Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Ikicarrion
Poseidon
Level 83
God Stats
3W - 6L
1,331 SR
Queue Stats
125W - 125L
1,474 Elo+
Party 1
Bacchus
Bacchus
Zues_TheAlmighty
Bacchus
Level 108
God Stats
30W - 13L
1,808 SR
Queue Stats
74W - 56L
1,610 Elo+
Party 4
Team Averages
Level 119
1,528 SR
1,517 Elo+

VS

Team Averages
Level 148
1,574 SR
1,515 Elo+
Nike
Nike
Chalupaal3atman
Nike
Level 173
God Stats
3W - 0L
1,723 SR
Queue Stats
208W - 230L
1,558 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Hiso-Chan
Tsukuyomi
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 145L
1,547 Elo+
Party 2
Aphrodite
Aphrodite
JessieNicolee
Aphrodite
Level 156
God Stats
5W - 2L
1,532 SR
Queue Stats
69W - 72L
1,565 Elo+
Party 3
Izanami
Izanami
lil michaeld
Izanami
Level 129
God Stats
26W - 23L
1,425 SR
Queue Stats
35W - 43L
1,408 Elo+
Party 3
Persephone
Persephone
yuhboi_sup
Persephone
Level 149
God Stats
25W - 17L
1,690 SR
Queue Stats
264W - 271L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 3 / 0
5,418
542
5,185
11,808
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
 
Hou Yi
9
1 / 2 / 0
5,360
536
5,003
6,286
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
 
Hercules
10
0 / 2 / 0
5,123
512
3,119
11,384
6,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Ikicarrion
Poseidon
10
0 / 3 / 1
5,350
535
3,166
6,402
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 2
5,389
539
2,816
5,846
5,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
7,073
707
7,598
7,988
6,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Hiso-Chan
Tsukuyomi
10
1 / 2 / 2
5,573
557
3,897
7,995
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
JessieNicolee
Aphrodite
9
0 / 0 / 4
5,664
566
2,378
6,073
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
lil michaeld
Izanami
10
2 / 0 / 0
6,006
601
4,240
6,835
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
yuhboi_sup
Persephone
11
4 / 0 / 1
6,827
683
5,866
3,489
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
1
Kills
10
10
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
0
0
L
Hou Yi
 
Hou Yi
1
2
0
0.5
L
Hercules
 
Hercules
0
2
0
0
W
3
0
0
3
W
Tsukuyomi
Hiso-Chan
Tsukuyomi
1
2
2
1
L
Poseidon
Ikicarrion
Poseidon
0
3
1
0.17
W
Aphrodite
JessieNicolee
Aphrodite
0
0
4
2
L
0
0
2
1
W
Izanami
lil michaeld
Izanami
2
0
0
2
W
Persephone
yuhboi_sup
Persephone
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,289
Damage
23,979
41,726
Taken
32,380
20,274
Mitigated
17,418
11,808
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,185
2,792
0
2,132
11,808
4,072
0
2,897
8,911
0
36,784
L
Hou Yi
 
Hou Yi
5,003
2,270
0
799
6,286
2,245
0
258
6,028
0
43,615
L
Hercules
 
Hercules
3,119
1,779
0
5,320
11,384
6,907
0
0
11,384
0
36,322
W
7,598
1,592
0
1,706
7,988
6,696
0
0
7,782
0
56,694
W
Tsukuyomi
Hiso-Chan
Tsukuyomi
3,897
1,113
0
674
7,995
2,616
0
626
6,897
0
37,369
L
Poseidon
Ikicarrion
Poseidon
3,166
200
0
890
6,402
1,847
0
3,705
2,697
41,400
0
W
Aphrodite
JessieNicolee
Aphrodite
2,378
483
1,722
3,185
6,073
4,216
27
2,655
3,391
14,247
0
L
2,816
266
0
2,667
5,846
5,203
0
1,384
4,462
17,153
0
W
Izanami
lil michaeld
Izanami
4,240
3,595
0
2,329
6,835
2,513
0
926
5,634
0
48,455
W
Persephone
yuhboi_sup
Persephone
5,866
114
0
1,069
3,489
1,377
0
1,727
1,671
57,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
31,143
311
Minions Killed
340
0
Camps Cleared
0
1,083,543
Distance Traveled
1,035,520
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,418
542
82
8
0
238,792
0
L
Hou Yi
5,360
536
68
7
0
181,475
6
L
Hercules
5,123
512
62
6
0
223,846
0
W
Nike
7,073
707
75
8
0
195,885
2
W
Tsukuyomi
5,573
557
56
6
0
226,958
0
L
Poseidon
5,350
535
77
8
0
210,986
4
W
Aphrodite
5,664
566
20
2
0
197,179
6
L
Bacchus
5,389
539
22
2
0
228,444
0
W
Izanami
6,006
601
88
9
0
201,231
0
W
Persephone
6,827
683
101
10
0
214,267
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role