Player Matchup

Chiron
Chiron
BlaZe Acrylic
Chiron
Level 125
God Stats
9W - 8L
1,611 SR
Queue Stats
212W - 199L
1,469 Elo+
Solo
Awilix
Awilix
Jokersmoker7972
Awilix
Level 61
God Stats
28W - 35L
1,469 SR
Queue Stats
124W - 180L
1,395 Elo+
Solo
Fenrir
Fenrir
The-Lead-Hex
Fenrir
Level 68
God Stats
0W - 5L
1,061 SR
Queue Stats
53W - 53L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZeusJupiter3006
Morgan Le Fay
Level 88
God Stats
1W - 2L
1,490 SR
Queue Stats
33W - 35L
1,396 Elo+
Solo
Mulan
Mulan
kiwisec
Mulan
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 225L
1,446 Elo+
Solo
Team Averages
Level 94
1,426 SR
1,440 Elo+

VS

Team Averages
Level 100
1,430 SR
1,406 Elo+
Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
LJ_2005_
Thanatos
Level 66
God Stats
4W - 5L
1,218 SR
Queue Stats
105W - 100L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
NRT_Horizon
Kukulkan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 72L
1,320 Elo+
Party 2
Skadi
Skadi
SurlierRanger4
Skadi
Level 143
God Stats
18W - 9L
1,453 SR
Queue Stats
639W - 647L
1,396 Elo+
Solo
Cu Chulainn
Cu Chulainn
italia_smile
Cu Chulainn
Level 119
God Stats
12W - 10L
1,480 SR
Queue Stats
794W - 759L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,783
478
5,128
9,326
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 3 / 1
5,023
502
4,426
9,831
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
7
0 / 3 / 2
4,644
464
2,886
7,079
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
ZeusJupiter3006
Morgan Le Fay
8
1 / 4 / 1
5,151
515
3,865
7,781
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
kiwisec
Mulan
6
0 / 1 / 2
4,570
457
2,515
7,889
3,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
5 / 0 / 3
6,786
679
8,078
6,198
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
LJ_2005_
Thanatos
10
4 / 0 / 5
6,289
629
7,412
7,203
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
NRT_Horizon
Kukulkan
9
0 / 1 / 2
5,377
538
1,859
4,516
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 1
7,061
706
3,065
4,222
1,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
italia_smile
Cu Chulainn
9
5 / 1 / 2
6,179
618
7,263
9,011
6,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
2
Kills
17
17
Deaths
2
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
3
6.5
L
0
6
0
0
L
1
3
1
0.5
W
Thanatos
LJ_2005_
Thanatos
4
0
5
6.5
W
Kukulkan
NRT_Horizon
Kukulkan
0
1
2
1
W
3
0
1
3.5
L
Fenrir
0
3
2
0.33
L
Morgan Le Fay
ZeusJupiter3006
Morgan Le Fay
1
4
1
0.38
W
Cu Chulainn
italia_smile
Cu Chulainn
5
1
2
6
L
Mulan
kiwisec
Mulan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,820
Damage
27,677
41,906
Taken
31,150
14,056
Mitigated
14,383
7,848
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,078
3,375
0
3,707
6,198
2,283
560
0
6,198
0
46,232
L
5,128
2,662
167
1,597
9,326
2,702
0
0
9,326
0
27,899
L
4,426
1,897
0
722
9,831
3,122
0
53
9,778
0
30,304
W
Thanatos
LJ_2005_
Thanatos
7,412
2,374
0
5,326
7,203
3,181
0
1,305
5,888
0
34,811
W
Kukulkan
NRT_Horizon
Kukulkan
1,859
510
0
750
4,516
1,582
408
1,306
3,210
26,028
0
W
3,065
1,165
0
1,097
4,222
1,333
700
182
4,039
0
51,163
L
Fenrir
2,886
1,137
0
2,286
7,079
2,186
0
247
6,832
0
17,583
L
Morgan Le Fay
ZeusJupiter3006
Morgan Le Fay
3,865
427
0
1,860
7,781
2,349
0
1,176
6,605
30,004
0
W
Cu Chulainn
italia_smile
Cu Chulainn
7,263
1,639
0
1,480
9,011
6,004
0
1,047
7,950
0
21,899
L
Mulan
kiwisec
Mulan
2,515
678
0
1,216
7,889
3,697
0
383
7,506
0
12,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,171
Gold Earned
31,692
182
Minions Killed
293
0
Camps Cleared
0
1,015,387
Distance Traveled
964,213
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,786
679
76
8
0
193,486
0
L
Chiron
4,783
478
44
4
0
201,889
0
L
Awilix
5,023
502
56
6
0
244,929
0
W
Thanatos
6,289
629
49
5
0
224,904
2
W
Kukulkan
5,377
538
46
5
0
190,355
0
W
Skadi
7,061
706
91
9
0
150,673
4
L
Fenrir
4,644
464
37
4
0
201,026
0
L
Morgan Le Fay
5,151
515
35
4
0
194,044
0
W
Cu Chulainn
6,179
618
31
3
0
204,795
2
L
Mulan
4,570
457
10
1
0
173,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role