Player Matchup

Fenrir
Fenrir
OilySasquatch
Fenrir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Fafnir
Fafnir
TeenoGreen
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Waldo555
Neith
Level 118
God Stats
118W - 117L
1,563 SR
Queue Stats
155W - 166L
1,521 Elo+
Solo
Team Averages
Level 92
1,521 SR
1,507 Elo+

VS

Team Averages
Level 73
1,520 SR
1,489 Elo+
Bacchus
Bacchus
Jujuluu0
Bacchus
Level 105
God Stats
6W - 5L
1,547 SR
Queue Stats
19W - 15L
1,570 Elo+
Solo
Chaac
Chaac
bloodb4th
Chaac
Level 86
God Stats
6W - 5L
1,525 SR
Queue Stats
405W - 424L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
cheeseman69420
Kukulkan
Level 28
God Stats
80W - 81L
1,487 SR
Queue Stats
84W - 88L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,522
652
2,696
8,262
6,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Fafnir
TeenoGreen
Fafnir
10
0 / 4 / 2
6,233
623
746
7,300
7,360
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Waldo555
Neith
13
2 / 2 / 1
7,368
737
6,836
9,008
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jujuluu0
Bacchus
12
2 / 0 / 5
8,062
806
4,175
5,316
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
bloodb4th
Chaac
12
2 / 1 / 6
7,392
739
4,987
8,142
8,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
12
4 / 2 / 3
7,887
789
10,100
6,096
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
8
8
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Jujuluu0
Bacchus
2
0
5
4.5
L
1
2
2
1
L
Fafnir
TeenoGreen
Fafnir
0
4
2
0.25
L
Neith
Waldo555
Neith
2
2
1
1.25
W
Chaac
bloodb4th
Chaac
2
1
6
5
W
Kukulkan
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,278
Damage
19,262
24,570
Taken
19,554
17,165
Mitigated
16,541
2,674
Healing
2,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Jujuluu0
Bacchus
4,175
394
0
836
5,316
5,572
329
326
4,914
17,938
0
L
2,696
507
0
1,585
8,262
6,035
0
4,074
4,028
0
10,086
L
Fafnir
TeenoGreen
Fafnir
746
130
0
145
7,300
7,360
0
4,551
2,500
5,806
0
L
Neith
Waldo555
Neith
6,836
2,127
14
930
9,008
3,770
0
5,725
3,105
0
36,682
W
Chaac
bloodb4th
Chaac
4,987
600
0
1,561
8,142
8,338
299
332
7,590
0
16,805
W
Kukulkan
10,100
1,017
0
250
6,096
2,631
549
181
5,832
32,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,123
Gold Earned
23,341
98
Minions Killed
108
0
Camps Cleared
0
517,179
Distance Traveled
563,285
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,062
806
23
2
0
187,827
2
L
Fenrir
6,522
652
18
2
0
182,678
4
L
Fafnir
6,233
623
8
1
0
163,511
0
L
Neith
7,368
737
72
7
0
170,990
1
W
Chaac
7,392
739
10
1
0
206,529
0
W
Kukulkan
7,887
789
75
8
0
168,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role