Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
INDUZ
Cliodhna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,639 Elo+
Solo
Ao Kuang
Ao Kuang
ImVeryBad1
Ao Kuang
Level 125
God Stats
0W - 2L
1,202 SR
Queue Stats
74W - 54L
1,577 Elo+
Party 3
Chang'e
Chang'e
Siphona
Chang'e
Level 124
God Stats
0W - 1L
1,731 SR
Queue Stats
49W - 36L
1,604 Elo+
Party 3
Erlang Shen
Erlang Shen
SourCell
Erlang Shen
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,575 Elo+
Party 3
Team Averages
Level 119
1,487 SR
1,579 Elo+

VS

Team Averages
Level 148
1,498 SR
1,524 Elo+
Maui
Maui
Alteric
Maui
Level 157
God Stats
1W - 0L
1,329 SR
Queue Stats
10W - 3L
1,695 Elo+
Party 2
Chernobog
Chernobog
ByCyruXx
Chernobog
Level 128
God Stats
7W - 4L
1,605 SR
Queue Stats
244W - 239L
1,553 Elo+
Solo
Merlin
Merlin
Highwind256
Merlin
Level 146
God Stats
1W - 0L
1,558 SR
Queue Stats
41W - 49L
1,425 Elo+
Party 1
Artemis
Artemis
HuggableJesus
Artemis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 53L
1,405 Elo+
Party 1
Guan Yu
Guan Yu
Zencaste
Guan Yu
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 79L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
2 / 5 / 10
10,183
679
13,031
22,189
18,329
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
INDUZ
Cliodhna
13
0 / 8 / 9
8,590
573
19,526
19,515
9,184
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
ImVeryBad1
Ao Kuang
18
9 / 5 / 3
10,895
726
20,541
23,789
27,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Siphona
Chang'e
17
0 / 2 / 12
9,544
636
21,074
20,055
10,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
SourCell
Erlang Shen
17
3 / 3 / 7
9,691
646
9,684
25,210
27,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Alteric
Maui
17
1 / 3 / 19
11,125
742
9,800
24,186
27,492
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
ByCyruXx
Chernobog
19
8 / 2 / 12
11,757
784
21,071
18,410
11,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
19
5 / 2 / 13
11,459
764
30,408
14,491
8,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
18
5 / 2 / 15
11,194
746
26,698
17,368
11,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Zencaste
Guan Yu
18
3 / 5 / 17
10,869
725
8,865
22,908
32,001
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
98
14
Kills
22
23
Deaths
14
41
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
10
1.4
W
Maui
Alteric
Maui
1
3
19
3.5
W
Chernobog
ByCyruXx
Chernobog
8
2
12
7
W
Merlin
5
2
13
5.75
W
Artemis
5
2
15
6.25
L
Cliodhna
INDUZ
Cliodhna
0
8
9
0.56
L
Ao Kuang
ImVeryBad1
Ao Kuang
9
5
3
2.1
L
Chang'e
Siphona
Chang'e
0
2
12
3
L
Erlang Shen
SourCell
Erlang Shen
3
3
7
2.17
W
Guan Yu
Zencaste
Guan Yu
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,856
Damage
96,842
110,758
Taken
97,363
92,886
Mitigated
90,626
54,655
Healing
47,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
13,031
3,172
1,671
4,647
22,189
18,329
381
11,434
10,755
0
25,781
W
Maui
Alteric
Maui
9,800
1,939
3,963
3,903
24,186
27,492
442
11,263
12,674
16,286
0
W
Chernobog
ByCyruXx
Chernobog
21,071
13,074
1,162
3,353
18,410
11,348
2,662
7,194
10,745
0
41,819
W
Merlin
30,408
2,396
2,566
2,800
14,491
8,558
835
5,247
9,101
61,149
0
W
Artemis
26,698
13,066
1,008
5,170
17,368
11,227
4,419
6,724
10,480
0
41,608
L
Cliodhna
INDUZ
Cliodhna
19,526
757
1,123
3,124
19,515
9,184
378
5,617
13,898
0
37,063
L
Ao Kuang
ImVeryBad1
Ao Kuang
20,541
4,685
1,417
5,993
23,789
27,292
130
9,133
14,656
27,913
0
L
Chang'e
Siphona
Chang'e
21,074
1,682
13,675
11,711
20,055
10,806
175
8,191
11,864
41,379
0
L
Erlang Shen
SourCell
Erlang Shen
9,684
3,783
2,839
8,455
25,210
27,275
584
5,941
19,269
0
17,676
W
Guan Yu
Zencaste
Guan Yu
8,865
1,240
15,854
7,542
22,908
32,001
0
9,745
12,748
128
13,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,903
Gold Earned
56,404
147
Minions Killed
162
0
Camps Cleared
0
1,343,526
Distance Traveled
1,388,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,183
679
22
1
0
278,070
0
W
Maui
11,125
742
11
1
0
267,620
0
W
Chernobog
11,757
784
41
3
0
275,891
0
W
Merlin
11,459
764
64
4
0
280,104
0
W
Artemis
11,194
746
35
2
0
269,681
0
L
Cliodhna
8,590
573
35
2
0
236,888
0
L
Ao Kuang
10,895
726
19
1
0
243,855
0
L
Chang'e
9,544
636
60
4
0
292,833
0
L
Erlang Shen
9,691
646
11
1
0
291,880
0
W
Guan Yu
10,869
725
11
1
0
295,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role