Player Matchup

Izanami
Izanami
Silver IV
Enlitenmint
Izanami
Silver IV
Level 87
God Stats
21W - 20L
1,577 SR
Queue Stats
40W - 55L
1,169 MMR
Party 4
Raijin
Raijin
Silver IV
Spookscito
Raijin
Silver IV
Level 126
God Stats
4W - 4L
1,662 SR
Queue Stats
72W - 90L
1,131 MMR
Party 4
Hercules
Hercules
Silver I
ToMuchFunn__
Hercules
Silver I
Level 87
God Stats
11W - 7L
1,645 SR
Queue Stats
105W - 128L
1,097 MMR
Solo
Nemesis
Nemesis
Silver V
cupido182
Nemesis
Silver V
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 163L
1,099 MMR
Party 1
Cthulhu
Cthulhu
Bronze V
laughing182
Cthulhu
Bronze V
Level 155
God Stats
1W - 2L
1,715 SR
Queue Stats
154W - 186L
1,097 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,620 SR
1,119 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,495 SR
1,173 MMR
Yu Huang
Yu Huang
Silver I
 
Yu Huang
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Silver II
AlemanMAQE
Arachne
Silver II
Level 124
God Stats
54W - 60L
1,436 SR
Queue Stats
98W - 115L
1,103 MMR
Solo
Ares
Ares
Silver II
ElCocineroPR
Ares
Silver II
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 86L
1,055 MMR
Party 3
Sol
Sol
Silver I
Etherealmisty
Sol
Silver I
Level 123
God Stats
13W - 12L
1,540 SR
Queue Stats
360W - 356L
935 MMR
Party 2
Martichoras
Martichoras
Silver V
Review_FN
Martichoras
Silver V
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,274 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Enlitenmint
Izanami
14
4 / 5 / 3
9,248
487
11,293
20,311
9,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Raijin
Spookscito
Raijin
13
0 / 5 / 0
8,069
425
5,316
14,953
6,440
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
ToMuchFunn__
Hercules
15
2 / 4 / 0
8,618
454
8,853
19,387
15,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
cupido182
Nemesis
15
3 / 5 / 4
9,207
485
9,752
17,822
8,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
laughing182
Cthulhu
11
0 / 4 / 4
7,778
409
7,096
21,332
17,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CharybdisHadesRamaMercury

VS

Bans
RavanaAnubisAphroditeThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
2 / 0 / 9
10,042
529
16,895
6,398
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
AlemanMAQE
Arachne
18
9 / 3 / 5
11,908
627
15,684
22,967
12,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 2 / 11
10,379
546
7,374
19,437
23,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 4 / 6
10,597
558
16,124
15,023
6,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
Review_FN
Martichoras
18
5 / 0 / 7
11,836
623
17,089
13,262
7,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
9
Kills
23
23
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
0
9
6.5
W
Arachne
AlemanMAQE
Arachne
9
3
5
3.83
W
4
2
11
4.75
L
Izanami
Enlitenmint
Izanami
4
5
3
1.1
W
3
4
6
1.5
W
Martichoras
Review_FN
Martichoras
5
0
7
8.5
L
Raijin
Spookscito
Raijin
0
5
0
0
L
Hercules
ToMuchFunn__
Hercules
2
4
0
0.5
L
Nemesis
cupido182
Nemesis
3
5
4
1
L
Cthulhu
laughing182
Cthulhu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,310
Damage
73,166
93,805
Taken
77,087
57,651
Mitigated
53,156
19,669
Healing
29,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
16,895
1,281
0
1,021
6,398
2,946
1,428
2,340
4,058
78,938
0
W
Arachne
AlemanMAQE
Arachne
15,684
10,336
0
9,532
22,967
12,681
955
2,005
20,962
0
123,142
W
7,374
141
0
4,348
19,437
23,046
201
4,584
14,853
28,701
0
L
Izanami
Enlitenmint
Izanami
11,293
8,755
241
3,812
20,311
9,576
0
12,073
8,238
0
77,812
W
16,124
7,111
0
6,336
15,023
6,675
5,034
2,902
12,121
93,694
0
W
Martichoras
Review_FN
Martichoras
17,089
5,313
0
8,608
13,262
7,808
2,552
1,267
11,995
0
108,919
L
Raijin
Spookscito
Raijin
5,316
576
0
4,257
14,953
6,440
0
8,845
6,108
68,158
0
L
Hercules
ToMuchFunn__
Hercules
8,853
3,903
0
4,662
19,387
15,553
0
3,585
15,802
0
56,790
L
Nemesis
cupido182
Nemesis
9,752
3,351
0
843
17,822
8,225
0
4,870
12,952
0
86,986
L
Cthulhu
laughing182
Cthulhu
7,096
505
2,788
3,066
21,332
17,857
0
11,020
10,312
25,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,920
Gold Earned
54,762
484
Minions Killed
620
0
Camps Cleared
0
1,904,146
Distance Traveled
1,988,046
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,042
529
117
6
0
403,941
8
W
Arachne
11,908
627
180
9
0
438,058
4
W
Ares
10,379
546
23
1
0
393,735
2
L
Izanami
9,248
487
127
7
0
334,690
3
W
Sol
10,597
558
135
7
0
379,460
1
W
Martichoras
11,836
623
165
9
0
372,852
3
L
Raijin
8,069
425
108
6
0
324,874
0
L
Hercules
8,618
454
96
5
0
376,974
0
L
Nemesis
9,207
485
121
6
0
462,995
0
L
Cthulhu
7,778
409
32
2
0
404,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role