Player Matchup

Scylla
Scylla
Bronze III
ExcelsiorMarvin
Scylla
Bronze III
Level 89
God Stats
5W - 5L
1,652 SR
Queue Stats
135W - 125L
1,507 MMR
Solo
Mercury
Mercury
Gold IV
Nobody_Close
Mercury
Gold IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 260L
1,474 MMR
Solo
Danzaburou
Danzaburou
Bronze III
ThickestEmu62
Danzaburou
Bronze III
Level 80
God Stats
2W - 5L
1,355 SR
Queue Stats
3W - 12L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
Yareen1
Hercules
Bronze III
Level 121
God Stats
2W - 2L
1,760 SR
Queue Stats
19W - 9L
1,509 MMR
Solo
Ganesha
Ganesha
Silver III
xFlipapinoTV
Ganesha
Silver III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,454 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,553 SR
1,489 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 163
1,525 SR
1,489 MMR
Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold IV
HDZ GOLEM
Hun Batz
Gold IV
Level 116
God Stats
2W - 1L
1,737 SR
Queue Stats
158W - 160L
1,434 MMR
Solo
Bacchus
Bacchus
Gold I
platinum_kujo
Bacchus
Gold I
Level 149
God Stats
11W - 18L
1,491 SR
Queue Stats
503W - 525L
1,651 MMR
Party 1
Bastet
Bastet
Gold V
slaad17
Bastet
Gold V
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
693W - 731L
1,364 MMR
Party 1
Hera
Hera
Gold IV
swimrelic77
Hera
Gold IV
Level 157
God Stats
7W - 8L
1,399 SR
Queue Stats
108W - 107L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
9,544
597
6,967
7,568
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Nobody_Close
Mercury
12
0 / 7 / 4
7,609
476
3,289
14,589
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ThickestEmu62
Danzaburou
12
2 / 6 / 1
7,812
488
7,132
14,441
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Yareen1
Hercules
17
7 / 2 / 2
10,400
650
11,645
13,734
12,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Ganesha
xFlipapinoTV
Ganesha
11
1 / 3 / 5
7,682
480
7,259
14,833
13,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AnubisAo KuangLokiArachne

VS

Bans
KaliSurtrAphroditeThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
6 / 1 / 4
8,968
561
12,998
10,899
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
HDZ GOLEM
Hun Batz
15
6 / 3 / 4
9,166
573
10,399
14,889
5,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
11
1 / 2 / 9
7,752
485
6,106
14,288
15,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
slaad17
Bastet
13
3 / 6 / 3
8,496
531
8,423
16,898
10,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 1 / 2
9,443
590
8,218
6,666
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
13
Kills
19
19
Deaths
13
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
1
4
8
L
3
1
2
4
W
Hun Batz
HDZ GOLEM
Hun Batz
6
3
4
2.67
L
Mercury
Nobody_Close
Mercury
0
7
4
0.29
L
Danzaburou
ThickestEmu62
Danzaburou
2
6
1
0.42
L
Hercules
Yareen1
Hercules
7
2
2
4
W
Bacchus
1
2
9
2.75
W
Bastet
slaad17
Bastet
3
6
3
0.75
W
3
1
2
4
L
Ganesha
xFlipapinoTV
Ganesha
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,292
Damage
46,144
65,165
Taken
63,640
40,440
Mitigated
40,075
19,049
Healing
16,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,998
6,299
0
5,751
10,899
5,203
396
4,001
6,854
0
71,993
L
6,967
235
0
250
7,568
3,021
704
3,304
4,264
75,774
0
W
Hun Batz
HDZ GOLEM
Hun Batz
10,399
3,690
0
919
14,889
5,851
116
3,358
11,236
0
83,903
L
Mercury
Nobody_Close
Mercury
3,289
1,896
0
668
14,589
5,281
920
1,753
12,836
0
49,889
L
Danzaburou
ThickestEmu62
Danzaburou
7,132
2,610
11
4,061
14,441
6,390
0
4,139
10,290
0
51,510
L
Hercules
Yareen1
Hercules
11,645
4,598
0
8,916
13,734
12,676
0
470
13,264
0
83,253
W
Bacchus
6,106
831
2,099
3,308
14,288
15,994
42
2,107
12,149
20,030
0
W
Bastet
slaad17
Bastet
8,423
2,316
0
3,062
16,898
10,583
276
2,486
13,775
293
58,859
W
8,218
1,830
0
958
6,666
2,444
265
1,984
4,531
90,141
0
L
Ganesha
xFlipapinoTV
Ganesha
7,259
1,187
384
4,759
14,833
13,072
0
4,913
9,920
24,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,047
Gold Earned
43,825
462
Minions Killed
530
0
Camps Cleared
0
1,820,336
Distance Traveled
1,662,908
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,968
561
112
7
0
276,320
3
L
Scylla
9,544
597
138
9
0
350,563
6
W
Hun Batz
9,166
573
116
7
0
371,189
0
L
Mercury
7,609
476
77
5
0
394,429
1
L
Danzaburou
7,812
488
106
7
0
353,674
3
L
Hercules
10,400
650
131
8
0
343,181
0
W
Bacchus
7,752
485
29
2
0
343,318
7
W
Bastet
8,496
531
106
7
0
336,650
2
W
Hera
9,443
590
167
10
0
335,431
6
L
Ganesha
7,682
480
10
1
0
378,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role