Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Saul Perez2045
Danzaburou
Level 115
God Stats
111W - 100L
1,465 SR
Queue Stats
772W - 742L
1,373 Elo+
Solo
Chronos
Chronos
Straymuttstrut
Chronos
Level 108
God Stats
6W - 2L
1,569 SR
Queue Stats
19W - 16L
1,531 Elo+
Solo
Hades
Hades
cSIM-BA
Hades
Level 159
God Stats
2W - 0L
1,825 SR
Queue Stats
119W - 119L
1,472 Elo+
Party 2
Thanatos
Thanatos
wtwenvo
Thanatos
Level 84
God Stats
41W - 40L
1,551 SR
Queue Stats
161W - 157L
1,478 Elo+
Party 2
Team Averages
Level 119
1,582 SR
1,471 Elo+

VS

Team Averages
Level 99
1,455 SR
1,445 Elo+
Zhong Kui
Zhong Kui
Miowy
Zhong Kui
Level 116
God Stats
81W - 77L
1,503 SR
Queue Stats
151W - 151L
1,435 Elo+
Solo
Guan Yu
Guan Yu
Real ASAP Pablo
Guan Yu
Level 109
God Stats
9W - 13L
1,443 SR
Queue Stats
218W - 204L
1,492 Elo+
Solo
Da Ji
Da Ji
Skizmondo007
Da Ji
Level 128
God Stats
5W - 9L
1,500 SR
Queue Stats
123W - 113L
1,527 Elo+
Solo
Danzaburou
Danzaburou
codycubpwnz
Danzaburou
Level 25
God Stats
2W - 5L
1,377 SR
Queue Stats
42W - 66L
1,364 Elo+
Party 1
Chang'e
Chang'e
domdesuu
Chang'e
Level 117
God Stats
3W - 6L
1,454 SR
Queue Stats
106W - 116L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 2 / 0
5,326
533
3,930
12,093
5,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Saul Perez2045
Danzaburou
8
0 / 2 / 1
4,749
475
4,897
8,236
2,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 1
5,384
538
3,529
6,304
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
cSIM-BA
Hades
12
5 / 0 / 0
7,062
706
6,794
9,622
5,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
wtwenvo
Thanatos
9
4 / 0 / 1
6,295
630
2,177
4,743
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Miowy
Zhong Kui
8
0 / 4 / 0
5,099
510
5,511
8,859
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
0 / 4 / 0
4,555
456
2,687
7,751
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

9
4 / 1 / 1
5,622
562
4,401
6,128
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Danzaburou
codycubpwnz
Danzaburou
8
1 / 0 / 1
5,005
501
8,359
6,841
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
domdesuu
Chang'e
7
0 / 1 / 1
4,514
451
3,161
7,299
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
10
Kills
5
5
Deaths
10
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
0
0.5
L
Zhong Kui
Miowy
Zhong Kui
0
4
0
0
L
0
4
0
0
W
Danzaburou
Saul Perez2045
Danzaburou
0
2
1
0.25
L
4
1
1
4.5
W
0
1
1
0.5
W
Hades
cSIM-BA
Hades
5
0
0
5
L
Danzaburou
codycubpwnz
Danzaburou
1
0
1
1.5
L
Chang'e
domdesuu
Chang'e
0
1
1
0.5
W
Thanatos
wtwenvo
Thanatos
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,327
Damage
24,119
40,998
Taken
36,878
17,543
Mitigated
15,688
21,519
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,930
135
1,350
5,181
12,093
5,912
0
1,515
10,578
19,708
0
L
Zhong Kui
Miowy
Zhong Kui
5,511
395
0
3,135
8,859
5,419
165
5,605
2,722
33,117
0
L
2,687
790
0
817
7,751
2,765
0
2,105
5,510
0
23,558
W
Danzaburou
Saul Perez2045
Danzaburou
4,897
2,411
0
2,628
8,236
2,586
92
1,145
7,091
0
35,148
L
4,401
669
0
1,353
6,128
2,124
0
976
5,152
0
26,730
W
3,529
1,358
0
1,158
6,304
1,717
0
308
5,996
30,303
0
W
Hades
cSIM-BA
Hades
6,794
652
20
7,831
9,622
5,649
383
5,141
4,481
47,719
0
L
Danzaburou
codycubpwnz
Danzaburou
8,359
3,226
0
2,317
6,841
2,235
0
2,891
3,950
0
32,419
L
Chang'e
domdesuu
Chang'e
3,161
324
1,523
2,298
7,299
3,145
0
2,008
5,291
14,194
0
W
Thanatos
wtwenvo
Thanatos
2,177
669
0
3,351
4,743
1,679
0
563
4,180
0
30,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,816
Gold Earned
24,795
272
Minions Killed
203
0
Camps Cleared
0
925,978
Distance Traveled
941,447
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,326
533
41
4
0
179,644
0
L
Zhong Kui
5,099
510
42
4
0
175,128
4
L
Guan Yu
4,555
456
35
4
0
215,265
0
W
Danzaburou
4,749
475
38
4
0
184,907
0
L
Da Ji
5,622
562
57
6
0
204,602
2
W
Chronos
5,384
538
46
5
0
205,413
0
W
Hades
7,062
706
93
9
0
167,964
0
L
Danzaburou
5,005
501
51
5
0
176,166
0
L
Chang'e
4,514
451
18
2
0
170,286
5
W
Thanatos
6,295
630
54
5
0
188,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role