Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
KapibaraZPiuhara
Guan Yu
Level 191
God Stats
26W - 9L
1,655 SR
Queue Stats
201W - 103L
1,732 Elo+
Party 1
Ishtar
Ishtar
TomekGrzankaPL
Ishtar
Level 249
God Stats
13W - 1L
1,853 SR
Queue Stats
214W - 43L
1,875 Elo+
Party 1
Team Averages
Level 198
1,670 SR
1,702 Elo+

VS

Team Averages
Level 125
1,490 SR
1,532 Elo+
Scylla
Scylla
ForceMax
Scylla
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
269W - 245L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
VédAngyal
Sun Wukong
Level 151
God Stats
135W - 117L
1,489 SR
Queue Stats
274W - 250L
1,577 Elo+
Solo
Thor
Thor
tiddyslap
Thor
Level 77
God Stats
4W - 5L
1,481 SR
Queue Stats
32W - 35L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 3 / 9
7,454
828
8,033
9,517
6,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 2 / 6
7,638
849
4,788
10,051
8,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 0 / 5
8,394
933
16,956
10,743
5,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ForceMax
Scylla
11
1 / 4 / 3
6,659
740
7,732
10,409
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
VédAngyal
Sun Wukong
11
1 / 2 / 4
6,602
734
6,385
12,663
15,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Thor
10
3 / 5 / 2
6,623
736
6,900
9,964
4,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
11
Kills
5
5
Deaths
11
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
3
9
2.17
L
Scylla
ForceMax
Scylla
1
4
3
0.63
W
3
2
6
3
W
6
0
5
8.5
L
Sun Wukong
VédAngyal
Sun Wukong
1
2
4
1.5
L
Thor
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,777
Damage
21,017
30,311
Taken
33,036
20,374
Mitigated
24,591
19,287
Healing
4,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,033
583
4,644
4,667
9,517
6,758
634
3,285
6,181
29,155
0
L
Scylla
ForceMax
Scylla
7,732
828
0
500
10,409
3,986
0
1,368
8,925
29,466
0
W
4,788
549
2,161
4,578
10,051
8,171
221
3,414
6,557
0
14,586
W
16,956
12,437
0
3,237
10,743
5,445
2,676
1,884
8,841
0
47,566
L
Sun Wukong
VédAngyal
Sun Wukong
6,385
886
0
3,509
12,663
15,927
0
3,364
9,023
1,439
16,967
L
Thor
6,900
622
0
0
9,964
4,678
0
2,781
6,967
0
19,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,486
Gold Earned
19,884
124
Minions Killed
110
0
Camps Cleared
0
541,071
Distance Traveled
504,956
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,454
828
45
5
0
166,603
0
L
Scylla
6,659
740
48
5
0
174,096
0
W
Guan Yu
7,638
849
17
2
0
202,184
0
W
Ishtar
8,394
933
62
7
0
172,284
0
L
Sun Wukong
6,602
734
33
4
0
174,723
0
L
Thor
6,623
736
29
3
0
156,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role