Player Matchup

He Bo
He Bo
Platinum V
 
He Bo
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum II
EmperorOwl
Hun Batz
Platinum II
Level 147
God Stats
29W - 27L
1,570 SR
Queue Stats
366W - 351L
1,834 MMR
Solo
Awilix
Awilix
Gold II
ZahremarRazi
Awilix
Gold II
Level 66
God Stats
3W - 1L
1,561 SR
Queue Stats
74W - 71L
1,826 MMR
Solo
Xbalanque
Xbalanque
Diamond V
mexamericanmoose
Xbalanque
Diamond V
Level 142
God Stats
5W - 4L
1,598 SR
Queue Stats
125W - 93L
1,807 MMR
Solo
Athena
Athena
Platinum IV
reguardo
Athena
Platinum IV
Level 159
God Stats
2W - 4L
1,326 SR
Queue Stats
395W - 379L
1,820 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,511 SR
1,758 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,665 SR
1,838 MMR
Lancelot
Lancelot
Platinum II
BkBuSiNeSs
Lancelot
Platinum II
Level 128
God Stats
3W - 0L
1,881 SR
Queue Stats
42W - 18L
1,982 MMR
Party 1
Ares
Ares
Platinum II
Bragify
Ares
Platinum II
Level 157
God Stats
4W - 5L
1,752 SR
Queue Stats
269W - 240L
1,863 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum V
Pablo Blarto
Cu Chulainn
Platinum V
Level 152
God Stats
20W - 20L
1,650 SR
Queue Stats
103W - 91L
1,910 MMR
Party 2
Agni
Agni
Gold I
THE-_-JTDizzle
Agni
Gold I
Level 174
God Stats
37W - 19L
1,581 SR
Queue Stats
469W - 463L
1,630 MMR
Party 1
Set
Set
Platinum I
Vamanananana
Set
Platinum I
Level 65
God Stats
6W - 3L
1,459 SR
Queue Stats
289W - 284L
1,805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
0 / 5 / 0
6,831
455
4,773
10,378
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
EmperorOwl
Hun Batz
12
1 / 3 / 0
6,978
465
8,375
14,140
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
11
1 / 5 / 0
6,601
440
9,653
17,374
17,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
14
1 / 4 / 1
8,165
544
6,699
13,198
5,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
reguardo
Athena
10
0 / 3 / 1
6,330
422
4,026
14,468
14,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
MartichorasMercuryAphroditeFenrir

VS

Bans
SurtrSusanoAo KuangBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BkBuSiNeSs
Lancelot
16
10 / 1 / 4
9,916
661
12,746
14,630
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Bragify
Ares
11
1 / 0 / 4
7,216
481
4,942
10,547
8,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Pablo Blarto
Cu Chulainn
14
3 / 1 / 6
8,549
570
12,028
15,331
12,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 0 / 7
8,462
564
8,015
4,028
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 1 / 1
9,175
612
11,185
13,670
8,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
20
20
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
0
0
W
Lancelot
BkBuSiNeSs
Lancelot
10
1
4
12
W
Ares
Bragify
Ares
1
0
4
3
L
Hun Batz
EmperorOwl
Hun Batz
1
3
0
0.33
W
Cu Chulainn
Pablo Blarto
Cu Chulainn
3
1
6
6
W
3
0
7
6.5
W
3
1
1
3.5
L
Awilix
1
5
0
0.2
L
Xbalanque
1
4
1
0.38
L
Athena
reguardo
Athena
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,526
Damage
48,916
69,558
Taken
58,206
46,650
Mitigated
37,703
18,791
Healing
17,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,773
334
0
2,009
10,378
3,439
0
4,567
5,811
50,470
0
W
Lancelot
BkBuSiNeSs
Lancelot
12,746
3,192
0
7,268
14,630
6,375
0
1,623
12,821
0
84,579
W
Ares
Bragify
Ares
4,942
367
0
2,295
10,547
8,357
54
2,980
7,187
20,881
0
L
Hun Batz
EmperorOwl
Hun Batz
8,375
2,185
0
4,109
14,140
5,628
17
1,562
12,578
0
57,725
W
Cu Chulainn
Pablo Blarto
Cu Chulainn
12,028
1,958
0
3,129
15,331
12,926
0
1,787
12,664
7,480
55,130
W
8,015
516
0
976
4,028
1,513
213
1,528
2,325
76,289
0
W
11,185
7,111
0
4,176
13,670
8,532
0
456
13,214
0
83,677
L
Awilix
9,653
3,227
0
4,743
17,374
17,264
0
4,566
12,808
0
48,365
L
Xbalanque
6,699
2,302
0
4,753
13,198
5,734
0
415
12,783
0
72,049
L
Athena
reguardo
Athena
4,026
1,191
0
3,177
14,468
14,585
0
4,182
10,286
18,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,905
Gold Earned
43,318
420
Minions Killed
511
0
Camps Cleared
0
1,507,508
Distance Traveled
1,698,616
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,831
455
108
7
0
290,236
4
W
Lancelot
9,916
661
112
7
0
395,320
0
W
Ares
7,216
481
15
1
0
309,135
4
L
Hun Batz
6,978
465
91
6
0
330,747
0
W
Cu Chulainn
8,549
570
85
6
0
323,889
1
W
Agni
8,462
564
146
10
0
333,163
2
W
Set
9,175
612
153
10
0
337,109
0
L
Awilix
6,601
440
61
4
0
298,733
2
L
Xbalanque
8,165
544
127
8
0
267,675
4
L
Athena
6,330
422
33
2
0
320,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role