Player Matchup

Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
AJBilliams
Freya
Level 68
God Stats
24W - 46L
1,508 SR
Queue Stats
155W - 172L
1,541 Elo+
Solo
Artemis
Artemis
DotDaWzrd
Artemis
Level 124
God Stats
3W - 6L
1,460 SR
Queue Stats
332W - 311L
1,524 Elo+
Solo
Ao Kuang
Ao Kuang
MEEPLEDOODLE
Ao Kuang
Level 29
God Stats
0W - 2L
1,661 SR
Queue Stats
24W - 14L
1,412 Elo+
Party 2
Surtr
Surtr
SlammingBillys
Surtr
Level 108
God Stats
51W - 44L
1,651 SR
Queue Stats
631W - 593L
1,581 Elo+
Party 2
Team Averages
Level 88
1,556 SR
1,511 Elo+

VS

Team Averages
Level 105
1,468 SR
1,476 Elo+
Cthulhu
Cthulhu
Itz-_-Alexthekid
Cthulhu
Level 138
God Stats
21W - 15L
1,482 SR
Queue Stats
112W - 143L
1,442 Elo+
Party 1
Skadi
Skadi
Itz-_-Draco
Skadi
Level 121
God Stats
2W - 1L
1,530 SR
Queue Stats
95W - 89L
1,487 Elo+
Party 1
Susano
Susano
Itz-_-Futurelink
Susano
Level 128
God Stats
10W - 8L
1,339 SR
Queue Stats
158W - 148L
1,547 Elo+
Party 1
Ra
Ra
itz-_-Takeshi
Ra
Level 86
God Stats
3W - 2L
1,717 SR
Queue Stats
100W - 89L
1,550 Elo+
Party 1
Vamana
Vamana
tennedge
Vamana
Level 53
God Stats
2W - 5L
1,270 SR
Queue Stats
40W - 67L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 3 / 0
7,249
659
7,872
13,445
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
13
0 / 2 / 0
7,116
647
5,457
8,013
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
DotDaWzrd
Artemis
15
1 / 1 / 0
8,295
754
7,164
6,770
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
MEEPLEDOODLE
Ao Kuang
11
0 / 6 / 0
6,563
597
2,572
9,651
5,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 2 / 0
7,146
650
8,120
11,971
13,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 12
8,556
778
8,417
9,529
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 1 / 6
8,532
776
10,639
8,782
4,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 0 / 7
8,552
777
10,031
8,155
4,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 0 / 4
7,760
705
5,411
2,645
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
tennedge
Vamana
15
4 / 0 / 4
8,053
732
5,409
7,547
8,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
47
1
Kills
14
14
Deaths
1
0
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
0
0
L
Freya
0
2
0
0
L
Artemis
DotDaWzrd
Artemis
1
1
0
1
W
0
0
12
6
W
4
1
6
7
W
5
0
7
8.5
L
Ao Kuang
MEEPLEDOODLE
Ao Kuang
0
6
0
0
L
0
2
0
0
W
1
0
4
3
W
Vamana
tennedge
Vamana
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,185
Damage
39,907
49,850
Taken
36,658
39,243
Mitigated
27,872
8,914
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,872
252
0
1,815
13,445
12,485
0
6,083
6,879
15,621
0
L
Freya
5,457
1,562
0
2,219
8,013
3,982
0
2,021
5,992
22,541
0
L
Artemis
DotDaWzrd
Artemis
7,164
2,880
0
1,825
6,770
3,549
327
1,408
5,106
0
41,671
W
8,417
370
362
2,588
9,529
9,882
87
5,055
4,474
23,893
0
W
10,639
4,243
0
490
8,782
4,361
1,984
2,368
6,414
0
47,613
W
10,031
1,651
0
1,683
8,155
4,153
681
3,230
4,925
0
26,765
L
Ao Kuang
MEEPLEDOODLE
Ao Kuang
2,572
681
0
720
9,651
5,626
0
2,281
7,235
8,208
0
L
8,120
2,185
0
2,335
11,971
13,601
0
1,736
10,057
1,234
27,097
W
5,411
367
2,663
1,241
2,645
1,398
1,133
1,275
1,370
37,628
0
W
Vamana
tennedge
Vamana
5,409
2,146
0
550
7,547
8,078
200
4,437
3,110
0
10,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,369
Gold Earned
41,453
218
Minions Killed
265
0
Camps Cleared
0
1,063,712
Distance Traveled
1,241,188
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,249
659
14
1
0
221,147
0
L
Freya
7,116
647
48
4
0
225,537
0
L
Artemis
8,295
754
94
9
0
223,248
0
W
Cthulhu
8,556
778
26
2
0
253,523
0
W
Skadi
8,532
776
99
9
0
218,785
0
W
Susano
8,552
777
33
3
0
258,309
0
L
Ao Kuang
6,563
597
14
1
0
159,579
0
L
Surtr
7,146
650
48
4
0
234,201
3
W
Ra
7,760
705
88
8
0
246,754
0
W
Vamana
8,053
732
19
2
0
263,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role