Player Matchup

Geb
Geb
 
Geb
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ATB843
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 52L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
MeX xRiiCH BoYx
Sun Wukong
Level 127
God Stats
5W - 3L
1,281 SR
Queue Stats
313W - 294L
1,462 Elo+
Party 1
Da Ji
Da Ji
UncleWhitt
Da Ji
Level 55
God Stats
1W - 1L
1,727 SR
Queue Stats
103W - 89L
1,455 Elo+
Party 1
Ra
Ra
mauiwaui00
Ra
Level 51
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 86L
1,522 Elo+
Party 1
Team Averages
Level 78
1,501 SR
1,471 Elo+

VS

Team Averages
Level 121
1,368 SR
1,427 Elo+
Chronos
Chronos
H2O FOR SHORT
Chronos
Level 105
God Stats
1W - 0L
1,371 SR
Queue Stats
32W - 32L
1,372 Elo+
Party 2
Hercules
Hercules
I Dont Sweat547
Hercules
Level 109
God Stats
1W - 0L
1,138 SR
Queue Stats
13W - 11L
1,372 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Itz_VitoStarr
Cu Chulainn
Level 139
God Stats
1W - 0L
1,297 SR
Queue Stats
331W - 372L
1,446 Elo+
Solo
Ymir
Ymir
Mingo221
Ymir
Level 125
God Stats
5W - 3L
1,462 SR
Queue Stats
252W - 233L
1,524 Elo+
Solo
Chang'e
Chang'e
Xl Vert lx
Chang'e
Level 126
God Stats
1W - 0L
1,574 SR
Queue Stats
8W - 12L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 3 / 3
7,237
724
9,007
11,821
13,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
ATB843
Serqet
12
1 / 2 / 1
7,170
717
3,936
7,084
9,467
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
MeX xRiiCH BoYx
Sun Wukong
12
0 / 3 / 3
6,591
659
5,696
11,742
13,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
11
0 / 7 / 2
6,345
635
5,112
11,875
7,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 2 / 1
7,584
758
17,012
5,127
2,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
4 / 0 / 10
8,110
811
6,260
7,023
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
13
2 / 2 / 13
7,537
754
7,145
12,150
14,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Itz_VitoStarr
Cu Chulainn
14
5 / 1 / 11
8,411
841
16,627
14,579
17,017
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
14
1 / 0 / 12
7,769
777
3,936
9,216
7,766
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Xl Vert lx
Chang'e
15
5 / 0 / 12
8,710
871
8,712
7,725
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
3
Kills
17
17
Deaths
3
10
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
3
0.5
L
Serqet
ATB843
Serqet
1
2
1
0.75
W
Chronos
4
0
10
9
W
Hercules
2
2
13
4.25
W
Cu Chulainn
Itz_VitoStarr
Cu Chulainn
5
1
11
10.5
L
Sun Wukong
MeX xRiiCH BoYx
Sun Wukong
0
3
3
0.5
W
Ymir
1
0
12
7
L
Da Ji
0
7
2
0.14
W
Chang'e
Xl Vert lx
Chang'e
5
0
12
11
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,763
Damage
42,680
47,649
Taken
50,693
46,242
Mitigated
46,515
14,661
Healing
24,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,007
176
0
897
11,821
13,157
0
4,956
6,313
16,472
0
L
Serqet
ATB843
Serqet
3,936
265
1,932
1,895
7,084
9,467
0
3,349
3,525
0
5,590
W
Chronos
6,260
2,196
722
692
7,023
3,425
760
4,054
2,575
18,393
0
W
Hercules
7,145
1,615
0
3,545
12,150
14,534
602
6,053
5,814
0
14,070
W
Cu Chulainn
Itz_VitoStarr
Cu Chulainn
16,627
1,586
1,517
3,035
14,579
17,017
18
5,803
8,261
3,914
26,001
L
Sun Wukong
MeX xRiiCH BoYx
Sun Wukong
5,696
872
452
3,203
11,742
13,448
0
5,625
5,807
0
13,861
W
Ymir
3,936
440
700
845
9,216
7,766
226
5,757
3,336
7,650
0
L
Da Ji
5,112
726
682
1,018
11,875
7,327
0
5,251
6,487
0
10,851
W
Chang'e
Xl Vert lx
Chang'e
8,712
787
9,666
3,945
7,725
3,773
66
3,653
3,919
20,932
0
L
17,012
1,406
2,892
1,690
5,127
2,843
0
2,204
2,841
32,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,927
Gold Earned
40,537
89
Minions Killed
122
0
Camps Cleared
0
950,260
Distance Traveled
1,004,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,237
724
4
0
0
211,621
0
L
Serqet
7,170
717
5
1
0
180,874
0
W
Chronos
8,110
811
34
3
0
191,793
0
W
Hercules
7,537
754
17
2
0
190,541
0
W
Cu Chulainn
8,411
841
35
4
0
216,672
0
L
Sun Wukong
6,591
659
23
2
0
198,857
0
W
Ymir
7,769
777
9
1
0
195,644
0
L
Da Ji
6,345
635
8
1
0
163,883
0
W
Chang'e
8,710
871
27
3
0
209,870
0
L
Ra
7,584
758
49
5
0
195,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role