Player Matchup

Atlas
Atlas
 
Atlas
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Cuttoz
Guan Yu
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
194W - 185L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
Leen
Ah Puch
Level 172
God Stats
8W - 2L
1,825 SR
Queue Stats
519W - 301L
1,704 Elo+
Party 1
Hou Yi
Hou Yi
SZTB
Hou Yi
Level 168
God Stats
16W - 3L
1,638 SR
Queue Stats
1,374W - 558L
1,727 Elo+
Party 1
Erlang Shen
Erlang Shen
chrisrockcheek
Erlang Shen
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
438W - 78L
1,854 Elo+
Party 1
Team Averages
Level 138
1,593 SR
1,663 Elo+

VS

Team Averages
Level 103
1,492 SR
1,498 Elo+
Chronos
Chronos
 
Chronos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MaltoidSpace
Sylvanus
Level 77
God Stats
1W - 2L
1,458 SR
Queue Stats
130W - 164L
1,455 Elo+
Solo
Sobek
Sobek
Oo-Vulgrim-oO
Sobek
Level 143
God Stats
3W - 8L
1,500 SR
Queue Stats
847W - 859L
1,458 Elo+
Solo
Thoth
Thoth
TiPrinceDeLu972
Thoth
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
399W - 391L
1,555 Elo+
Solo
Cernunnos
Cernunnos
narcotic_jelly83
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 4 / 25
8,087
899
6,616
12,878
10,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Cuttoz
Guan Yu
15
4 / 2 / 22
8,588
954
4,985
14,113
12,710
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Leen
Ah Puch
14
2 / 2 / 27
8,588
954
16,230
8,373
3,283
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
SZTB
Hou Yi
16
17 / 1 / 13
11,086
1,232
24,081
8,784
4,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
chrisrockcheek
Erlang Shen
16
15 / 2 / 18
10,377
1,153
20,108
12,482
7,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 8 / 2
7,073
786
6,321
13,883
6,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
MaltoidSpace
Sylvanus
13
1 / 8 / 5
7,487
832
3,732
18,391
17,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
5 / 7 / 2
8,173
908
4,798
17,022
22,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 8 / 3
6,982
776
4,342
11,081
4,712
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
10
0 / 8 / 2
6,327
703
5,601
13,420
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
22
39
Kills
8
11
Deaths
39
105
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
4
25
3.38
L
Chronos
 
Chronos
1
8
2
0.25
W
Guan Yu
Cuttoz
Guan Yu
4
2
22
7.5
W
Ah Puch
Leen
Ah Puch
2
2
27
7.75
L
Sylvanus
MaltoidSpace
Sylvanus
1
8
5
0.44
L
5
7
2
0.86
W
Hou Yi
SZTB
Hou Yi
17
1
13
23.5
L
1
8
3
0.31
W
Erlang Shen
chrisrockcheek
Erlang Shen
15
2
18
12
L
Cernunnos
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,020
Damage
24,794
56,630
Taken
73,797
38,720
Mitigated
57,704
28,596
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,616
2,079
163
585
12,878
10,925
175
4,526
8,352
13,714
0
L
Chronos
 
Chronos
6,321
3,121
101
363
13,883
6,544
0
1,953
11,930
18,638
0
W
Guan Yu
Cuttoz
Guan Yu
4,985
983
8,229
6,836
14,113
12,710
908
3,779
10,334
0
10,317
W
Ah Puch
Leen
Ah Puch
16,230
448
0
2,563
8,373
3,283
1,821
1,490
6,883
30,093
0
L
Sylvanus
MaltoidSpace
Sylvanus
3,732
889
1,083
1,251
18,391
17,594
0
6,706
11,685
6,485
0
L
4,798
576
41
1,505
17,022
22,532
0
4,508
12,514
6,953
0
W
Hou Yi
SZTB
Hou Yi
24,081
14,281
575
3,173
8,784
4,219
1,765
4,571
4,213
0
36,250
L
4,342
240
183
429
11,081
4,712
0
5,024
6,057
12,899
0
W
Erlang Shen
chrisrockcheek
Erlang Shen
20,108
10,274
939
5,533
12,482
7,583
1,585
4,827
7,503
0
31,891
L
Cernunnos
5,601
2,212
97
1,122
13,420
6,322
0
4,655
8,765
0
8,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,726
Gold Earned
36,042
112
Minions Killed
73
0
Camps Cleared
0
957,760
Distance Traveled
688,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,087
899
16
2
0
180,698
0
L
Chronos
7,073
786
28
3
0
126,031
0
W
Guan Yu
8,588
954
5
1
0
196,020
0
W
Ah Puch
8,588
954
34
4
0
209,645
0
L
Sylvanus
7,487
832
17
2
0
133,844
0
L
Sobek
8,173
908
0
0
0
142,849
0
W
Hou Yi
11,086
1,232
26
3
0
162,382
0
L
Thoth
6,982
776
18
2
0
144,606
0
W
Erlang Shen
10,377
1,153
31
3
0
209,015
0
L
Cernunnos
6,327
703
10
1
0
141,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role