Player Matchup

Surtr
Surtr
AceOfSpads
Surtr
Level 29
God Stats
10W - 7L
1,845 SR
Queue Stats
266W - 226L
1,500 Elo+
Party 1
Ymir
Ymir
Ceratodex
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 94L
1,503 Elo+
Party 3
He Bo
He Bo
Evil Banana20
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 190L
1,625 Elo+
Party 1
Serqet
Serqet
Stokeleyy
Serqet
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 220L
1,486 Elo+
Party 3
Martichoras
Martichoras
itsGub
Martichoras
Level 120
God Stats
9W - 5L
1,739 SR
Queue Stats
295W - 243L
1,519 Elo+
Party 1
Team Averages
Level 83
1,617 SR
1,527 Elo+

VS

Team Averages
Level 85
1,570 SR
1,531 Elo+
Cernunnos
Cernunnos
Azrael57
Cernunnos
Level 129
God Stats
11W - 7L
1,904 SR
Queue Stats
405W - 398L
1,544 Elo+
Solo
Hachiman
Hachiman
ElFurroMayor
Hachiman
Level 109
God Stats
2W - 1L
1,509 SR
Queue Stats
153W - 136L
1,540 Elo+
Solo
Arachne
Arachne
FCB6
Arachne
Level 62
God Stats
4W - 1L
1,704 SR
Queue Stats
76W - 61L
1,535 Elo+
Party 2
Scylla
Scylla
FuzyPanda
Scylla
Level 63
God Stats
1W - 2L
1,182 SR
Queue Stats
105W - 100L
1,504 Elo+
Party 2
Ymir
Ymir
SloshedTrout753
Ymir
Level 64
God Stats
27W - 22L
1,550 SR
Queue Stats
93W - 86L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
2 / 3 / 0
9,499
528
8,976
22,746
22,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ymir
12
2 / 4 / 7
8,394
466
5,616
18,247
21,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
2 / 7 / 0
9,042
502
10,472
14,079
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Stokeleyy
Serqet
11
3 / 4 / 4
7,833
435
7,170
14,408
6,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
itsGub
Martichoras
16
2 / 1 / 0
9,897
550
7,876
11,636
6,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Azrael57
Cernunnos
17
4 / 3 / 1
10,834
602
13,684
12,361
4,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
ElFurroMayor
Hachiman
17
1 / 1 / 4
10,326
574
10,542
10,724
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
FCB6
Arachne
17
6 / 2 / 6
10,880
604
15,136
17,483
7,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
FuzyPanda
Scylla
16
6 / 2 / 7
10,050
558
10,587
9,051
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 3 / 11
8,828
490
7,361
12,416
11,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
11
Kills
18
19
Deaths
11
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Surtr
2
3
0
0.67
W
Cernunnos
Azrael57
Cernunnos
4
3
1
1.5
L
Ymir
2
4
7
1.38
W
Hachiman
ElFurroMayor
Hachiman
1
1
4
3
L
2
7
0
0.29
W
Arachne
FCB6
Arachne
6
2
6
4.5
W
Scylla
FuzyPanda
Scylla
6
2
7
4.75
W
1
3
11
2.17
L
Serqet
Stokeleyy
Serqet
3
4
4
1.25
L
Martichoras
itsGub
Martichoras
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,110
Damage
57,310
81,116
Taken
62,035
62,714
Mitigated
32,058
16,682
Healing
23,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
8,976
2,898
0
6,706
22,746
22,379
0
1,524
21,222
0
78,703
W
Cernunnos
Azrael57
Cernunnos
13,684
8,323
0
6,429
12,361
4,551
696
175
12,082
0
89,937
L
Ymir
5,616
1,310
0
2,650
18,247
21,283
0
7,604
10,643
25,621
0
W
Hachiman
ElFurroMayor
Hachiman
10,542
6,934
0
5,347
10,724
4,684
780
1,171
9,553
0
91,391
L
10,472
443
0
1,000
14,079
5,753
0
5,128
8,951
80,240
0
W
Arachne
FCB6
Arachne
15,136
12,341
0
7,645
17,483
7,817
449
4,611
12,527
0
104,664
W
Scylla
FuzyPanda
Scylla
10,587
1,403
0
2,269
9,051
3,359
63
5,161
3,890
70,086
0
W
7,361
1,131
0
1,796
12,416
11,647
0
5,194
7,113
30,948
0
L
Serqet
Stokeleyy
Serqet
7,170
1,416
0
500
14,408
6,533
0
2,731
11,677
0
49,181
L
Martichoras
itsGub
Martichoras
7,876
5,115
0
5,826
11,636
6,766
800
961
10,675
0
93,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,665
Gold Earned
50,918
543
Minions Killed
589
0
Camps Cleared
0
1,714,271
Distance Traveled
1,783,408
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,499
528
132
7
0
343,295
2
W
Cernunnos
10,834
602
155
9
0
300,015
2
L
Ymir
8,394
466
41
2
0
350,972
6
W
Hachiman
10,326
574
152
8
0
341,885
0
L
He Bo
9,042
502
139
8
0
335,687
2
W
Arachne
10,880
604
126
7
0
440,887
2
W
Scylla
10,050
558
112
6
0
359,296
2
W
Ymir
8,828
490
44
2
0
341,325
6
L
Serqet
7,833
435
81
5
0
356,665
1
L
Martichoras
9,897
550
150
8
0
327,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role