Player Matchup

Chiron
Chiron
B4ND1T0S
Chiron
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,398 Elo+
Party 2
Persephone
Persephone
DOMI22
Persephone
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 121L
1,476 Elo+
Party 3
Aphrodite
Aphrodite
LamerGamer
Aphrodite
Level 87
God Stats
1W - 3L
1,441 SR
Queue Stats
129W - 110L
1,518 Elo+
Party 2
Athena
Athena
PPcharly2109
Athena
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 164L
1,478 Elo+
Party 3
Artemis
Artemis
Rburton31
Artemis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,489 Elo+
Party 2
Team Averages
Level 91
1,488 SR
1,472 Elo+

VS

Team Averages
Level 128
1,456 SR
1,436 Elo+
Chiron
Chiron
BiigNasty408
Chiron
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
235W - 237L
1,444 Elo+
Party 1
Hel
Hel
Kreiina
Hel
Level 153
God Stats
11W - 9L
1,646 SR
Queue Stats
516W - 565L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
N7 Gorf
Gilgamesh
Level 147
God Stats
5W - 2L
1,512 SR
Queue Stats
279W - 284L
1,463 Elo+
Party 1
Da Ji
Da Ji
N7 Landeezy
Da Ji
Level 149
God Stats
4W - 7L
1,315 SR
Queue Stats
313W - 307L
1,433 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ThePawnisha
Ah Muzen Cab
Level 129
God Stats
2W - 0L
1,304 SR
Queue Stats
97W - 96L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
B4ND1T0S
Chiron
15
3 / 6 / 6
8,853
738
8,008
12,054
4,548
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
DOMI22
Persephone
17
3 / 4 / 5
9,304
775
8,660
12,155
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
LamerGamer
Aphrodite
15
0 / 4 / 10
8,142
679
7,504
17,687
17,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Athena
13
1 / 5 / 6
8,151
679
5,832
20,086
27,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
Rburton31
Artemis
16
3 / 6 / 8
9,025
752
17,756
12,283
5,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
5 / 2 / 13
10,113
843
11,994
11,058
5,481
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
15
2 / 1 / 8
9,357
780
8,449
10,349
7,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
N7 Gorf
Gilgamesh
17
6 / 4 / 15
10,615
885
10,124
16,597
15,386
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 3 / 14
10,351
863
15,816
13,659
8,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
ThePawnisha
Ah Muzen Cab
19
6 / 1 / 14
11,247
937
22,461
11,644
7,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
89
10
Kills
25
25
Deaths
11
35
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chiron
B4ND1T0S
Chiron
3
6
6
1
W
Chiron
5
2
13
5.75
L
Persephone
DOMI22
Persephone
3
4
5
1.38
W
Hel
2
1
8
6
L
Aphrodite
LamerGamer
Aphrodite
0
4
10
1.25
W
Gilgamesh
N7 Gorf
Gilgamesh
6
4
15
3.38
W
6
3
14
4.33
L
Athena
1
5
6
0.8
L
Artemis
Rburton31
Artemis
3
6
8
1.17
W
Ah Muzen Cab
ThePawnisha
Ah Muzen Cab
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,760
Damage
68,844
74,265
Taken
63,307
60,121
Mitigated
45,351
28,057
Healing
29,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
B4ND1T0S
Chiron
8,008
2,686
1,216
1,260
12,054
4,548
0
1,127
10,706
0
15,822
W
Chiron
11,994
1,786
1,528
2,383
11,058
5,481
1,914
3,994
7,064
0
22,993
L
Persephone
DOMI22
Persephone
8,660
388
335
951
12,155
5,895
0
1,897
10,053
27,021
0
W
Hel
8,449
211
9,338
6,994
10,349
7,809
628
4,067
6,282
23,237
0
L
Aphrodite
LamerGamer
Aphrodite
7,504
1,051
10,546
8,851
17,687
17,041
0
2,233
15,413
16,213
0
W
Gilgamesh
N7 Gorf
Gilgamesh
10,124
1,021
1,018
1,344
16,597
15,386
320
3,815
12,782
3,418
20,185
W
15,816
2,339
700
3,556
13,659
8,870
1,261
4,914
8,745
0
19,374
L
Athena
5,832
1,162
674
2,020
20,086
27,305
0
2,175
17,476
10,910
0
L
Artemis
Rburton31
Artemis
17,756
10,121
693
1,511
12,283
5,332
0
1,932
10,158
0
28,668
W
Ah Muzen Cab
ThePawnisha
Ah Muzen Cab
22,461
9,309
268
2,162
11,644
7,805
3,196
5,206
6,438
0
49,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,475
Gold Earned
51,683
120
Minions Killed
135
0
Camps Cleared
0
1,020,893
Distance Traveled
1,174,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,853
738
14
1
0
173,453
0
W
Chiron
10,113
843
22
2
0
242,725
0
L
Persephone
9,304
775
45
4
0
222,841
0
W
Hel
9,357
780
43
4
0
229,717
0
L
Aphrodite
8,142
679
29
2
0
211,138
0
W
Gilgamesh
10,615
885
10
1
0
216,016
0
W
Da Ji
10,351
863
9
1
0
242,094
0
L
Athena
8,151
679
9
1
0
213,178
0
L
Artemis
9,025
752
23
2
0
200,283
0
W
Ah Muzen Cab
11,247
937
51
4
0
243,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role