Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Cynicalgirafe
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,483 Elo+
Solo
Amaterasu
Amaterasu
KimiDvil
Amaterasu
Level 85
God Stats
9W - 2L
1,802 SR
Queue Stats
679W - 751L
1,428 Elo+
Party 1
Artio
Artio
Pitterpatter782
Artio
Level 124
God Stats
13W - 5L
1,789 SR
Queue Stats
890W - 292L
1,910 Elo+
Party 3
Bastet
Bastet
xchris 117
Bastet
Level 153
God Stats
13W - 1L
1,869 SR
Queue Stats
808W - 290L
1,841 Elo+
Party 3
Team Averages
Level 122
1,692 SR
1,632 Elo+

VS

Team Averages
Level 124
1,471 SR
1,521 Elo+
Janus
Janus
Free Shroom
Janus
Level 142
God Stats
19W - 15L
1,601 SR
Queue Stats
49W - 49L
1,532 Elo+
Solo
Danzaburou
Danzaburou
KOZMOFENTY
Danzaburou
Level 159
God Stats
7W - 3L
1,326 SR
Queue Stats
359W - 361L
1,561 Elo+
Solo
Atlas
Atlas
Skybaron
Atlas
Level 103
God Stats
43W - 28L
1,632 SR
Queue Stats
175W - 147L
1,498 Elo+
Party 2
Medusa
Medusa
YeahKingIll
Medusa
Level 109
God Stats
19W - 13L
1,541 SR
Queue Stats
110W - 103L
1,482 Elo+
Party 2
Ao Kuang
Ao Kuang
ninein
Ao Kuang
Level 107
God Stats
0W - 3L
1,253 SR
Queue Stats
145W - 110L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 0 / 6
6,822
1,364
6,876
2,672
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 0 / 5
7,187
1,437
7,369
3,847
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
KimiDvil
Amaterasu
12
1 / 2 / 8
6,328
1,266
4,353
7,602
7,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
3 / 1 / 8
6,895
1,379
6,272
7,003
6,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
xchris 117
Bastet
12
4 / 0 / 8
7,249
1,450
9,301
6,956
2,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

394

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,856
1,171
5,628
7,136
2,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
KOZMOFENTY
Danzaburou
10
0 / 0 / 0
5,151
1,030
48
130
64
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Skybaron
Atlas
11
0 / 4 / 3
6,007
1,201
5,212
11,061
7,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
10
1 / 4 / 1
5,760
1,152
6,908
9,788
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
ninein
Ao Kuang
11
2 / 4 / 1
6,280
1,256
7,685
10,953
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
16
Kills
3
3
Deaths
16
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
6
6
W
5
0
5
7.5
L
0
4
2
0.25
L
Danzaburou
KOZMOFENTY
Danzaburou
0
0
0
0
W
Amaterasu
KimiDvil
Amaterasu
1
2
8
2.5
W
3
1
8
7
L
Atlas
Skybaron
Atlas
0
4
3
0.38
L
Medusa
1
4
1
0.38
L
Ao Kuang
ninein
Ao Kuang
2
4
1
0.63
W
Bastet
xchris 117
Bastet
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,171
Damage
25,481
28,080
Taken
39,068
19,769
Mitigated
17,648
4,419
Healing
1,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,876
730
0
63
2,672
1,240
0
2,162
460
22,398
0
W
7,369
4,125
0
592
3,847
1,747
0
2,541
1,266
0
21,589
L
5,628
394
0
3
7,136
2,395
0
2,849
4,243
23,518
0
L
Danzaburou
KOZMOFENTY
Danzaburou
48
48
0
0
130
64
0
86
44
0
698
W
Amaterasu
KimiDvil
Amaterasu
4,353
1,753
0
410
7,602
7,331
0
4,784
2,652
0
8,336
W
6,272
378
975
1,701
7,003
6,463
0
4,268
2,545
8,812
0
L
Atlas
Skybaron
Atlas
5,212
1,807
156
111
11,061
7,533
0
2,728
8,254
15,538
0
L
Medusa
6,908
3,526
259
315
9,788
3,267
0
4,332
5,369
0
12,621
L
Ao Kuang
ninein
Ao Kuang
7,685
2,572
0
968
10,953
4,389
0
3,153
7,668
13,142
0
W
Bastet
xchris 117
Bastet
9,301
2,797
0
678
6,956
2,988
0
4,246
2,632
0
15,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,481
Gold Earned
29,054
103
Minions Killed
94
5
Camps Cleared
3
583,117
Distance Traveled
403,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,822
1,364
35
7
0
108,601
0
W
Medusa
7,187
1,437
35
7
0
103,745
0
L
Janus
5,856
1,171
60
12
2
88,596
0
L
Danzaburou
5,151
1,030
0
0
0
15,135
0
W
Amaterasu
6,328
1,266
3
1
3
116,904
0
W
Artio
6,895
1,379
4
1
0
123,699
0
L
Atlas
6,007
1,201
10
2
0
103,744
0
L
Medusa
5,760
1,152
10
2
1
89,865
0
L
Ao Kuang
6,280
1,256
14
3
0
106,064
0
W
Bastet
7,249
1,450
26
5
2
130,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role