Player Matchup

Sol
Sol
DaftGixxer
Sol
Level 153
God Stats
8W - 7L
1,294 SR
Queue Stats
337W - 309L
1,500 Elo+
Solo
Hercules
Hercules
Garfeldlvr69
Hercules
Level 122
God Stats
27W - 20L
1,500 SR
Queue Stats
580W - 513L
1,587 Elo+
Party 2
Scylla
Scylla
MYST1CANUB1S
Scylla
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,512 Elo+
Solo
Skadi
Skadi
PerAnkh8
Skadi
Level 133
God Stats
13W - 14L
1,700 SR
Queue Stats
135W - 106L
1,579 Elo+
Party 2
Surtr
Surtr
temp-418702
Surtr
Level 150
God Stats
5W - 4L
1,632 SR
Queue Stats
150W - 156L
1,467 Elo+
Solo
Team Averages
Level 129
1,525 SR
1,529 Elo+

VS

Team Averages
Level 126
1,539 SR
1,527 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bigmowi40119100
Heimdallr
Level 128
God Stats
2W - 2L
1,728 SR
Queue Stats
374W - 315L
1,587 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MajorTuddies
Morgan Le Fay
Level 122
God Stats
9W - 7L
1,432 SR
Queue Stats
444W - 427L
1,577 Elo+
Party 1
Fenrir
Fenrir
Silanire
Fenrir
Level 129
God Stats
17W - 17L
1,532 SR
Queue Stats
147W - 169L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
7,564
473
10,229
13,756
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Garfeldlvr69
Hercules
15
0 / 0 / 1
8,753
547
8,566
13,393
13,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
9
0 / 3 / 0
6,260
391
441
5,564
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
PerAnkh8
Skadi
16
3 / 3 / 2
8,879
555
9,005
13,075
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 2
7,087
443
3,643
8,121
7,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
0 / 0 / 0
8,103
506
9,361
13,313
14,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
 
Ares
12
1 / 0 / 4
7,783
486
4,455
11,544
10,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Bigmowi40119100
Heimdallr
15
3 / 1 / 2
8,348
522
7,443
8,064
3,540
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
MajorTuddies
Morgan Le Fay
16
6 / 2 / 1
9,925
620
10,875
9,269
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Silanire
Fenrir
14
1 / 2 / 3
7,980
499
4,209
12,408
6,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
11
11
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
0
0
0
W
Ares
 
Ares
1
0
4
3
W
Heimdallr
Bigmowi40119100
Heimdallr
3
1
2
4
L
2
5
0
0.4
L
Hercules
Garfeldlvr69
Hercules
0
0
1
0.5
L
Scylla
0
3
0
0
W
Morgan Le Fay
MajorTuddies
Morgan Le Fay
6
2
1
3.25
L
Skadi
PerAnkh8
Skadi
3
3
2
1.33
W
Fenrir
Silanire
Fenrir
1
2
3
1.25
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,884
Damage
36,343
53,909
Taken
54,598
32,034
Mitigated
38,552
14,567
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,361
1,341
0
4,167
13,313
14,214
0
24
12,424
2,014
65,111
W
Ares
 
Ares
4,455
36
0
3,228
11,544
10,217
0
3,763
7,781
34,587
0
W
Heimdallr
Bigmowi40119100
Heimdallr
7,443
3,341
0
3,249
8,064
3,540
786
5,499
2,565
0
61,741
L
10,229
2,487
171
5,564
13,756
5,289
0
2,328
11,428
74,052
0
L
Hercules
Garfeldlvr69
Hercules
8,566
4,151
0
5,292
13,393
13,005
0
688
11,743
0
77,862
L
Scylla
441
237
0
310
5,564
1,889
0
3,535
2,029
32,556
0
W
Morgan Le Fay
MajorTuddies
Morgan Le Fay
10,875
748
0
1,873
9,269
4,577
45
362
8,907
84,447
0
L
Skadi
PerAnkh8
Skadi
9,005
4,018
0
750
13,075
4,792
0
6,383
6,692
0
79,024
W
Fenrir
Silanire
Fenrir
4,209
682
0
2,014
12,408
6,004
0
1,203
11,205
0
68,442
L
3,643
897
0
2,480
8,121
7,059
0
2,679
5,442
459
29,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,543
Gold Earned
42,139
486
Minions Killed
486
0
Camps Cleared
0
1,494,485
Distance Traveled
1,676,400
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,103
506
113
7
0
336,992
2
W
Ares
7,783
486
38
2
0
328,345
4
W
Heimdallr
8,348
522
102
6
0
318,046
0
L
Sol
7,564
473
112
7
0
296,439
3
L
Hercules
8,753
547
143
9
0
341,991
0
L
Scylla
6,260
391
58
4
0
183,552
2
W
Morgan Le Fay
9,925
620
129
8
0
315,922
2
L
Skadi
8,879
555
124
8
0
327,433
3
W
Fenrir
7,980
499
104
7
0
377,095
0
L
Surtr
7,087
443
49
3
0
345,070
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role