Player Matchup

Kukulkan
Kukulkan
EpicEthan274
Kukulkan
Level 47
God Stats
5W - 1L
1,925 SR
Queue Stats
36W - 33L
1,424 Elo+
Party 3
Kuzenbo
Kuzenbo
Hydraslayer66
Kuzenbo
Level 24
God Stats
4W - 3L
1,240 SR
Queue Stats
63W - 59L
1,419 Elo+
Party 3
Jing Wei
Jing Wei
Metro Suplex
Jing Wei
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 75L
1,431 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
carademuerte2o4
Ah Muzen Cab
Level 49
God Stats
5W - 6L
1,442 SR
Queue Stats
195W - 203L
1,441 Elo+
Solo
Achilles
Achilles
okaymeredith
Achilles
Level 66
God Stats
1W - 1L
1,710 SR
Queue Stats
82W - 77L
1,426 Elo+
Party 3
Team Averages
Level 42
1,563 SR
1,428 Elo+

VS

Team Averages
Level 58
1,427 SR
1,373 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
AverageJoe9898
He Bo
Level 149
God Stats
7W - 6L
1,530 SR
Queue Stats
26W - 23L
1,457 Elo+
Party 2
Kali
Kali
HiImElfo69
Kali
Level 6
God Stats
4W - 3L
1,294 SR
Queue Stats
79W - 104L
1,264 Elo+
Party 1
Jormungandr
Jormungandr
LILTimmmothy
Jormungandr
Level 46
God Stats
1W - 1L
1,205 SR
Queue Stats
24W - 21L
1,217 Elo+
Party 2
Baron Samedi
Baron Samedi
jessjames22303
Baron Samedi
Level 37
God Stats
31W - 23L
1,604 SR
Queue Stats
237W - 231L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EpicEthan274
Kukulkan
16
1 / 0 / 2
10,229
1,023
19,682
5,495
2,608
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
15
0 / 4 / 1
8,953
895
7,819
17,417
30,050
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Metro Suplex
Jing Wei
15
2 / 8 / 1
9,630
963
10,316
20,975
9,529
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
carademuerte2o4
Ah Muzen Cab
15
0 / 0 / 1
8,950
895
8,301
6,688
2,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
okaymeredith
Achilles
15
0 / 1 / 2
9,046
905
5,855
11,328
14,965
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

217

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 1 / 6
10,703
1,070
14,699
8,896
4,878
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 1 / 9
10,510
1,051
15,838
8,970
4,929
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 0 / 6
10,973
1,097
8,546
10,777
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
LILTimmmothy
Jormungandr
16
2 / 0 / 7
10,135
1,014
10,996
16,466
21,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
jessjames22303
Baron Samedi
16
0 / 1 / 7
9,484
948
8,736
11,274
7,203
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
3
Kills
13
13
Deaths
3
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
6
7
W
1
1
9
5.5
L
Kukulkan
EpicEthan274
Kukulkan
1
0
2
2
W
6
0
6
9
L
Kuzenbo
0
4
1
0.13
W
Jormungandr
LILTimmmothy
Jormungandr
2
0
7
5.5
L
Jing Wei
Metro Suplex
Jing Wei
2
8
1
0.31
L
Ah Muzen Cab
carademuerte2o4
Ah Muzen Cab
0
0
1
0.5
W
Baron Samedi
jessjames22303
Baron Samedi
0
1
7
3.5
L
Achilles
okaymeredith
Achilles
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,973
Damage
58,815
61,903
Taken
56,383
59,974
Mitigated
45,597
789
Healing
16,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,699
8,453
151
1,502
8,896
4,878
0
4,186
4,710
0
38,299
W
15,838
854
0
4,736
8,970
4,929
0
3,991
4,979
52,134
0
L
Kukulkan
EpicEthan274
Kukulkan
19,682
338
0
124
5,495
2,608
0
3,442
1,833
62,244
0
W
8,546
3,236
0
2,062
10,777
6,986
0
5,698
5,079
0
13,790
L
Kuzenbo
7,819
2,928
0
0
17,417
30,050
0
8,937
8,083
14,591
0
W
Jormungandr
LILTimmmothy
Jormungandr
10,996
1,348
0
2,409
16,466
21,601
0
7,830
8,636
28,157
563
L
Jing Wei
Metro Suplex
Jing Wei
10,316
6,588
0
134
20,975
9,529
0
10,145
10,279
0
22,786
L
Ah Muzen Cab
carademuerte2o4
Ah Muzen Cab
8,301
3,672
0
270
6,688
2,822
0
4,663
1,928
0
21,646
W
Baron Samedi
jessjames22303
Baron Samedi
8,736
41
2,379
3,231
11,274
7,203
0
6,543
4,731
20,927
0
L
Achilles
okaymeredith
Achilles
5,855
1,383
57
204
11,328
14,965
0
6,554
4,401
2,004
11,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,808
Gold Earned
51,805
202
Minions Killed
255
3
Camps Cleared
12
954,111
Distance Traveled
1,017,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,703
1,070
59
6
3
180,704
0
W
He Bo
10,510
1,051
112
11
4
214,842
0
L
Kukulkan
10,229
1,023
121
12
1
203,536
0
W
Kali
10,973
1,097
15
2
2
242,059
0
L
Kuzenbo
8,953
895
9
1
0
190,193
0
W
Jormungandr
10,135
1,014
46
5
0
196,422
0
L
Jing Wei
9,630
963
34
3
2
207,557
0
L
Ah Muzen Cab
8,950
895
25
3
0
171,048
0
W
Baron Samedi
9,484
948
23
2
3
183,164
0
L
Achilles
9,046
905
13
1
0
181,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role