Player Matchup

Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Diamond IV
Artiс
Agni
Diamond IV
Level 171
God Stats
1W - 1L
1,355 SR
Queue Stats
162W - 130L
2,148 MMR
Solo
Set
Set
Platinum V
Demirci10
Set
Platinum V
Level 148
God Stats
8W - 10L
1,707 SR
Queue Stats
197W - 184L
1,701 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
ErazeAll
Cthulhu
Gold IV
Level 121
God Stats
8W - 4L
1,769 SR
Queue Stats
10W - 8L
1,687 MMR
Solo
Izanami
Izanami
Platinum III
GxxG
Izanami
Platinum III
Level 172
God Stats
5W - 7L
1,413 SR
Queue Stats
471W - 458L
1,592 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,549 SR
1,726 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,558 SR
1,547 MMR
Raijin
Raijin
Platinum II
 
Raijin
Platinum II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum I
 
Olorun
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
KDYER124
Geb
Silver III
Level 158
God Stats
1W - 1L
1,440 SR
Queue Stats
33W - 37L
1,591 MMR
Party 1
Nike
Nike
Gold V
Phenomena460
Nike
Gold V
Level 128
God Stats
2W - 2L
1,849 SR
Queue Stats
26W - 26L
1,644 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
4 / 0 / 0
6,708
671
6,212
7,216
6,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Agni
Artiс
Agni
12
7 / 0 / 4
7,410
741
9,402
4,421
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 3
6,442
644
4,232
7,146
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ErazeAll
Cthulhu
10
4 / 0 / 1
6,083
608
4,464
5,919
3,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
GxxG
Izanami
11
0 / 2 / 3
5,929
593
4,939
6,315
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeMercurySusanoLoki

VS

Bans
He BoAo KuangKuzenboAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 6 / 0
5,297
530
2,562
8,076
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
 
Olorun
8
0 / 5 / 1
4,872
487
2,197
8,489
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
 
Chiron
9
1 / 2 / 1
4,849
485
3,337
7,007
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 1 / 2
4,815
482
3,177
9,256
4,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 0
4,955
496
3,122
8,436
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
18
Kills
3
3
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
0
4
L
Raijin
 
Raijin
2
6
0
0.33
L
Olorun
 
Olorun
0
5
1
0.1
L
Chiron
 
Chiron
1
2
1
0.75
W
Agni
Artiс
Agni
7
0
4
9
W
3
1
3
4.5
W
Cthulhu
ErazeAll
Cthulhu
4
0
1
4.5
W
Izanami
GxxG
Izanami
0
2
3
0.75
L
0
1
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,249
Damage
14,395
31,017
Taken
41,264
17,858
Mitigated
14,372
10,594
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,212
433
0
3,254
7,216
6,957
0
780
6,436
0
51,639
L
Raijin
 
Raijin
2,562
192
0
500
8,076
2,370
0
4,374
3,702
33,362
0
L
Olorun
 
Olorun
2,197
1,007
0
1,658
8,489
3,195
0
2,612
5,877
22,670
5,699
L
Chiron
 
Chiron
3,337
1,187
357
1,752
7,007
2,093
66
2,440
4,567
0
30,820
W
Agni
Artiс
Agni
9,402
1,019
0
875
4,421
1,550
106
1,655
2,766
57,138
0
W
4,232
1,974
0
1,633
7,146
3,388
0
1,415
5,731
0
44,229
W
Cthulhu
ErazeAll
Cthulhu
4,464
445
1,507
2,144
5,919
3,612
81
1,844
4,075
14,829
0
W
Izanami
GxxG
Izanami
4,939
4,004
0
1,181
6,315
2,351
1,033
2,082
4,233
0
55,938
L
3,177
595
1,052
2,071
9,256
4,469
0
4,242
5,014
13,470
0
L
3,122
0
0
640
8,436
2,245
0
198
8,238
0
34,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,572
Gold Earned
24,788
370
Minions Killed
253
0
Camps Cleared
0
1,038,411
Distance Traveled
926,563
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,708
671
80
8
0
196,169
1
L
Raijin
5,297
530
59
6
0
180,462
0
L
Olorun
4,872
487
64
6
0
189,014
0
L
Chiron
4,849
485
59
6
0
179,655
4
W
Agni
7,410
741
79
8
0
224,456
0
W
Set
6,442
644
78
8
0
237,174
0
W
Cthulhu
6,083
608
23
2
0
218,315
0
W
Izanami
5,929
593
110
11
0
162,297
2
L
Geb
4,815
482
12
1
0
193,409
0
L
Nike
4,955
496
59
6
0
184,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role