Player Matchup

Bakasura
Bakasura
Abounding
Bakasura
Level 74
God Stats
3W - 0L
1,678 SR
Queue Stats
21W - 10L
1,689 Elo+
Party 1
Cupid
Cupid
ColeBolio
Cupid
Level 23
God Stats
2W - 0L
1,658 SR
Queue Stats
12W - 3L
1,862 Elo+
Party 1
Agni
Agni
superspiderpig
Agni
Level 147
God Stats
1W - 0L
1,888 SR
Queue Stats
41W - 30L
1,685 Elo+
Party 1
Team Averages
Level 81
1,741 SR
1,745 Elo+

VS

Team Averages
Level 57
1,304 SR
1,321 Elo+
Odin
Odin
Kosho-Kunn
Odin
Level 82
God Stats
6W - 12L
1,413 SR
Queue Stats
169W - 265L
1,342 Elo+
Party 2
Nu Wa
Nu Wa
lmao_sharkie
Nu Wa
Level 37
God Stats
7W - 28L
1,178 SR
Queue Stats
101W - 184L
1,315 Elo+
Party 2
Neith
Neith
sonnet_id
Neith
Level 53
God Stats
12W - 14L
1,322 SR
Queue Stats
33W - 36L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Abounding
Bakasura
13
9 / 1 / 4
8,981
898
7,146
9,685
10,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
ColeBolio
Cupid
12
1 / 0 / 12
7,612
761
5,105
6,055
2,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
5 / 0 / 9
8,565
857
12,928
5,645
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,970
597
3,546
10,080
8,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 8 / 0
5,801
580
3,305
9,564
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
sonnet_id
Neith
11
1 / 3 / 0
6,404
640
6,059
8,212
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
15
Kills
1
1
Deaths
15
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Abounding
Bakasura
9
1
4
11
W
Cupid
ColeBolio
Cupid
1
0
12
7
L
0
4
1
0.13
L
0
8
0
0
L
Neith
sonnet_id
Neith
1
3
0
0.33
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,179
Damage
12,910
21,385
Taken
27,856
15,538
Mitigated
14,127
7,057
Healing
2,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Abounding
Bakasura
7,146
4,230
0
2,365
9,685
10,904
1,104
1,212
7,935
0
24,787
W
Cupid
ColeBolio
Cupid
5,105
3,136
685
2,981
6,055
2,267
805
1,176
4,718
0
28,186
L
3,546
312
0
805
10,080
8,581
66
4,944
4,439
0
14,738
L
3,305
1,724
0
480
9,564
2,754
81
5,746
2,933
14,708
0
L
Neith
sonnet_id
Neith
6,059
1,573
0
773
8,212
2,792
0
2,274
5,564
0
30,371
W
12,928
845
0
1,026
5,645
2,367
1,173
939
4,571
44,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,158
Gold Earned
18,175
179
Minions Killed
90
0
Camps Cleared
0
597,473
Distance Traveled
446,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,981
898
53
5
0
215,826
0
W
Cupid
7,612
761
48
5
0
189,978
0
L
Odin
5,970
597
20
2
0
162,749
0
L
Nu Wa
5,801
580
14
1
0
139,320
0
L
Neith
6,404
640
56
6
0
144,628
0
W
Agni
8,565
857
78
8
0
191,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role