Player Matchup

Persephone
Persephone
BodeArcano
Persephone
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,320 Elo+
Solo
Izanami
Izanami
Dat-_boy_-Ty
Izanami
Level 31
God Stats
19W - 12L
1,636 SR
Queue Stats
53W - 57L
1,360 Elo+
Party 2
Artio
Artio
EpicShot804
Artio
Level 66
God Stats
4W - 4L
1,197 SR
Queue Stats
177W - 147L
1,454 Elo+
Party 2
Bakasura
Bakasura
Pulpfichon87
Bakasura
Level 31
God Stats
3W - 4L
1,500 SR
Queue Stats
53W - 79L
1,700 Elo+
Solo
Hades
Hades
SM0K3_DABEAR
Hades
Level 55
God Stats
1W - 1L
1,802 SR
Queue Stats
217W - 230L
1,428 Elo+
Party 2
Team Averages
Level 48
1,527 SR
1,452 Elo+

VS

Team Averages
Level 55
1,506 SR
1,471 Elo+
Bellona
Bellona
JJ56Abduzcan
Bellona
Level 62
God Stats
95W - 71L
1,490 SR
Queue Stats
376W - 367L
1,427 Elo+
Party 3
Izanami
Izanami
MisterTau
Izanami
Level 68
God Stats
4W - 2L
1,684 SR
Queue Stats
11W - 10L
1,527 Elo+
Party 1
Horus
Horus
N30N Juice
Horus
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
224W - 226L
1,500 Elo+
Party 1
Anubis
Anubis
Vxzas Dress
Anubis
Level 66
God Stats
8W - 6L
1,315 SR
Queue Stats
138W - 137L
1,485 Elo+
Party 3
Ne Zha
Ne Zha
lllIllIllIIv
Ne Zha
Level 50
God Stats
52W - 42L
1,540 SR
Queue Stats
98W - 96L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BodeArcano
Persephone
13
0 / 5 / 0
7,935
418
3,858
12,801
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Dat-_boy_-Ty
Izanami
13
2 / 3 / 2
8,086
426
12,477
11,814
4,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 3
8,672
456
7,099
20,390
19,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Pulpfichon87
Bakasura
15
1 / 10 / 1
9,207
485
9,203
21,816
9,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 1
8,375
441
7,161
14,162
9,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JJ56Abduzcan
Bellona
17
5 / 0 / 9
11,515
606
9,909
14,741
14,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
MisterTau
Izanami
14
1 / 2 / 3
9,225
486
14,334
12,186
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
13
0 / 2 / 5
9,073
478
4,924
14,736
17,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
18
10 / 0 / 1
12,186
641
18,914
10,730
6,280
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
18
9 / 0 / 9
11,867
625
13,801
16,882
7,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
25
25
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Persephone
BodeArcano
Persephone
0
5
0
0
L
Izanami
Dat-_boy_-Ty
Izanami
2
3
2
1
L
1
2
3
1.25
W
Bellona
JJ56Abduzcan
Bellona
5
0
9
9.5
W
Izanami
MisterTau
Izanami
1
2
3
1.25
W
Horus
0
2
5
1.25
L
Bakasura
Pulpfichon87
Bakasura
1
10
1
0.15
L
0
5
1
0.1
W
Anubis
10
0
1
10.5
W
Ne Zha
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,798
Damage
61,882
80,983
Taken
69,275
48,266
Mitigated
51,464
22,919
Healing
29,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BodeArcano
Persephone
3,858
437
188
2,084
12,801
3,996
0
5,910
6,860
40,285
0
L
Izanami
Dat-_boy_-Ty
Izanami
12,477
8,552
0
3,198
11,814
4,786
1,133
3,342
8,472
0
73,125
L
7,099
929
1,553
7,844
20,390
19,775
87
4,313
16,077
23,177
321
W
Bellona
JJ56Abduzcan
Bellona
9,909
4,138
0
6,023
14,741
14,511
1,034
6,460
8,056
0
76,812
W
Izanami
MisterTau
Izanami
14,334
10,096
0
3,519
12,186
5,677
3,195
2,374
9,517
0
89,612
W
Horus
4,924
2,093
1,153
4,430
14,736
17,245
647
3,783
10,563
1,528
20,553
L
Bakasura
Pulpfichon87
Bakasura
9,203
6,288
0
3,661
21,816
9,890
825
5,624
16,192
0
67,611
L
7,161
789
0
4,391
14,162
9,819
0
351
13,811
54,224
0
W
Anubis
18,914
1,097
0
7,718
10,730
6,280
1,023
2,642
7,840
89,801
0
W
Ne Zha
13,801
7,998
0
6,838
16,882
7,751
0
3,546
13,066
0
101,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,275
Gold Earned
53,866
432
Minions Killed
546
0
Camps Cleared
0
1,597,161
Distance Traveled
1,866,671
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,935
418
69
4
0
297,944
0
L
Izanami
8,086
426
115
6
0
303,564
0
L
Artio
8,672
456
36
2
0
388,979
0
W
Bellona
11,515
606
134
7
0
375,037
0
W
Izanami
9,225
486
147
8
0
340,666
0
W
Horus
9,073
478
17
1
0
346,588
4
L
Bakasura
9,207
485
122
6
0
312,782
0
L
Hades
8,375
441
90
5
0
293,892
1
W
Anubis
12,186
641
136
7
0
347,090
0
W
Ne Zha
11,867
625
112
6
0
457,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role