Player Matchup

Surtr
Surtr
INapperI
Surtr
Level 127
God Stats
2W - 2L
1,410 SR
Queue Stats
40W - 34L
1,279 Elo+
Party 3
Danzaburou
Danzaburou
LavishBooty
Danzaburou
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,279 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Snufflebutt1
Morgan Le Fay
Level 109
God Stats
5W - 0L
1,344 SR
Queue Stats
31W - 25L
1,279 Elo+
Party 3
Artemis
Artemis
biohazard627
Artemis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,415 Elo+
Solo
Kuzenbo
Kuzenbo
imbadatxbox
Kuzenbo
Level 103
God Stats
11W - 7L
1,500 SR
Queue Stats
25W - 23L
1,279 Elo+
Party 3
Team Averages
Level 92
1,451 SR
1,306 Elo+

VS

Team Averages
Level 48
1,571 SR
1,452 Elo+
Ne Zha
Ne Zha
ADHDRush
Ne Zha
Level 39
God Stats
5W - 4L
1,609 SR
Queue Stats
50W - 64L
1,463 Elo+
Party 2
Aphrodite
Aphrodite
Bigrome57
Aphrodite
Level 27
God Stats
4W - 3L
1,664 SR
Queue Stats
27W - 46L
1,419 Elo+
Party 2
Surtr
Surtr
Cheziit
Surtr
Level 74
God Stats
26W - 25L
1,538 SR
Queue Stats
383W - 340L
1,456 Elo+
Party 1
Ishtar
Ishtar
Entreri15
Ishtar
Level 65
God Stats
9W - 10L
1,545 SR
Queue Stats
70W - 93L
1,461 Elo+
Party 2
Persephone
Persephone
sagondeez
Persephone
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 85L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
INapperI
Surtr
20
6 / 4 / 11
14,154
615
15,835
30,965
30,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LavishBooty
Danzaburou
19
4 / 1 / 14
12,746
554
20,286
17,123
8,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Snufflebutt1
Morgan Le Fay
19
6 / 6 / 7
12,613
548
16,927
20,411
8,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
biohazard627
Artemis
20
12 / 2 / 6
14,479
630
16,781
22,341
10,398
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
imbadatxbox
Kuzenbo
17
4 / 2 / 13
11,495
500
8,180
19,765
25,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ADHDRush
Ne Zha
20
8 / 6 / 6
13,500
587
22,579
25,285
16,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Bigrome57
Aphrodite
16
0 / 6 / 2
10,576
460
3,580
19,811
28,847
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Surtr
Cheziit
Surtr
15
3 / 8 / 1
10,821
470
11,681
22,097
13,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
Entreri15
Ishtar
17
1 / 4 / 3
10,473
455
19,643
19,970
15,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
sagondeez
Persephone
13
3 / 8 / 2
10,159
442
9,206
14,871
6,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
32
Kills
15
15
Deaths
32
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ADHDRush
Ne Zha
8
6
6
1.83
L
Aphrodite
Bigrome57
Aphrodite
0
6
2
0.17
L
Surtr
Cheziit
Surtr
3
8
1
0.44
L
Ishtar
Entreri15
Ishtar
1
4
3
0.63
W
Surtr
INapperI
Surtr
6
4
11
2.88
W
Danzaburou
LavishBooty
Danzaburou
4
1
14
11
W
Morgan Le Fay
Snufflebutt1
Morgan Le Fay
6
6
7
1.58
W
Artemis
biohazard627
Artemis
12
2
6
7.5
W
Kuzenbo
imbadatxbox
Kuzenbo
4
2
13
5.25
L
Persephone
sagondeez
Persephone
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,009
Damage
66,689
110,605
Taken
102,034
82,297
Mitigated
80,969
39,942
Healing
24,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ADHDRush
Ne Zha
22,579
9,678
0
4,517
25,285
16,319
511
4,987
20,210
0
126,681
L
Aphrodite
Bigrome57
Aphrodite
3,580
387
4,422
4,850
19,811
28,847
492
4,019
15,567
20,162
0
L
Surtr
Cheziit
Surtr
11,681
6,167
0
4,715
22,097
13,660
905
2,696
19,156
478
80,621
L
Ishtar
Entreri15
Ishtar
19,643
13,599
0
4,301
19,970
15,462
3,277
3,914
15,772
0
129,819
W
Surtr
INapperI
Surtr
15,835
7,173
0
8,882
30,965
30,076
2,518
2,847
28,118
1,742
103,716
W
Danzaburou
LavishBooty
Danzaburou
20,286
11,476
0
7,088
17,123
8,444
5,724
2,019
15,104
0
103,199
W
Morgan Le Fay
Snufflebutt1
Morgan Le Fay
16,927
1,697
153
6,862
20,411
8,133
1,760
6,508
13,597
94,698
0
W
Artemis
biohazard627
Artemis
16,781
9,875
0
10,188
22,341
10,398
2,678
2,904
19,363
0
107,028
W
Kuzenbo
imbadatxbox
Kuzenbo
8,180
1,522
0
6,769
19,765
25,246
545
4,929
14,762
37,934
0
L
Persephone
sagondeez
Persephone
9,206
645
0
1,500
14,871
6,681
420
8,956
5,554
47,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,487
Gold Earned
55,529
538
Minions Killed
596
0
Camps Cleared
0
2,049,699
Distance Traveled
1,862,930
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
13,500
587
137
6
0
388,772
2
L
Aphrodite
10,576
460
42
2
0
373,263
2
L
Surtr
10,821
470
126
5
0
341,738
0
L
Ishtar
10,473
455
200
9
0
405,783
0
W
Surtr
14,154
615
148
6
0
397,018
0
W
Danzaburou
12,746
554
114
5
0
438,895
7
W
Morgan Le Fay
12,613
548
117
5
0
399,944
0
W
Artemis
14,479
630
126
5
0
433,515
1
W
Kuzenbo
11,495
500
33
1
0
380,327
5
L
Persephone
10,159
442
91
4
0
353,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role