Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Alphadino1
Neith
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 176L
1,529 Elo+
Solo
Freya
Freya
Daniel1171300
Freya
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 90L
1,479 Elo+
Solo
Hachiman
Hachiman
L0RDHAZTHER
Hachiman
Level 157
God Stats
3W - 2L
1,267 SR
Queue Stats
561W - 566L
1,571 Elo+
Solo
Amaterasu
Amaterasu
jvanegas45
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,364 Elo+
Party 2
Team Averages
Level 80
1,453 SR
1,489 Elo+

VS

Team Averages
Level 101
1,579 SR
1,471 Elo+
Martichoras
Martichoras
Beachin
Martichoras
Level 109
God Stats
0W - 1L
1,827 SR
Queue Stats
49W - 60L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CaptinWhite
Ah Muzen Cab
Level 106
God Stats
3W - 6L
1,443 SR
Queue Stats
216W - 220L
1,528 Elo+
Party 1
Erlang Shen
Erlang Shen
IBDUMPIN
Erlang Shen
Level 61
God Stats
5W - 5L
1,500 SR
Queue Stats
110W - 130L
1,323 Elo+
Party 3
King Arthur
King Arthur
JiM BrOluShI
King Arthur
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 180L
1,509 Elo+
Party 3
Jormungandr
Jormungandr
SprayAndTebow
Jormungandr
Level 107
God Stats
5W - 2L
1,626 SR
Queue Stats
380W - 368L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
10 / 6 / 7
12,886
805
26,003
21,868
10,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
20
6 / 2 / 13
11,985
749
18,701
12,378
6,230
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 6 / 7
11,437
715
10,411
15,972
7,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
L0RDHAZTHER
Hachiman
18
2 / 4 / 10
11,440
715
24,063
16,443
7,576
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
jvanegas45
Amaterasu
18
1 / 4 / 18
11,213
701
11,112
23,295
31,434
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Beachin
Martichoras
19
7 / 5 / 8
11,671
729
23,678
20,302
13,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ah Muzen Cab
CaptinWhite
Ah Muzen Cab
17
2 / 5 / 12
10,109
632
19,969
16,641
9,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
IBDUMPIN
Erlang Shen
16
2 / 3 / 12
10,171
636
9,146
17,593
20,181
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
JiM BrOluShI
King Arthur
15
2 / 7 / 10
10,077
630
3,970
18,482
17,468
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
SprayAndTebow
Jormungandr
20
9 / 2 / 9
12,721
795
24,805
32,125
39,699
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
73
22
Kills
22
22
Deaths
22
55
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
10
6
7
2.25
W
Neith
6
2
13
6.25
L
Martichoras
Beachin
Martichoras
7
5
8
2.2
L
Ah Muzen Cab
CaptinWhite
Ah Muzen Cab
2
5
12
1.6
W
3
6
7
1.08
L
Erlang Shen
IBDUMPIN
Erlang Shen
2
3
12
2.67
L
King Arthur
JiM BrOluShI
King Arthur
2
7
10
1
W
Hachiman
L0RDHAZTHER
Hachiman
2
4
10
1.75
L
Jormungandr
SprayAndTebow
Jormungandr
9
2
9
6.75
W
Amaterasu
jvanegas45
Amaterasu
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,290
Damage
81,568
89,956
Taken
105,143
63,251
Mitigated
99,755
35,270
Healing
33,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
26,003
12,943
1,463
5,401
21,868
10,919
2,858
3,646
17,741
0
45,675
W
Neith
18,701
11,912
0
3,782
12,378
6,230
1,359
3,201
8,609
0
37,669
L
Martichoras
Beachin
Martichoras
23,678
7,082
630
5,477
20,302
13,405
65
2,173
18,056
0
43,907
L
Ah Muzen Cab
CaptinWhite
Ah Muzen Cab
19,969
4,210
305
676
16,641
9,002
0
1,563
14,898
0
31,325
W
10,411
2,751
3,276
2,928
15,972
7,092
1,301
3,026
12,671
20,506
0
L
Erlang Shen
IBDUMPIN
Erlang Shen
9,146
3,085
798
5,742
17,593
20,181
1,081
2,737
14,664
0
16,432
L
King Arthur
JiM BrOluShI
King Arthur
3,970
597
2,008
1,425
18,482
17,468
0
1,212
17,006
0
6,924
W
Hachiman
L0RDHAZTHER
Hachiman
24,063
11,020
1,896
4,387
16,443
7,576
2,370
5,711
10,036
0
46,089
L
Jormungandr
SprayAndTebow
Jormungandr
24,805
1,815
1,613
14,848
32,125
39,699
312
3,578
28,241
51,090
1,811
W
Amaterasu
jvanegas45
Amaterasu
11,112
1,075
5,800
6,337
23,295
31,434
360
4,834
17,905
5,600
16,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,961
Gold Earned
54,749
201
Minions Killed
161
0
Camps Cleared
0
1,483,686
Distance Traveled
1,450,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,886
805
50
3
0
263,311
0
W
Neith
11,985
749
46
3
0
294,517
0
L
Martichoras
11,671
729
50
3
0
271,488
0
L
Ah Muzen Cab
10,109
632
27
2
0
319,673
0
W
Freya
11,437
715
27
2
0
300,174
0
L
Erlang Shen
10,171
636
17
1
0
267,378
0
L
King Arthur
10,077
630
7
0
0
288,011
0
W
Hachiman
11,440
715
63
4
0
287,128
0
L
Jormungandr
12,721
795
60
4
0
304,300
0
W
Amaterasu
11,213
701
15
1
0
338,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role