Player Matchup

Nemesis
Nemesis
Ambedextrious
Nemesis
Level 98
God Stats
9W - 5L
1,333 SR
Queue Stats
132W - 134L
1,542 Elo+
Solo
Atlas
Atlas
CGslinger
Atlas
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,423 Elo+
Party 1
Xbalanque
Xbalanque
Tar14444
Xbalanque
Level 27
God Stats
2W - 1L
1,736 SR
Queue Stats
3W - 3L
1,423 Elo+
Party 1
Zhong Kui
Zhong Kui
Vecxlol
Zhong Kui
Level 107
God Stats
3W - 7L
1,394 SR
Queue Stats
91W - 113L
1,448 Elo+
Party 2
Freya
Freya
sleeepyray
Freya
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 89L
1,428 Elo+
Party 2
Team Averages
Level 74
1,493 SR
1,453 Elo+

VS

Team Averages
Level 92
1,501 SR
1,508 Elo+
Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Kmchi
Ullr
Level 106
God Stats
15W - 13L
1,672 SR
Queue Stats
166W - 185L
1,499 Elo+
Party 3
Mercury
Mercury
PandieSama
Mercury
Level 129
God Stats
3W - 5L
1,175 SR
Queue Stats
109W - 92L
1,590 Elo+
Solo
Anubis
Anubis
Shpitza
Anubis
Level 17
God Stats
7W - 12L
1,427 SR
Queue Stats
63W - 69L
1,482 Elo+
Party 3
Chaac
Chaac
cobraslapped
Chaac
Level 62
God Stats
2W - 6L
1,734 SR
Queue Stats
142W - 163L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
2 / 2 / 4
7,942
1,135
8,526
10,976
11,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
CGslinger
Atlas
13
0 / 1 / 8
8,348
1,193
5,195
7,558
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Tar14444
Xbalanque
13
2 / 4 / 5
7,915
1,131
9,411
8,834
3,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Vecxlol
Zhong Kui
14
4 / 0 / 6
8,812
1,259
7,882
6,424
3,869
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Freya
14
5 / 3 / 4
8,654
1,236
10,438
8,035
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

323

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 0 / 0
6,329
904
0
0
0
Ullr
Kmchi
Ullr
14
3 / 2 / 4
8,569
1,224
7,719
10,183
4,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
PandieSama
Mercury
13
1 / 4 / 4
7,819
1,117
7,439
11,959
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Shpitza
Anubis
13
3 / 5 / 4
7,983
1,140
11,389
9,966
6,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 5
8,131
1,162
11,316
11,731
14,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
13
Kills
10
10
Deaths
13
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
0
0
W
Nemesis
2
2
4
2
W
Atlas
CGslinger
Atlas
0
1
8
4
L
Ullr
Kmchi
Ullr
3
2
4
2.5
L
Mercury
PandieSama
Mercury
1
4
4
0.75
L
Anubis
Shpitza
Anubis
3
5
4
1
W
Xbalanque
Tar14444
Xbalanque
2
4
5
1.13
W
Zhong Kui
Vecxlol
Zhong Kui
4
0
6
7
L
3
2
5
2.75
W
Freya
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,452
Damage
37,863
41,827
Taken
43,839
27,009
Mitigated
30,617
6,062
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
8,526
2,655
0
1,152
10,976
11,057
0
3,423
7,187
0
20,679
W
Atlas
CGslinger
Atlas
5,195
1,644
0
650
7,558
4,989
0
3,444
3,939
19,336
0
L
Ullr
Kmchi
Ullr
7,719
5,005
0
1,896
10,183
4,449
0
5,852
4,009
0
25,084
L
Mercury
PandieSama
Mercury
7,439
4,258
0
502
11,959
5,902
0
5,744
5,837
0
21,197
L
Anubis
Shpitza
Anubis
11,389
887
0
1,202
9,966
6,164
0
5,996
3,663
19,936
0
W
Xbalanque
Tar14444
Xbalanque
9,411
4,810
0
861
8,834
3,710
0
2,024
6,721
0
24,181
W
Zhong Kui
Vecxlol
Zhong Kui
7,882
613
0
1,646
6,424
3,869
0
1,756
4,507
12,638
0
L
11,316
1,356
0
1,898
11,731
14,102
0
5,315
6,072
0
16,410
W
Freya
10,438
3,015
0
1,753
8,035
3,384
0
742
7,206
18,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,671
Gold Earned
38,831
132
Minions Killed
110
7
Camps Cleared
3
692,139
Distance Traveled
573,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,329
904
0
0
0
0
0
W
Nemesis
7,942
1,135
19
3
1
161,489
0
W
Atlas
8,348
1,193
17
2
1
142,198
0
L
Ullr
8,569
1,224
40
6
0
134,487
0
L
Mercury
7,819
1,117
37
5
3
175,891
0
L
Anubis
7,983
1,140
22
3
0
112,398
0
W
Xbalanque
7,915
1,131
44
6
1
120,504
0
W
Zhong Kui
8,812
1,259
27
4
3
142,415
0
L
Chaac
8,131
1,162
11
2
0
151,154
0
W
Freya
8,654
1,236
25
4
1
125,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role