Player Matchup

Athena
Athena
Il-Nightmxre-II
Athena
Level 34
God Stats
2W - 3L
1,459 SR
Queue Stats
22W - 42L
1,580 Elo+
Party 2
Fenrir
Fenrir
Jigglyb3ar
Fenrir
Level 21
God Stats
19W - 17L
1,495 SR
Queue Stats
57W - 81L
1,320 Elo+
Party 3
Ah Puch
Ah Puch
Luckofthejon
Ah Puch
Level 99
God Stats
5W - 9L
1,507 SR
Queue Stats
166W - 162L
1,460 Elo+
Party 3
Achilles
Achilles
RyDragonSlayer15
Achilles
Level 22
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
chimbonbo
Izanami
Level 34
God Stats
2W - 3L
1,467 SR
Queue Stats
29W - 51L
1,291 Elo+
Solo
Team Averages
Level 42
1,434 SR
1,430 Elo+

VS

Team Averages
Level 19
1,486 SR
1,260 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlOoDy_SaNdS87
Ah Muzen Cab
Level 35
God Stats
3W - 4L
1,500 SR
Queue Stats
37W - 44L
1,500 Elo+
Solo
Atlas
Atlas
Killer80899
Atlas
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,044 Elo+
Party 1
Cupid
Cupid
MattButWorse
Cupid
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,173 Elo+
Party 1
Thanatos
Thanatos
MookleJardon
Thanatos
Level 32
God Stats
5W - 4L
1,431 SR
Queue Stats
44W - 57L
1,385 Elo+
Party 1
Poseidon
Poseidon
kittymousie6687
Poseidon
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,558
428
1,718
6,827
5,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Jigglyb3ar
Fenrir
9
1 / 4 / 0
5,781
445
3,800
10,000
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
Luckofthejon
Ah Puch
13
7 / 1 / 0
8,555
658
9,090
6,752
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,608
431
5,307
9,277
5,678
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
chimbonbo
Izanami
4
0 / 0 / 0
4,490
345
335
1,568
359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlOoDy_SaNdS87
Ah Muzen Cab
13
1 / 1 / 0
8,201
631
5,018
6,092
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 2
6,360
489
1,408
7,880
6,750
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 0 / 0
6,080
468
3,268
4,680
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MookleJardon
Thanatos
12
5 / 0 / 0
7,746
596
5,859
12,039
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
11
0 / 7 / 1
6,711
516
3,525
10,268
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
8
Kills
7
7
Deaths
9
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BlOoDy_SaNdS87
Ah Muzen Cab
1
1
0
1
L
0
0
0
0
L
Fenrir
Jigglyb3ar
Fenrir
1
4
0
0.25
W
0
1
2
1
L
Ah Puch
Luckofthejon
Ah Puch
7
1
0
7
W
1
0
0
1
W
Thanatos
MookleJardon
Thanatos
5
0
0
5
L
0
2
0
0
L
Izanami
chimbonbo
Izanami
0
0
0
0
W
Poseidon
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,250
Damage
19,078
34,424
Taken
40,959
18,351
Mitigated
18,909
4,291
Healing
14,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BlOoDy_SaNdS87
Ah Muzen Cab
5,018
3,418
0
1,643
6,092
2,452
2,276
943
5,149
0
62,319
L
1,718
365
0
453
6,827
5,910
0
234
6,593
17,718
0
L
Fenrir
Jigglyb3ar
Fenrir
3,800
1,270
0
1,118
10,000
3,635
0
174
9,826
0
32,499
W
1,408
327
57
2,153
7,880
6,750
288
738
7,142
15,981
0
L
Ah Puch
Luckofthejon
Ah Puch
9,090
576
0
2,108
6,752
2,769
159
3,422
3,330
60,022
0
W
3,268
2,656
300
2,061
4,680
1,768
825
77
4,603
0
26,733
W
Thanatos
MookleJardon
Thanatos
5,859
1,782
0
8,065
12,039
4,405
0
1,971
10,037
0
44,451
L
5,307
2,338
0
60
9,277
5,678
0
977
8,300
0
33,807
L
Izanami
chimbonbo
Izanami
335
274
0
552
1,568
359
0
126
1,442
0
9,341
W
Poseidon
3,525
938
0
250
10,268
3,534
844
6,904
3,220
36,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,992
Gold Earned
35,098
267
Minions Killed
277
0
Camps Cleared
0
1,130,007
Distance Traveled
1,265,336
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,201
631
100
8
0
246,928
0
L
Athena
5,558
428
29
2
0
264,152
0
L
Fenrir
5,781
445
55
4
0
270,810
0
W
Atlas
6,360
489
18
1
0
226,150
0
L
Ah Puch
8,555
658
122
9
0
252,643
0
W
Cupid
6,080
468
38
3
0
213,405
0
W
Thanatos
7,746
596
57
4
0
306,997
0
L
Achilles
5,608
431
46
4
0
279,587
0
L
Izanami
4,490
345
15
1
0
62,815
1
W
Poseidon
6,711
516
64
5
0
271,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role