Player Matchup

Vamana
Vamana
Bronze III
AlexCTYC
Vamana
Bronze III
Level 86
God Stats
1W - 0L
1,916 SR
Queue Stats
17W - 14L
1,410 MMR
Party 1
Chang'e
Chang'e
Silver II
Cạpitalism
Chang'e
Silver II
Level 129
God Stats
2W - 3L
1,509 SR
Queue Stats
21W - 24L
1,432 MMR
Party 3
Izanami
Izanami
Gold IV
jaмeѕ
Izanami
Gold IV
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,386 MMR
Party 3
Artio
Artio
Bronze III
parasiticXskies
Artio
Bronze III
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,410 MMR
Party 1
Nemesis
Nemesis
Bronze IV
zaycn
Nemesis
Bronze IV
Level 108
God Stats
3W - 3L
1,518 SR
Queue Stats
31W - 36L
1,413 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,589 SR
1,410 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,626 SR
1,434 MMR
Cthulhu
Cthulhu
Bronze IV
 
Cthulhu
Bronze IV
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
ArkChaos34
Hou Yi
Gold III
Level 113
God Stats
0W - 1L
1,808 SR
Queue Stats
452W - 446L
1,452 MMR
Party 2
Poseidon
Poseidon
Silver I
TheMildBurrito
Poseidon
Silver I
Level 105
God Stats
0W - 2L
1,759 SR
Queue Stats
178W - 178L
1,396 MMR
Solo
Loki
Loki
Gold III
sebax1716
Loki
Gold III
Level 136
God Stats
1W - 2L
1,564 SR
Queue Stats
126W - 124L
1,403 MMR
Solo
Heimdallr
Heimdallr
Gold IV
themexicant123
Heimdallr
Gold IV
Level 68
God Stats
41W - 44L
1,501 SR
Queue Stats
480W - 470L
1,418 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AlexCTYC
Vamana
13
3 / 4 / 0
7,862
605
7,252
11,751
9,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Cạpitalism
Chang'e
14
4 / 1 / 2
7,976
614
7,599
6,605
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
jaмeѕ
Izanami
14
6 / 0 / 0
8,264
636
8,314
7,796
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 0 / 2
6,628
510
1,564
6,854
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
zaycn
Nemesis
12
1 / 3 / 5
7,133
549
5,106
9,549
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ne ZhaAphroditeHe BoThor

VS

Bans
MercuryCliodhnaAnubisAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
1
0 / 4 / 0
4,189
322
0
4,408
1,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
ArkChaos34
Hou Yi
11
1 / 3 / 1
6,390
492
3,229
8,015
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Poseidon
13
2 / 5 / 0
7,353
566
5,867
10,176
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
10
1 / 3 / 2
6,089
468
4,317
10,053
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
themexicant123
Heimdallr
11
4 / 2 / 2
7,531
579
9,085
10,280
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
14
Kills
8
8
Deaths
17
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
0
0
W
Vamana
AlexCTYC
Vamana
3
4
0
0.75
L
Hou Yi
ArkChaos34
Hou Yi
1
3
1
0.5
W
Chang'e
Cạpitalism
Chang'e
4
1
2
5
L
Poseidon
2
5
0
0.4
W
Izanami
jaмeѕ
Izanami
6
0
0
6
W
0
0
2
1
L
Loki
1
3
2
0.67
L
Heimdallr
themexicant123
Heimdallr
4
2
2
2.5
W
Nemesis
zaycn
Nemesis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,835
Damage
22,498
42,555
Taken
42,932
23,246
Mitigated
16,477
14,042
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
134
108
4,408
1,821
11
315
4,093
185
0
W
Vamana
AlexCTYC
Vamana
7,252
3,734
0
2,033
11,751
9,563
777
0
11,751
0
58,717
L
Hou Yi
ArkChaos34
Hou Yi
3,229
1,433
0
2,039
8,015
3,025
0
124
7,891
0
40,176
W
Chang'e
Cạpitalism
Chang'e
7,599
1,107
896
3,137
6,605
2,460
841
2,383
4,222
67,576
0
L
Poseidon
5,867
732
0
500
10,176
3,717
0
6,701
3,475
56,315
0
W
Izanami
jaмeѕ
Izanami
8,314
6,162
0
3,045
7,796
2,774
728
1,617
6,179
0
76,798
W
1,564
136
198
3,481
6,854
5,045
54
1,508
5,346
15,153
0
L
Loki
4,317
532
0
595
10,053
3,383
0
1,057
8,996
0
39,011
L
Heimdallr
themexicant123
Heimdallr
9,085
4,604
0
3,818
10,280
4,531
48
966
9,314
0
44,879
W
Nemesis
zaycn
Nemesis
5,106
2,296
0
1,252
9,549
3,404
0
720
8,829
0
57,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,863
Gold Earned
31,552
448
Minions Killed
308
0
Camps Cleared
0
1,399,636
Distance Traveled
1,036,200
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,189
322
0
0
0
40,448
0
W
Vamana
7,862
605
103
8
0
312,734
0
L
Hou Yi
6,390
492
80
6
0
250,241
2
W
Chang'e
7,976
614
104
8
0
309,802
4
L
Poseidon
7,353
566
106
8
0
242,714
0
W
Izanami
8,264
636
126
10
0
243,589
1
W
Artio
6,628
510
19
1
0
249,403
2
L
Loki
6,089
468
51
4
0
272,020
0
L
Heimdallr
7,531
579
71
5
0
230,777
3
W
Nemesis
7,133
549
96
7
0
284,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role