Player Matchup

Horus
Horus
ElChiino247
Horus
Level 48
God Stats
8W - 6L
1,854 SR
Queue Stats
123W - 126L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
OverladenNine82
Kukulkan
Level 61
God Stats
6W - 3L
1,752 SR
Queue Stats
294W - 263L
1,469 Elo+
Party 1
Artemis
Artemis
SAVisear
Artemis
Level 107
God Stats
7W - 4L
1,609 SR
Queue Stats
512W - 485L
1,447 Elo+
Party 1
Anubis
Anubis
SaunFicy21
Anubis
Level 104
God Stats
21W - 10L
1,547 SR
Queue Stats
102W - 102L
1,385 Elo+
Solo
Fenrir
Fenrir
gabofe
Fenrir
Level 74
God Stats
28W - 29L
1,401 SR
Queue Stats
109W - 96L
1,452 Elo+
Solo
Team Averages
Level 79
1,632 SR
1,433 Elo+

VS

Team Averages
Level 63
1,440 SR
1,334 Elo+
Chaac
Chaac
Abq-Jonah
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,144 Elo+
Party 2
Atlas
Atlas
SummerRobin6697
Atlas
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 79L
1,362 Elo+
Solo
He Bo
He Bo
YvngBoiLui
He Bo
Level 36
God Stats
0W - 2L
1,432 SR
Queue Stats
26W - 44L
1,151 Elo+
Party 2
Sol
Sol
nachela59
Sol
Level 112
God Stats
7W - 13L
1,329 SR
Queue Stats
211W - 220L
1,467 Elo+
Solo
Merlin
Merlin
nihilus105
Merlin
Level 101
God Stats
0W - 1L
1,440 SR
Queue Stats
18W - 13L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,097
508
2,091
12,509
9,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
11
2 / 1 / 3
7,106
592
5,650
5,236
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
SAVisear
Artemis
11
2 / 0 / 1
6,284
524
7,788
9,651
3,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SaunFicy21
Anubis
13
6 / 0 / 2
8,563
714
7,649
6,902
4,108
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
gabofe
Fenrir
10
7 / 1 / 4
7,296
608
4,530
6,993
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Abq-Jonah
Chaac
10
2 / 5 / 0
6,236
520
3,488
10,409
4,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 2 / 1
6,091
508
5,038
10,077
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
9
0 / 2 / 0
5,824
485
3,892
7,865
2,233
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 0
6,428
536
10,568
9,226
3,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
nihilus105
Merlin
9
0 / 6 / 1
5,733
478
4,378
7,674
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
17
Kills
4
4
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
Abq-Jonah
Chaac
2
5
0
0.4
W
0
2
1
0.25
W
Kukulkan
2
1
3
3.5
W
Artemis
SAVisear
Artemis
2
0
1
2.5
W
Anubis
SaunFicy21
Anubis
6
0
2
7
L
0
2
1
0.25
L
He Bo
0
2
0
0
W
Fenrir
gabofe
Fenrir
7
1
4
9
L
2
2
0
1
L
Merlin
nihilus105
Merlin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,708
Damage
27,364
41,291
Taken
45,251
22,423
Mitigated
20,578
17,898
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Abq-Jonah
Chaac
3,488
1,000
49
1,149
10,409
4,467
0
6,604
3,790
0
27,514
W
2,091
1,175
710
4,910
12,509
9,353
0
9,412
3,097
0
16,198
W
Kukulkan
5,650
905
0
1,270
5,236
2,004
484
1,925
3,311
40,991
0
W
Artemis
SAVisear
Artemis
7,788
4,421
0
4,477
9,651
3,991
0
6,509
3,142
0
39,628
W
Anubis
SaunFicy21
Anubis
7,649
244
0
5,069
6,902
4,108
678
4,209
2,693
65,376
0
L
5,038
2,187
0
1,078
10,077
8,521
0
240
9,837
26,551
0
L
He Bo
3,892
246
0
0
7,865
2,233
0
1,713
6,137
35,132
0
W
Fenrir
gabofe
Fenrir
4,530
705
0
1,462
6,993
2,967
0
1,821
5,172
0
29,813
L
10,568
4,746
0
4,410
9,226
3,215
1,061
667
8,555
49,527
0
L
Merlin
nihilus105
Merlin
4,378
530
0
470
7,674
2,142
0
4,037
3,633
31,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,346
Gold Earned
30,312
319
Minions Killed
276
0
Camps Cleared
0
1,246,230
Distance Traveled
1,134,165
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,236
520
49
4
0
224,093
0
W
Horus
6,097
508
15
1
0
270,116
1
W
Kukulkan
7,106
592
81
7
0
224,688
2
W
Artemis
6,284
524
72
6
0
237,575
3
W
Anubis
8,563
714
116
10
0
245,134
5
L
Atlas
6,091
508
33
3
0
246,681
0
L
He Bo
5,824
485
53
4
0
252,458
3
W
Fenrir
7,296
608
35
3
0
268,717
0
L
Sol
6,428
536
82
7
0
214,644
4
L
Merlin
5,733
478
59
5
0
196,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role