Player Matchup

Hou Yi
Hou Yi
JackiePepperino
Hou Yi
Level 74
God Stats
31W - 13L
1,816 SR
Queue Stats
405W - 339L
1,607 Elo+
Party 1
Baron Samedi
Baron Samedi
JahoyMeHoy
Baron Samedi
Level 28
God Stats
16W - 9L
1,644 SR
Queue Stats
110W - 75L
1,497 Elo+
Party 1
Cabrakan
Cabrakan
Wolfrie118
Cabrakan
Level 29
God Stats
6W - 2L
1,813 SR
Queue Stats
130W - 79L
1,592 Elo+
Party 1
Team Averages
Level 44
1,758 SR
1,565 Elo+

VS

Team Averages
Level 76
1,614 SR
1,414 Elo+
Khepri
Khepri
Clboy
Khepri
Level 21
God Stats
6W - 1L
1,819 SR
Queue Stats
26W - 8L
1,567 Elo+
Party 2
Hou Yi
Hou Yi
Icylongshot
Hou Yi
Level 148
God Stats
7W - 4L
1,531 SR
Queue Stats
130W - 104L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
new-36506438
Kukulkan
Level 58
God Stats
1W - 0L
1,491 SR
Queue Stats
2W - 4L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
9,807
654
11,588
7,776
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
JahoyMeHoy
Baron Samedi
16
0 / 3 / 2
9,904
660
4,403
11,224
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Wolfrie118
Cabrakan
15
2 / 2 / 1
10,724
715
6,318
16,959
31,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Clboy
Khepri
16
0 / 1 / 7
10,613
708
5,731
11,838
14,473
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
17
5 / 0 / 2
11,187
746
16,504
6,964
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
new-36506438
Kukulkan
16
2 / 2 / 5
10,646
710
7,730
6,548
3,636
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
7
7
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
Clboy
Khepri
0
1
7
3.5
W
Hou Yi
5
0
2
6
L
1
2
2
1
L
Baron Samedi
JahoyMeHoy
Baron Samedi
0
3
2
0.33
L
Cabrakan
Wolfrie118
Cabrakan
2
2
1
1.25
W
Kukulkan
new-36506438
Kukulkan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,309
Damage
29,965
35,959
Taken
25,350
41,618
Mitigated
22,726
9,985
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Clboy
Khepri
5,731
720
2,118
2,067
11,838
14,473
210
5,456
6,382
19,387
0
W
Hou Yi
16,504
9,168
0
2,111
6,964
4,617
2,741
2,690
4,274
0
57,940
L
11,588
7,162
0
1,605
7,776
4,296
400
2,873
4,903
0
62,717
L
Baron Samedi
JahoyMeHoy
Baron Samedi
4,403
260
444
1,648
11,224
5,808
0
6,450
4,774
59,486
0
L
Cabrakan
Wolfrie118
Cabrakan
6,318
1,213
2,504
3,784
16,959
31,514
0
4,528
12,431
9,379
0
W
Kukulkan
new-36506438
Kukulkan
7,730
471
0
280
6,548
3,636
0
2,601
3,947
51,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,435
Gold Earned
32,446
210
Minions Killed
215
0
Camps Cleared
0
786,031
Distance Traveled
761,080
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,613
708
30
2
0
274,530
0
W
Hou Yi
11,187
746
86
6
0
237,098
0
L
Hou Yi
9,807
654
90
6
0
261,897
0
L
Baron Samedi
9,904
660
116
8
0
251,812
0
L
Cabrakan
10,724
715
4
0
0
272,322
4
W
Kukulkan
10,646
710
99
7
0
249,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role