Player Matchup

Vamana
Vamana
G3ntl3Ging3r
Vamana
Level 67
God Stats
36W - 25L
1,710 SR
Queue Stats
186W - 190L
1,486 Elo+
Party 1
Fenrir
Fenrir
GALARGAxX
Fenrir
Level 69
God Stats
11W - 14L
1,556 SR
Queue Stats
293W - 279L
1,461 Elo+
Solo
Charybdis
Charybdis
HuntersLegacy21
Charybdis
Level 127
God Stats
3W - 3L
1,634 SR
Queue Stats
145W - 146L
1,516 Elo+
Party 1
Zeus
Zeus
Romanadas
Zeus
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 138L
1,563 Elo+
Solo
Athena
Athena
Tayter13
Athena
Level 62
God Stats
23W - 27L
1,500 SR
Queue Stats
150W - 165L
1,489 Elo+
Party 1
Team Averages
Level 94
1,580 SR
1,503 Elo+

VS

Team Averages
Level 77
1,617 SR
1,473 Elo+
Odin
Odin
Jbeezzyy
Odin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
418W - 413L
1,511 Elo+
Solo
Artemis
Artemis
SenpaiDusty
Artemis
Level 127
God Stats
2W - 0L
1,767 SR
Queue Stats
66W - 69L
1,502 Elo+
Party 2
Set
Set
VirtualPi
Set
Level 28
God Stats
2W - 2L
1,651 SR
Queue Stats
44W - 69L
1,405 Elo+
Party 2
Ymir
Ymir
dipdipchip
Ymir
Level 60
God Stats
25W - 30L
1,517 SR
Queue Stats
173W - 183L
1,503 Elo+
Party 2
Anubis
Anubis
kel03
Anubis
Level 88
God Stats
16W - 10L
1,652 SR
Queue Stats
305W - 318L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
5 / 4 / 2
9,996
526
10,521
17,324
9,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
GALARGAxX
Fenrir
13
4 / 2 / 2
8,842
465
10,859
14,769
14,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
HuntersLegacy21
Charybdis
15
1 / 3 / 2
9,083
478
10,062
15,861
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
16
2 / 3 / 3
9,121
480
16,571
10,273
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Tayter13
Athena
13
1 / 2 / 7
8,619
454
6,270
13,981
16,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
0 / 4 / 2
9,175
483
8,993
17,092
16,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
SenpaiDusty
Artemis
17
3 / 1 / 3
10,481
552
14,994
11,292
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
3 / 4 / 2
9,866
519
5,788
17,015
8,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
1 / 2 / 9
9,685
510
4,325
17,626
19,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
kel03
Anubis
17
6 / 3 / 3
10,530
554
14,105
13,400
9,095
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
13
Kills
13
14
Deaths
14
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vamana
5
4
2
1.5
L
Fenrir
GALARGAxX
Fenrir
4
2
2
2.5
L
Charybdis
HuntersLegacy21
Charybdis
1
3
2
0.67
W
Odin
0
4
2
0.25
L
Zeus
2
3
3
1.17
W
Artemis
SenpaiDusty
Artemis
3
1
3
4.5
L
Athena
Tayter13
Athena
1
2
7
2.25
W
3
4
2
1
W
1
2
9
2.75
W
Anubis
kel03
Anubis
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,283
Damage
48,205
72,208
Taken
76,425
49,625
Mitigated
59,377
14,990
Healing
20,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
10,521
7,301
0
510
17,324
9,113
377
6,368
10,956
0
86,534
L
Fenrir
GALARGAxX
Fenrir
10,859
3,564
0
4,957
14,769
14,095
0
320
14,449
0
49,600
L
Charybdis
HuntersLegacy21
Charybdis
10,062
6,327
0
6,650
15,861
6,259
953
4,209
11,652
0
85,654
W
Odin
8,993
2,503
0
1,272
17,092
16,644
191
4,567
11,444
0
59,138
L
Zeus
16,571
1,759
0
250
10,273
3,594
0
4,050
6,223
69,861
0
W
Artemis
SenpaiDusty
Artemis
14,994
9,581
0
5,496
11,292
5,815
654
1,390
9,882
0
96,027
L
Athena
Tayter13
Athena
6,270
2,001
0
2,623
13,981
16,564
0
3,483
10,498
21,396
0
W
5,788
2,850
0
2,852
17,015
8,479
0
3,510
13,426
0
76,055
W
4,325
624
2,404
3,022
17,626
19,344
174
6,783
10,654
20,828
0
W
Anubis
kel03
Anubis
14,105
670
0
5,825
13,400
9,095
330
5,849
7,167
93,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,661
Gold Earned
49,737
477
Minions Killed
510
0
Camps Cleared
0
1,762,589
Distance Traveled
1,808,214
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,996
526
120
6
0
413,052
5
L
Fenrir
8,842
465
79
4
0
264,258
5
L
Charybdis
9,083
478
139
7
0
355,627
3
W
Odin
9,175
483
92
5
0
323,434
0
L
Zeus
9,121
480
116
6
0
317,133
0
W
Artemis
10,481
552
149
8
0
363,008
2
L
Athena
8,619
454
23
1
0
412,519
11
W
Set
9,866
519
106
6
0
388,886
1
W
Ymir
9,685
510
14
1
0
382,092
9
W
Anubis
10,530
554
149
8
0
350,794
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role