Player Matchup

Cthulhu
Cthulhu
Duval Goyim
Cthulhu
Level 124
God Stats
0W - 1L
1,530 SR
Queue Stats
14W - 12L
1,617 Elo+
Party 2
Merlin
Merlin
MasterWaffles15
Merlin
Level 129
God Stats
1W - 2L
1,450 SR
Queue Stats
24W - 25L
1,541 Elo+
Party 2
Martichoras
Martichoras
ZmarioErMago
Martichoras
Level 145
God Stats
59W - 40L
1,061 SR
Queue Stats
607W - 602L
1,505 Elo+
Solo
Team Averages
Level 133
1,347 SR
1,554 Elo+

VS

Team Averages
Level 159
1,440 SR
1,583 Elo+
Tyr
Tyr
Macneciio6745
Tyr
Level 166
God Stats
6W - 4L
1,613 SR
Queue Stats
142W - 109L
1,562 Elo+
Party 1
Charybdis
Charybdis
Masterspwn
Charybdis
Level 166
God Stats
2W - 0L
1,296 SR
Queue Stats
34W - 24L
1,643 Elo+
Solo
Tiamat
Tiamat
ReterXis
Tiamat
Level 145
God Stats
5W - 2L
1,410 SR
Queue Stats
101W - 71L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Duval Goyim
Cthulhu
12
3 / 2 / 3
8,410
841
7,600
9,388
7,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 1 / 4
7,675
768
7,509
4,793
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Martichoras
ZmarioErMago
Martichoras
11
1 / 2 / 3
6,944
694
7,529
8,467
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
7,868
787
6,275
8,032
6,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Masterspwn
Charybdis
12
1 / 2 / 1
6,920
692
6,133
9,426
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
ReterXis
Tiamat
13
3 / 3 / 2
8,213
821
6,866
9,373
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
6
Kills
5
5
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Duval Goyim
Cthulhu
3
2
3
2.25
W
1
1
4
3
L
2
1
4
4
W
Charybdis
Masterspwn
Charybdis
1
2
1
0.75
W
Tiamat
ReterXis
Tiamat
3
3
2
1.33
L
Martichoras
ZmarioErMago
Martichoras
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,638
Damage
19,274
22,648
Taken
26,831
13,681
Mitigated
16,062
2,906
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Duval Goyim
Cthulhu
7,600
587
128
1,595
9,388
7,667
0
2,213
7,175
20,845
0
W
6,275
75
0
1,565
8,032
6,379
27
4,334
3,535
0
17,793
L
7,509
177
0
966
4,793
1,935
27
1,902
2,891
31,625
0
W
Charybdis
Masterspwn
Charybdis
6,133
2,644
0
2,626
9,426
3,484
92
6,180
3,164
0
25,789
W
Tiamat
ReterXis
Tiamat
6,866
387
240
4,479
9,373
6,199
0
4,336
4,983
33,588
0
L
Martichoras
ZmarioErMago
Martichoras
7,529
2,486
0
217
8,467
4,079
63
2,792
5,675
0
22,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,029
Gold Earned
23,001
126
Minions Killed
139
0
Camps Cleared
0
603,378
Distance Traveled
643,170
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,410
841
39
4
0
212,344
0
W
Tyr
7,868
787
22
2
0
253,491
0
L
Merlin
7,675
768
52
5
0
199,112
3
W
Charybdis
6,920
692
50
5
0
193,591
0
W
Tiamat
8,213
821
67
7
0
196,088
0
L
Martichoras
6,944
694
35
4
0
191,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role