Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Novandamis
Nu Wa
Level 140
God Stats
5W - 4L
1,430 SR
Queue Stats
191W - 202L
1,477 Elo+
Solo
Osiris
Osiris
StickyJoe08
Osiris
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,473 Elo+
Solo
Team Averages
Level 113
1,486 SR
1,490 Elo+

VS

Team Averages
Level 129
1,525 SR
1,483 Elo+
Rama
Rama
FR3YA13
Rama
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 48L
1,548 Elo+
Solo
Martichoras
Martichoras
Ripcitypilot
Martichoras
Level 127
God Stats
3W - 2L
1,605 SR
Queue Stats
99W - 103L
1,425 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TBennett
Morgan Le Fay
Level 147
God Stats
2W - 3L
1,593 SR
Queue Stats
90W - 92L
1,406 Elo+
Party 1
Nike
Nike
encrypt_mateo
Nike
Level 123
God Stats
8W - 13L
1,428 SR
Queue Stats
1,008W - 1,017L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
hornedfrogs
Tsukuyomi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 74L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
4 / 4 / 4
8,336
926
12,868
8,060
3,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Zhong Kui
 
Zhong Kui
13
4 / 5 / 5
7,486
832
7,731
9,330
6,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
 
Tiamat
11
1 / 4 / 2
6,309
701
3,732
6,732
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
14
1 / 2 / 4
7,580
842
8,242
4,337
1,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
10
0 / 3 / 5
6,248
694
2,873
7,362
6,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
FR3YA13
Rama
15
5 / 1 / 9
8,391
932
6,204
7,179
3,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
Ripcitypilot
Martichoras
14
6 / 1 / 5
8,344
927
5,932
7,215
3,202
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
TBennett
Morgan Le Fay
13
2 / 2 / 9
7,768
863
6,630
7,287
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 10
8,131
903
9,061
10,081
8,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
hornedfrogs
Tsukuyomi
13
3 / 4 / 7
7,620
847
3,703
9,534
3,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
10
Kills
18
18
Deaths
11
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
4
4
1.5
L
Zhong Kui
 
Zhong Kui
4
5
5
1.3
L
Tiamat
 
Tiamat
1
4
2
0.5
W
Rama
FR3YA13
Rama
5
1
9
9.5
L
Nu Wa
1
2
4
1.5
W
Martichoras
Ripcitypilot
Martichoras
6
1
5
8.5
L
Osiris
0
3
5
0.83
W
Morgan Le Fay
TBennett
Morgan Le Fay
2
2
9
3.25
W
2
3
10
2.33
W
Tsukuyomi
hornedfrogs
Tsukuyomi
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,446
Damage
31,530
35,821
Taken
41,296
21,797
Mitigated
22,315
6,161
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
12,868
145
440
1,559
8,060
3,497
176
1,550
6,510
22,936
0
L
Zhong Kui
 
Zhong Kui
7,731
124
458
1,461
9,330
6,963
0
2,598
6,732
11,453
0
L
Tiamat
 
Tiamat
3,732
73
333
869
6,732
3,578
0
1,756
4,976
9,964
0
W
Rama
FR3YA13
Rama
6,204
4,623
718
2,672
7,179
3,385
939
4,660
2,519
0
17,410
L
Nu Wa
8,242
1,059
611
430
4,337
1,686
32
1,284
3,053
20,617
0
W
Martichoras
Ripcitypilot
Martichoras
5,932
1,180
642
2,958
7,215
3,202
1,317
5,987
1,228
0
18,934
L
Osiris
2,873
489
0
0
7,362
6,073
0
1,089
6,273
0
5,138
W
Morgan Le Fay
TBennett
Morgan Le Fay
6,630
189
1,913
2,626
7,287
3,212
597
6,466
821
15,332
0
W
9,061
249
620
1,168
10,081
8,541
216
8,002
2,079
2,360
16,791
W
Tsukuyomi
hornedfrogs
Tsukuyomi
3,703
622
543
1,248
9,534
3,975
704
7,458
2,076
0
10,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,959
Gold Earned
40,254
77
Minions Killed
121
0
Camps Cleared
0
771,763
Distance Traveled
888,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,336
926
25
3
0
158,143
0
L
Zhong Kui
7,486
832
8
1
0
152,502
0
L
Tiamat
6,309
701
3
0
0
150,692
0
W
Rama
8,391
932
25
3
0
167,767
0
L
Nu Wa
7,580
842
39
4
0
169,774
0
W
Martichoras
8,344
927
40
4
0
171,092
0
L
Osiris
6,248
694
2
0
0
140,652
0
W
Morgan Le Fay
7,768
863
15
2
0
193,308
0
W
Nike
8,131
903
25
3
0
181,417
0
W
Tsukuyomi
7,620
847
16
2
0
174,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role