Player Matchup

Geb
Geb
Banjo8220
Geb
Level 25
God Stats
2W - 8L
1,354 SR
Queue Stats
6W - 11L
1,290 Elo+
Party 1
Awilix
Awilix
MrsNowking5242
Awilix
Level 69
God Stats
27W - 20L
1,566 SR
Queue Stats
170W - 163L
1,438 Elo+
Party 1
Rama
Rama
TTV_snipes13
Rama
Level 47
God Stats
3W - 3L
1,314 SR
Queue Stats
235W - 224L
1,446 Elo+
Solo
Janus
Janus
ThillylilGooth
Janus
Level 29
God Stats
0W - 1L
1,524 SR
Queue Stats
12W - 15L
1,381 Elo+
Party 1
Mulan
Mulan
skiking5242
Mulan
Level 20
God Stats
5W - 7L
1,568 SR
Queue Stats
16W - 21L
1,345 Elo+
Party 1
Team Averages
Level 38
1,465 SR
1,380 Elo+

VS

Team Averages
Level 71
1,596 SR
1,501 Elo+
Bellona
Bellona
ClampGodPG13
Bellona
Level 67
God Stats
30W - 17L
1,681 SR
Queue Stats
94W - 76L
1,511 Elo+
Party 2
Hera
Hera
McSxsa--
Hera
Level 88
God Stats
5W - 3L
1,611 SR
Queue Stats
295W - 291L
1,514 Elo+
Party 2
Arachne
Arachne
MrRainman28
Arachne
Level 71
God Stats
9W - 4L
1,584 SR
Queue Stats
117W - 119L
1,469 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Watered Pizza
Morgan Le Fay
Level 64
God Stats
79W - 81L
1,567 SR
Queue Stats
317W - 317L
1,504 Elo+
Solo
Hades
Hades
flexxyoungin
Hades
Level 65
God Stats
171W - 150L
1,538 SR
Queue Stats
174W - 155L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,506
393
1,693
10,615
6,673
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 5 / 3
8,223
587
9,637
14,649
6,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 5 / 1
6,910
494
5,837
11,003
4,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 0
6,745
482
633
8,634
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 1
7,098
507
6,168
12,491
8,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ClampGodPG13
Bellona
14
2 / 1 / 1
8,838
631
6,351
10,591
11,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
14
4 / 1 / 2
9,136
653
8,543
6,309
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
MrRainman28
Arachne
14
9 / 1 / 1
8,975
641
9,760
10,432
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Watered Pizza
Morgan Le Fay
12
1 / 3 / 6
7,206
515
7,374
7,763
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
6 / 1 / 4
8,412
601
7,651
9,448
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
22
23
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Bellona
ClampGodPG13
Bellona
2
1
1
2.5
W
Hera
4
1
2
5
W
Arachne
MrRainman28
Arachne
9
1
1
9.5
L
3
5
3
0.9
L
3
5
1
0.7
L
0
3
0
0
W
Morgan Le Fay
Watered Pizza
Morgan Le Fay
1
3
6
1.33
W
6
1
4
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,968
Damage
39,679
57,392
Taken
44,543
28,627
Mitigated
25,730
6,294
Healing
15,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,693
311
297
260
10,615
6,673
0
6,712
3,903
7,591
0
W
Bellona
ClampGodPG13
Bellona
6,351
3,490
0
3,113
10,591
11,882
0
0
10,068
0
57,564
W
Hera
8,543
2,606
0
2,062
6,309
2,031
1,038
896
5,371
75,412
0
W
Arachne
MrRainman28
Arachne
9,760
7,306
0
3,711
10,432
4,482
0
486
9,904
0
60,586
L
9,637
4,090
0
500
14,649
6,225
0
4,269
10,380
0
53,056
L
5,837
4,783
0
2,033
11,003
4,513
0
6,799
4,204
0
44,488
L
633
52
0
750
8,634
3,121
0
5,607
3,027
41,937
0
W
Morgan Le Fay
Watered Pizza
Morgan Le Fay
7,374
1,113
0
983
7,763
3,143
2,101
525
7,238
36,707
0
W
7,651
1,013
635
4,872
9,448
4,192
645
1,310
8,138
53,647
0
L
6,168
1,951
0
2,454
12,491
8,095
0
181
12,310
0
46,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,482
Gold Earned
42,567
319
Minions Killed
445
0
Camps Cleared
0
1,286,788
Distance Traveled
1,418,858
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,506
393
9
1
0
202,081
0
W
Bellona
8,838
631
93
7
0
268,032
0
W
Hera
9,136
653
130
9
0
277,035
4
W
Arachne
8,975
641
85
6
0
341,593
0
L
Awilix
8,223
587
85
6
0
316,562
0
L
Rama
6,910
494
80
6
0
261,779
0
L
Janus
6,745
482
68
5
0
255,926
0
W
Morgan Le Fay
7,206
515
38
3
0
277,667
7
W
Hades
8,412
601
99
7
0
254,531
0
L
Mulan
7,098
507
77
6
0
250,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role