Player Matchup

Chaac
Chaac
Blacknavajo7450
Chaac
Level 125
God Stats
2W - 0L
1,710 SR
Queue Stats
13W - 11L
1,465 Elo+
Party 1
Freya
Freya
Deadhead_33
Freya
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,297 Elo+
Solo
Discordia
Discordia
IIMV Death
Discordia
Level 74
God Stats
2W - 0L
1,477 SR
Queue Stats
36W - 33L
1,559 Elo+
Party 1
Shiva
Shiva
Penitente7
Shiva
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 130L
1,455 Elo+
Solo
Skadi
Skadi
yungunderworld23
Skadi
Level 81
God Stats
4W - 2L
1,500 SR
Queue Stats
82W - 71L
1,567 Elo+
Party 1
Team Averages
Level 86
1,537 SR
1,468 Elo+

VS

Team Averages
Level 83
1,501 SR
1,426 Elo+
Hou Yi
Hou Yi
GODOFALLSHINOBI
Hou Yi
Level 101
God Stats
5W - 3L
1,403 SR
Queue Stats
312W - 322L
1,474 Elo+
Solo
He Bo
He Bo
LimblessPatrick
He Bo
Level 89
God Stats
3W - 7L
1,481 SR
Queue Stats
690W - 681L
1,424 Elo+
Solo
Rama
Rama
cstatic
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,363 Elo+
Solo
Cupid
Cupid
jellyfishzeus
Cupid
Level 104
God Stats
1W - 2L
1,573 SR
Queue Stats
120W - 135L
1,429 Elo+
Solo
Nemesis
Nemesis
xx-StimpacK-xx
Nemesis
Level 73
God Stats
2W - 4L
1,549 SR
Queue Stats
458W - 468L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 14
10,863
1,086
11,504
17,431
20,374
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

14
2 / 3 / 11
8,682
868
7,637
8,827
4,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
IIMV Death
Discordia
16
2 / 1 / 16
9,091
909
12,001
6,404
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
15
2 / 2 / 15
8,637
864
4,375
11,170
10,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
12 / 2 / 7
10,473
1,047
11,589
9,369
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
6,495
650
7,629
10,610
4,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 2
7,836
784
12,079
10,826
4,740
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
cstatic
Rama
14
4 / 7 / 1
8,104
810
8,055
12,814
5,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 3
8,379
838
6,340
8,434
4,134
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 4 / 0
6,119
612
3,258
7,319
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
18
27
Kills
10
10
Deaths
27
63
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
2
14
8
W
2
3
11
2.5
L
0
7
2
0.14
W
Discordia
IIMV Death
Discordia
2
1
16
10
L
3
5
2
0.8
W
Shiva
2
2
15
4.75
L
Rama
cstatic
Rama
4
7
1
0.64
L
3
4
3
1.13
L
0
4
0
0
W
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,106
Damage
37,361
53,201
Taken
50,003
43,494
Mitigated
22,715
23,813
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,504
1,546
3,240
7,248
17,431
20,374
802
3,949
13,001
1,055
22,052
W
7,637
2,158
870
1,848
8,827
4,416
351
1,937
6,703
14,619
0
L
7,629
3,315
199
727
10,610
4,417
0
4,447
6,163
0
16,072
W
Discordia
IIMV Death
Discordia
12,001
415
1,446
2,582
6,404
3,091
1,168
664
5,708
25,940
0
L
12,079
138
571
1,359
10,826
4,740
0
4,369
6,457
19,408
0
W
Shiva
4,375
543
1,717
2,195
11,170
10,992
715
2,506
8,418
0
12,109
L
Rama
cstatic
Rama
8,055
4,827
0
1,433
12,814
5,756
0
7,120
5,694
0
17,929
L
6,340
2,610
922
1,350
8,434
4,134
0
2,652
5,782
0
11,867
L
3,258
677
350
752
7,319
3,668
0
1,749
5,570
0
6,808
W
11,589
5,968
958
1,709
9,369
4,621
4,215
1,813
7,292
0
29,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,746
Gold Earned
36,933
117
Minions Killed
77
0
Camps Cleared
0
1,004,908
Distance Traveled
781,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,863
1,086
17
2
0
221,591
0
W
Freya
8,682
868
14
1
0
190,421
0
L
Hou Yi
6,495
650
11
1
0
140,188
0
W
Discordia
9,091
909
37
4
0
213,186
0
L
He Bo
7,836
784
20
2
0
175,931
0
W
Shiva
8,637
864
11
1
0
197,001
0
L
Rama
8,104
810
24
2
0
160,481
0
L
Cupid
8,379
838
16
2
0
167,863
0
L
Nemesis
6,119
612
6
1
0
137,401
0
W
Skadi
10,473
1,047
38
4
0
182,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role