Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Glamorama
Medusa
Level 29
God Stats
4W - 2L
1,749 SR
Queue Stats
91W - 75L
1,675 Elo+
Party 2
Yemoja
Yemoja
Hruonfam
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,465 Elo+
Party 3
Tyr
Tyr
KhorneFlakess
Tyr
Level 96
God Stats
1W - 0L
1,239 SR
Queue Stats
2W - 1L
1,709 Elo+
Party 3
Eset
Eset
WispySunnyPines
Eset
Level 145
God Stats
10W - 6L
1,603 SR
Queue Stats
307W - 271L
1,640 Elo+
Party 2
Team Averages
Level 69
1,518 SR
1,598 Elo+

VS

Team Averages
Level 70
1,490 SR
1,447 Elo+
Bellona
Bellona
About6hippies
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
Alejandrou5365
Skadi
Level 29
God Stats
4W - 3L
1,222 SR
Queue Stats
58W - 63L
1,334 Elo+
Party 4
Set
Set
Vittorrio
Set
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
WiccaStar8
Scylla
Level 8
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artio
Artio
tatinis
Artio
Level 158
God Stats
1W - 1L
1,734 SR
Queue Stats
42W - 63L
1,402 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 1 / 2
6,677
477
3,042
7,694
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Glamorama
Medusa
14
6 / 0 / 2
8,822
630
11,699
8,172
3,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Hruonfam
Yemoja
8
0 / 0 / 6
6,486
463
2,678
6,433
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 0 / 0
7,579
541
4,129
6,608
6,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 0 / 3
9,646
689
11,168
5,172
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 1 / 0
5,872
419
3,781
9,173
10,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 0
6,010
429
3,288
8,947
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 0
6,614
472
2,687
11,853
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
WiccaStar8
Scylla
10
0 / 5 / 0
5,792
414
1,745
6,300
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artio
tatinis
Artio
9
0 / 3 / 0
6,191
442
3,383
13,932
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
1
2
2
L
Bellona
0
1
0
0
L
0
3
0
0
W
Medusa
Glamorama
Medusa
6
0
2
7
W
Yemoja
Hruonfam
Yemoja
0
0
6
3
W
1
0
0
1
L
1
2
0
0.5
L
Scylla
WiccaStar8
Scylla
0
5
0
0
W
6
0
3
7.5
L
Artio
tatinis
Artio
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,716
Damage
14,884
34,079
Taken
50,205
19,028
Mitigated
29,576
6,393
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,042
833
0
687
7,694
2,896
136
273
7,421
0
36,631
L
Bellona
3,781
1,183
0
1,243
9,173
10,437
0
383
8,790
0
24,119
L
3,288
1,304
0
500
8,947
2,861
0
2,505
6,442
0
41,800
W
Medusa
Glamorama
Medusa
11,699
5,393
0
1,404
8,172
3,159
768
1,733
6,439
0
79,952
W
Yemoja
Hruonfam
Yemoja
2,678
966
583
1,104
6,433
4,295
185
1,353
5,080
9,916
0
W
4,129
612
0
1,503
6,608
6,715
59
0
6,608
0
43,040
L
2,687
1,435
0
1,602
11,853
4,784
0
4,012
7,841
0
50,735
L
Scylla
WiccaStar8
Scylla
1,745
378
0
0
6,300
1,987
0
3,295
3,005
27,871
0
W
11,168
546
141
971
5,172
1,963
693
1,769
3,403
95,361
0
L
Artio
tatinis
Artio
3,383
251
232
5,286
13,932
9,507
0
3,651
10,281
18,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,210
Gold Earned
30,479
423
Minions Killed
284
0
Camps Cleared
0
1,384,625
Distance Traveled
1,227,027
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,677
477
65
5
0
284,983
4
L
Bellona
5,872
419
30
2
0
266,449
0
L
Skadi
6,010
429
83
6
0
237,494
3
W
Medusa
8,822
630
115
8
0
261,312
3
W
Yemoja
6,486
463
8
1
0
305,883
1
W
Tyr
7,579
541
73
5
0
233,620
0
L
Set
6,614
472
89
6
0
294,013
2
L
Scylla
5,792
414
56
4
0
199,866
0
W
Eset
9,646
689
162
12
0
298,827
3
L
Artio
6,191
442
26
2
0
229,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role