Player Matchup

Guan Yu
Guan Yu
GrimXReaper1972
Guan Yu
Level 6
God Stats
2W - 3L
1,241 SR
Queue Stats
35W - 29L
1,258 Elo+
Party 1
Lancelot
Lancelot
GungYUTT
Lancelot
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,300 Elo+
Party 3
Jing Wei
Jing Wei
SHADOWSLAYER447
Jing Wei
Level 25
God Stats
9W - 3L
1,854 SR
Queue Stats
137W - 112L
1,454 Elo+
Party 1
Aphrodite
Aphrodite
elitheguy123
Aphrodite
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
395W - 348L
1,509 Elo+
Party 1
Anubis
Anubis
stickerbulls
Anubis
Level 66
God Stats
17W - 22L
1,399 SR
Queue Stats
79W - 87L
1,397 Elo+
Party 3
Team Averages
Level 37
1,499 SR
1,384 Elo+

VS

Team Averages
Level 48
1,545 SR
1,449 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
BubbleLawnMower
Khepri
Level 14
God Stats
1W - 0L
1,698 SR
Queue Stats
5W - 6L
1,401 Elo+
Party 2
Zhong Kui
Zhong Kui
Jhatcher1999
Zhong Kui
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 54L
1,425 Elo+
Party 4
Thanatos
Thanatos
SometimesSlater
Thanatos
Level 28
God Stats
9W - 5L
1,527 SR
Queue Stats
45W - 43L
1,421 Elo+
Party 2
Guan Yu
Guan Yu
TyrMainsSuck
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 191L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,307
487
4,086
12,723
14,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
GungYUTT
Lancelot
11
3 / 3 / 1
6,947
463
7,269
10,610
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
15
4 / 2 / 0
8,810
587
5,540
7,401
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
elitheguy123
Aphrodite
9
0 / 2 / 2
6,531
435
3,865
7,241
4,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anubis
11
1 / 3 / 2
6,914
461
4,501
7,665
3,863
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 2 / 2
8,362
557
2,446
7,050
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 0 / 5
7,531
502
2,178
7,736
6,946
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Jhatcher1999
Zhong Kui
12
2 / 3 / 7
7,816
521
10,289
10,380
6,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
14
4 / 3 / 1
8,388
559
6,742
11,473
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
TyrMainsSuck
Guan Yu
16
4 / 0 / 2
10,007
667
8,066
11,613
13,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
8
Kills
12
12
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
2
2
1
W
1
0
5
3.5
L
0
2
0
0
L
Lancelot
GungYUTT
Lancelot
3
3
1
1.17
W
Zhong Kui
Jhatcher1999
Zhong Kui
2
3
7
1.83
L
Jing Wei
4
2
0
2
W
Thanatos
4
3
1
1.5
W
Guan Yu
TyrMainsSuck
Guan Yu
4
0
2
5
L
Aphrodite
elitheguy123
Aphrodite
0
2
2
0.5
L
Anubis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,261
Damage
29,721
45,640
Taken
48,252
30,998
Mitigated
36,062
13,093
Healing
19,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,446
830
0
1,198
7,050
3,445
726
329
6,721
0
67,476
W
2,178
45
175
1,455
7,736
6,946
256
1,676
6,060
11,587
0
L
4,086
881
0
2,475
12,723
14,208
0
170
12,553
0
47,970
L
Lancelot
GungYUTT
Lancelot
7,269
2,046
0
544
10,610
4,448
0
3,449
7,161
0
40,655
W
Zhong Kui
Jhatcher1999
Zhong Kui
10,289
1,638
0
3,738
10,380
6,727
1,277
3,802
6,578
56,937
0
L
Jing Wei
5,540
5,223
0
2,251
7,401
3,592
1,026
800
6,601
0
69,831
W
Thanatos
6,742
2,061
0
8,493
11,473
5,433
460
1,361
10,112
0
58,504
W
Guan Yu
TyrMainsSuck
Guan Yu
8,066
2,069
119
3,932
11,613
13,511
0
1,198
10,415
0
85,458
L
Aphrodite
elitheguy123
Aphrodite
3,865
731
1,650
3,408
7,241
4,887
0
3,161
4,080
15,963
0
L
Anubis
4,501
173
0
2,765
7,665
3,863
0
4,887
2,778
48,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,509
Gold Earned
42,104
353
Minions Killed
435
0
Camps Cleared
0
1,335,942
Distance Traveled
1,606,423
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,362
557
105
7
0
285,676
2
W
Khepri
7,531
502
13
1
0
305,947
0
L
Guan Yu
7,307
487
88
6
0
266,161
0
L
Lancelot
6,947
463
58
4
0
279,913
4
W
Zhong Kui
7,816
521
92
6
0
303,665
0
L
Jing Wei
8,810
587
118
8
0
304,257
0
W
Thanatos
8,388
559
78
5
0
350,124
6
W
Guan Yu
10,007
667
147
10
0
361,011
2
L
Aphrodite
6,531
435
19
1
0
265,073
3
L
Anubis
6,914
461
70
5
0
220,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role