
7,747
9,049
0
215
7,532
0
47,786
W
Atlas
saturn514
Atlas
4,191
1,795
0
2,870
6,745
4,722
0
1,545
5,200
16,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,337
Gold Earned
32,274
243
Minions Killed
300
0
Camps Cleared
0
1,025,065
Distance Traveled
1,018,738
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,309
631
72
7
0
173,761
0
W
Hera
6,438
644
83
8
0
206,943
2
L
Vamana
5,175
518
75
8
0
224,291
0
L
Ah Puch
5,442
544
65
7
0
195,004
0
L
Yemoja
4,545
455
9
1
0
172,285
0
L
Ishtar
4,394
439
38
4
0
192,467
0
L
Mercury
4,781
478
56
6
0
241,018
0
W
Kali
6,623
662
49
5
0
237,562
3
W
Guan Yu
6,432
643
81
8
0
189,742
0
W
Atlas
6,472
647
15
2
0
210,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role