Player Matchup

Tiamat
Tiamat
FateTheDestroyer
Tiamat
Level 129
God Stats
5W - 9L
1,500 SR
Queue Stats
233W - 254L
1,779 Elo+
Solo
Yu Huang
Yu Huang
Jollmen
Yu Huang
Level 84
God Stats
3W - 1L
1,504 SR
Queue Stats
85W - 93L
1,481 Elo+
Solo
Sol
Sol
KAUFF60
Sol
Level 67
God Stats
7W - 6L
1,939 SR
Queue Stats
559W - 522L
1,484 Elo+
Party 1
Anubis
Anubis
KillaB523
Anubis
Level 128
God Stats
20W - 11L
1,349 SR
Queue Stats
905W - 946L
1,404 Elo+
Solo
Xing Tian
Xing Tian
The_Henbruk
Xing Tian
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
708W - 668L
1,470 Elo+
Party 1
Team Averages
Level 95
1,559 SR
1,523 Elo+

VS

Team Averages
Level 107
1,405 SR
1,441 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Badmotionz
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,262 Elo+
Solo
Cu Chulainn
Cu Chulainn
DeathBlooms55
Cu Chulainn
Level 152
God Stats
1W - 3L
1,212 SR
Queue Stats
104W - 92L
1,508 Elo+
Party 2
Ishtar
Ishtar
Jonnaz_A_P
Ishtar
Level 105
God Stats
0W - 4L
1,313 SR
Queue Stats
172W - 181L
1,428 Elo+
Solo
Scylla
Scylla
LegendOfYore
Scylla
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 12
9,958
766
7,716
7,070
5,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Jollmen
Yu Huang
17
4 / 2 / 7
9,968
767
10,106
9,736
5,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
18
10 / 2 / 8
10,731
825
13,599
11,498
6,596
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
KillaB523
Anubis
16
2 / 1 / 14
9,402
723
7,281
8,032
4,620
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
The_Henbruk
Xing Tian
15
1 / 3 / 15
9,954
766
4,603
15,461
18,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
1 / 5 / 0
8,310
639
8,566
9,927
6,432
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 1
7,060
543
2,325
6,018
2,497
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
DeathBlooms55
Cu Chulainn
15
1 / 5 / 2
8,416
647
11,551
14,728
23,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
Jonnaz_A_P
Ishtar
14
0 / 4 / 3
7,923
609
6,345
9,184
5,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
17
4 / 3 / 1
9,770
752
13,051
6,568
3,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
20
Kills
6
8
Deaths
20
56
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
5
0
0.2
L
0
3
1
0.17
L
Cu Chulainn
DeathBlooms55
Cu Chulainn
1
5
2
0.4
W
3
0
12
9
W
Yu Huang
Jollmen
Yu Huang
4
2
7
3.75
L
Ishtar
Jonnaz_A_P
Ishtar
0
4
3
0.38
W
Sol
10
2
8
7
W
Anubis
KillaB523
Anubis
2
1
14
9
L
Scylla
4
3
1
1.5
W
Xing Tian
The_Henbruk
Xing Tian
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,305
Damage
41,838
51,797
Taken
46,425
40,171
Mitigated
41,229
26,225
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,566
592
921
2,988
9,927
6,432
0
9,064
824
18,461
221
L
2,325
655
407
689
6,018
2,497
0
5,721
297
0
3,923
L
Cu Chulainn
DeathBlooms55
Cu Chulainn
11,551
786
15
1,898
14,728
23,561
0
13,234
1,494
0
18,673
W
7,716
469
3,774
4,559
7,070
5,381
650
3,736
3,164
19,102
0
W
Yu Huang
Jollmen
Yu Huang
10,106
836
1,884
2,778
9,736
5,162
799
3,223
6,294
30,852
0
L
Ishtar
Jonnaz_A_P
Ishtar
6,345
3,706
1,015
1,275
9,184
5,451
0
8,890
294
0
21,547
W
Sol
13,599
3,336
1,149
4,496
11,498
6,596
1,740
5,785
5,668
25,068
0
W
Anubis
KillaB523
Anubis
7,281
222
1,275
981
8,032
4,620
958
4,124
3,805
19,436
0
L
Scylla
13,051
81
1,199
598
6,568
3,288
0
6,357
211
29,734
0
W
Xing Tian
The_Henbruk
Xing Tian
4,603
614
2,932
2,397
15,461
18,412
339
4,480
10,359
13,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,013
Gold Earned
41,479
147
Minions Killed
123
0
Camps Cleared
0
1,172,046
Distance Traveled
933,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,310
639
29
2
0
202,465
0
L
Kali
7,060
543
5
0
0
119,091
0
L
Cu Chulainn
8,416
647
18
1
0
206,319
0
W
Tiamat
9,958
766
26
2
0
254,364
0
W
Yu Huang
9,968
767
55
4
0
211,791
0
L
Ishtar
7,923
609
25
2
0
188,148
0
W
Sol
10,731
825
30
2
0
231,860
0
W
Anubis
9,402
723
23
2
0
239,848
0
L
Scylla
9,770
752
46
4
0
217,193
0
W
Xing Tian
9,954
766
13
1
0
234,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role