Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BloodSpiritt
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,791 Elo+
Party 2
Atlas
Atlas
GojoSatoruSimp
Atlas
Level 87
God Stats
1W - 0L
1,731 SR
Queue Stats
31W - 14L
1,632 Elo+
Party 2
Ra
Ra
ShadowCoyote0
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 11L
1,648 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UnitaryP45
Morgan Le Fay
Level 159
God Stats
1W - 1L
1,695 SR
Queue Stats
210W - 122L
1,572 Elo+
Party 2
Ullr
Ullr
spartan2961
Ullr
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,455 Elo+
Party 2
Team Averages
Level 95
1,585 SR
1,620 Elo+

VS

Team Averages
Level 115
1,552 SR
1,526 Elo+
Maui
Maui
CheetoMamba
Maui
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 311L
1,519 Elo+
Solo
Tiamat
Tiamat
CuteArmenian
Tiamat
Level 152
God Stats
2W - 2L
1,700 SR
Queue Stats
61W - 52L
1,534 Elo+
Party 3
Mercury
Mercury
GROSSMODEUS
Mercury
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 152L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
NoRaigeki
Sylvanus
Level 157
God Stats
5W - 2L
1,500 SR
Queue Stats
229W - 231L
1,516 Elo+
Party 3
Fenrir
Fenrir
krenerik88
Fenrir
Level 102
God Stats
6W - 3L
1,562 SR
Queue Stats
230W - 223L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BloodSpiritt
Ah Muzen Cab
17
1 / 4 / 15
10,449
653
9,804
13,259
6,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

19
7 / 5 / 13
12,889
806
15,622
25,978
39,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 3 / 12
11,841
740
13,861
15,681
8,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
UnitaryP45
Morgan Le Fay
20
7 / 4 / 13
12,308
769
30,980
20,240
12,396
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

18
2 / 1 / 13
10,425
652
4,853
14,236
7,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 11
10,199
637
5,924
17,715
21,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
18
4 / 4 / 7
10,228
639
25,198
15,283
12,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
GROSSMODEUS
Mercury
18
3 / 5 / 9
10,662
666
15,499
17,191
9,247
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
NoRaigeki
Sylvanus
19
2 / 3 / 12
10,715
670
10,709
20,265
22,851
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fenrir
krenerik88
Fenrir
17
8 / 7 / 3
10,701
669
10,914
17,024
9,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
59
22
Kills
17
17
Deaths
22
66
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BloodSpiritt
Ah Muzen Cab
1
4
15
2.13
L
0
3
11
1.83
L
Tiamat
4
4
7
1.88
L
Mercury
GROSSMODEUS
Mercury
3
5
9
1.5
W
7
5
13
2.7
L
Sylvanus
NoRaigeki
Sylvanus
2
3
12
2.67
W
5
3
12
3.67
W
Morgan Le Fay
UnitaryP45
Morgan Le Fay
7
4
13
3.38
L
Fenrir
krenerik88
Fenrir
8
7
3
1.36
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,120
Damage
68,244
89,394
Taken
87,478
74,209
Mitigated
75,057
31,907
Healing
31,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BloodSpiritt
Ah Muzen Cab
9,804
2,605
495
1,379
13,259
6,207
2,773
7,170
6,089
0
18,197
L
5,924
636
3,529
3,209
17,715
21,156
29
10,569
6,974
14,747
0
L
Tiamat
25,198
783
1,429
2,812
15,283
12,210
111
12,320
2,907
47,285
0
L
Mercury
GROSSMODEUS
Mercury
15,499
4,069
1,715
4,114
17,191
9,247
234
12,680
4,511
0
35,579
W
15,622
4,664
1,617
3,195
25,978
39,525
333
7,760
17,771
34,235
0
L
Sylvanus
NoRaigeki
Sylvanus
10,709
877
5,366
7,052
20,265
22,851
100
13,574
6,535
15,781
0
W
13,861
1,263
11,343
7,870
15,681
8,291
1,168
9,145
6,536
43,967
0
W
Morgan Le Fay
UnitaryP45
Morgan Le Fay
30,980
2,770
423
2,901
20,240
12,396
1,033
9,847
10,271
50,775
0
L
Fenrir
krenerik88
Fenrir
10,914
1,600
274
2,215
17,024
9,593
0
10,928
6,088
0
19,163
W
4,853
1,677
1,802
882
14,236
7,790
2,381
7,277
6,896
0
12,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,912
Gold Earned
52,505
181
Minions Killed
172
0
Camps Cleared
0
1,525,447
Distance Traveled
1,501,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,449
653
16
1
0
313,063
0
L
Maui
10,199
637
19
1
0
314,929
0
L
Tiamat
10,228
639
52
3
0
308,749
0
L
Mercury
10,662
666
59
4
0
321,044
0
W
Atlas
12,889
806
36
2
0
288,324
0
L
Sylvanus
10,715
670
20
1
0
270,195
0
W
Ra
11,841
740
73
5
0
317,311
0
W
Morgan Le Fay
12,308
769
42
3
0
289,601
0
L
Fenrir
10,701
669
22
1
0
286,113
0
W
Ullr
10,425
652
14
1
0
317,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role