Player Matchup

Morgan Le Fay
Morgan Le Fay
Eronthecat
Morgan Le Fay
Level 81
God Stats
1W - 3L
1,749 SR
Queue Stats
45W - 54L
1,261 Elo+
Party 1
King Arthur
King Arthur
Lawliet L x
King Arthur
Level 48
God Stats
4W - 4L
1,600 SR
Queue Stats
10W - 11L
1,395 Elo+
Solo
Loki
Loki
TRC_JTCH_2530
Loki
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 130L
1,412 Elo+
Solo
Khepri
Khepri
TianterButWithAT
Khepri
Level 8
God Stats
1W - 5L
1,239 SR
Queue Stats
4W - 11L
1,261 Elo+
Party 1
Izanami
Izanami
asparagooose
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,124 Elo+
Party 1
Team Averages
Level 35
1,517 SR
1,291 Elo+

VS

Team Averages
Level 48
1,706 SR
1,466 Elo+
Mercury
Mercury
DJBIGLEX81
Mercury
Level 46
God Stats
4W - 1L
1,840 SR
Queue Stats
8W - 3L
1,663 Elo+
Party 2
Guan Yu
Guan Yu
JrlsTheName
Guan Yu
Level 109
God Stats
2W - 0L
1,704 SR
Queue Stats
21W - 19L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
WickeddPapa
Cthulhu
Level 22
God Stats
4W - 0L
1,697 SR
Queue Stats
6W - 6L
1,388 Elo+
Party 2
Jing Wei
Jing Wei
YurrrMother
Jing Wei
Level 13
God Stats
2W - 2L
1,513 SR
Queue Stats
4W - 5L
1,312 Elo+
Party 2
Anubis
Anubis
melidabombjelli
Anubis
Level 49
God Stats
13W - 5L
1,776 SR
Queue Stats
147W - 123L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eronthecat
Morgan Le Fay
13
1 / 9 / 4
7,667
479
12,022
14,955
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Lawliet L x
King Arthur
6
0 / 2 / 0
5,402
338
1,937
4,251
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
6 / 7 / 1
8,474
530
10,029
17,056
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 1
7,223
451
4,392
13,421
9,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
asparagooose
Izanami
11
0 / 6 / 0
5,910
369
4,327
13,045
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DJBIGLEX81
Mercury
14
3 / 1 / 9
9,273
580
6,008
10,752
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
JrlsTheName
Guan Yu
16
8 / 0 / 2
10,214
638
8,443
11,889
15,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
WickeddPapa
Cthulhu
13
3 / 0 / 8
8,690
543
6,348
11,868
8,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
YurrrMother
Jing Wei
14
2 / 0 / 8
8,381
524
10,208
7,719
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
10 / 6 / 1
10,123
633
13,412
16,566
7,495
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
7
Kills
26
27
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mercury
DJBIGLEX81
Mercury
3
1
9
7.5
L
Morgan Le Fay
Eronthecat
Morgan Le Fay
1
9
4
0.33
W
Guan Yu
JrlsTheName
Guan Yu
8
0
2
9
L
King Arthur
Lawliet L x
King Arthur
0
2
0
0
L
6
7
1
0.93
L
0
3
1
0.17
W
Cthulhu
WickeddPapa
Cthulhu
3
0
8
7
W
Jing Wei
YurrrMother
Jing Wei
2
0
8
6
L
Izanami
asparagooose
Izanami
0
6
0
0
W
10
6
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,707
Damage
44,419
62,728
Taken
58,794
26,576
Mitigated
38,877
11,352
Healing
23,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DJBIGLEX81
Mercury
6,008
1,892
0
3,992
10,752
4,445
0
1,340
9,412
0
73,281
L
Morgan Le Fay
Eronthecat
Morgan Le Fay
12,022
836
0
1,356
14,955
5,040
0
9,105
5,850
51,114
0
W
Guan Yu
JrlsTheName
Guan Yu
8,443
1,151
703
5,225
11,889
15,306
1,339
2,087
9,802
436
70,586
L
King Arthur
Lawliet L x
King Arthur
1,937
475
0
240
4,251
2,046
0
0
3,936
0
16,604
L
10,029
3,306
0
2,719
17,056
4,690
0
4,657
11,984
0
49,187
L
4,392
501
1,714
3,247
13,421
9,795
0
3,110
10,210
22,022
0
W
Cthulhu
WickeddPapa
Cthulhu
6,348
213
2,118
3,346
11,868
8,465
0
3,285
8,583
24,084
0
W
Jing Wei
YurrrMother
Jing Wei
10,208
5,905
0
1,832
7,719
3,166
1,538
1,633
6,086
0
64,441
L
Izanami
asparagooose
Izanami
4,327
3,468
0
2,076
13,045
5,005
0
3,324
9,693
0
39,450
W
13,412
388
0
6,709
16,566
7,495
1,296
8,782
7,784
63,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,676
Gold Earned
46,681
245
Minions Killed
449
0
Camps Cleared
0
1,242,314
Distance Traveled
1,661,879
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,273
580
98
6
0
411,781
0
L
Morgan Le Fay
7,667
479
61
4
0
273,641
3
W
Guan Yu
10,214
638
107
7
0
296,392
2
L
King Arthur
5,402
338
22
1
0
104,794
0
L
Loki
8,474
530
68
4
0
293,050
0
L
Khepri
7,223
451
25
2
0
309,680
5
W
Cthulhu
8,690
543
41
3
0
364,356
0
W
Jing Wei
8,381
524
96
6
0
324,006
0
L
Izanami
5,910
369
69
4
0
261,149
3
W
Anubis
10,123
633
107
7
0
265,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role