Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Kraken9007
Scylla
Level 115
God Stats
0W - 4L
1,370 SR
Queue Stats
19W - 32L
1,389 Elo+
Party 2
Shiva
Shiva
u CRazY B3AsT
Shiva
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 104L
1,321 Elo+
Party 1
Neith
Neith
woodchuker
Neith
Level 62
God Stats
3W - 5L
1,744 SR
Queue Stats
56W - 76L
1,350 Elo+
Solo
Mercury
Mercury
xKiNgXxREAPERx
Mercury
Level 130
God Stats
12W - 9L
1,688 SR
Queue Stats
200W - 197L
1,447 Elo+
Party 2
Team Averages
Level 106
1,560 SR
1,402 Elo+

VS

Team Averages
Level 113
1,523 SR
1,496 Elo+
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
DARKAKUMA777448
Guan Yu
Level 148
God Stats
193W - 195L
1,567 SR
Queue Stats
269W - 266L
1,487 Elo+
Party 4
Ishtar
Ishtar
SoulXKatana
Ishtar
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Chang'e
Chang'e
herb765
Chang'e
Level 119
God Stats
16W - 13L
1,547 SR
Queue Stats
214W - 203L
1,494 Elo+
Solo
Chaac
Chaac
xX_gadwall75_Xx
Chaac
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
2 / 1 / 0
4,861
540
2,187
5,768
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Kraken9007
Scylla
9
0 / 2 / 0
4,642
516
3,141
3,749
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 1
4,074
453
2,364
6,644
4,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Neith
6
0 / 3 / 0
4,004
445
2,016
4,942
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 2
5,180
576
3,010
7,124
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
3 / 1 / 1
4,968
552
5,655
5,202
2,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 0
5,299
589
1,346
5,668
2,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
8
0 / 1 / 3
4,638
515
2,567
4,982
1,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
herb765
Chang'e
11
3 / 0 / 0
6,117
680
2,335
4,766
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 1 / 0
5,686
632
4,074
5,077
2,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
9
9
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
1
0
2
W
Anubis
 
Anubis
3
1
1
3.5
W
1
0
0
1
L
Scylla
Kraken9007
Scylla
0
2
0
0
W
Ishtar
0
1
3
1.5
W
Chang'e
herb765
Chang'e
3
0
0
3
L
0
2
1
0.25
L
Neith
0
3
0
0
L
1
1
2
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,718
Damage
15,977
28,227
Taken
25,695
12,570
Mitigated
10,807
4,995
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,187
590
0
1,640
5,768
3,552
0
2,592
3,176
20,105
0
W
Anubis
 
Anubis
5,655
222
151
1,861
5,202
2,748
0
881
4,321
27,934
0
W
1,346
58
131
1,714
5,668
2,548
0
437
5,231
0
28,062
L
Scylla
Kraken9007
Scylla
3,141
504
0
500
3,749
1,256
0
1,904
1,845
31,183
0
W
Ishtar
2,567
1,142
115
1,743
4,982
1,589
0
1,306
3,676
0
17,123
W
Chang'e
herb765
Chang'e
2,335
221
190
2,442
4,766
1,553
0
2,704
2,062
38,721
0
L
2,364
534
0
832
6,644
4,607
0
29
6,615
0
13,405
L
Neith
2,016
608
0
1,523
4,942
1,094
0
2,555
2,387
0
16,597
L
3,010
1,394
0
500
7,124
2,061
0
1,337
5,787
0
37,651
W
4,074
1,061
0
1,419
5,077
2,369
0
0
5,077
0
35,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,761
Gold Earned
26,708
208
Minions Killed
258
0
Camps Cleared
0
847,211
Distance Traveled
929,691
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,861
540
45
5
0
166,880
0
W
Anubis
4,968
552
35
4
0
174,022
3
W
Guan Yu
5,299
589
48
5
0
222,677
0
L
Scylla
4,642
516
58
6
0
160,404
0
W
Ishtar
4,638
515
40
4
0
160,477
0
W
Chang'e
6,117
680
69
8
0
183,620
2
L
Shiva
4,074
453
16
2
0
174,075
0
L
Neith
4,004
445
23
3
0
135,715
0
L
Mercury
5,180
576
66
7
0
210,137
0
W
Chaac
5,686
632
66
7
0
188,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role