Player Matchup

Mulan
Mulan
King Faiths
Mulan
Level 125
God Stats
1W - 1L
1,493 SR
Queue Stats
144W - 163L
1,442 Elo+
Party 1
Horus
Horus
MillerKiller930
Horus
Level 134
God Stats
33W - 29L
1,512 SR
Queue Stats
206W - 234L
1,446 Elo+
Party 1
Zhong Kui
Zhong Kui
Shawn man 923
Zhong Kui
Level 146
God Stats
2W - 0L
1,710 SR
Queue Stats
85W - 106L
1,439 Elo+
Party 1
Skadi
Skadi
Six Mint4352
Skadi
Level 29
God Stats
10W - 6L
1,629 SR
Queue Stats
92W - 113L
1,400 Elo+
Party 1
Agni
Agni
msmitty15
Agni
Level 89
God Stats
5W - 4L
1,630 SR
Queue Stats
67W - 99L
1,452 Elo+
Party 1
Team Averages
Level 105
1,595 SR
1,436 Elo+

VS

Team Averages
Level 126
1,479 SR
1,510 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AmericanSoviet
Merlin
Level 115
God Stats
18W - 15L
1,594 SR
Queue Stats
214W - 232L
1,505 Elo+
Solo
Amaterasu
Amaterasu
Papa Mike N Ike
Amaterasu
Level 105
God Stats
0W - 2L
1,259 SR
Queue Stats
1W - 4L
1,271 Elo+
Solo
Xing Tian
Xing Tian
TheFakeGrimes
Xing Tian
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 200L
1,677 Elo+
Solo
Thor
Thor
gmcoope
Thor
Level 123
God Stats
3W - 6L
1,542 SR
Queue Stats
181W - 171L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
8,026
573
6,846
6,959
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 1 / 3
8,031
574
8,811
14,618
11,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
Shawn man 923
Zhong Kui
14
5 / 5 / 2
8,333
595
11,359
16,364
9,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 2
7,374
527
7,051
11,248
4,338
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
12
0 / 3 / 3
7,401
529
5,275
5,853
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
3 / 2 / 1
8,305
593
9,687
10,791
4,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 3
8,314
594
6,491
9,411
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Papa Mike N Ike
Amaterasu
8
0 / 1 / 0
5,460
390
1,131
7,567
5,209
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
TheFakeGrimes
Xing Tian
12
3 / 1 / 4
7,753
554
7,373
14,958
13,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
gmcoope
Thor
13
1 / 3 / 2
7,113
508
5,574
14,463
6,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
10
Kills
10
12
Deaths
10
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
2
1
1.75
L
3
3
3
1.5
W
2
0
3
3.5
W
3
1
3
4.5
L
Amaterasu
Papa Mike N Ike
Amaterasu
0
1
0
0
W
Zhong Kui
Shawn man 923
Zhong Kui
5
5
2
1.2
W
0
3
2
0.33
L
Xing Tian
TheFakeGrimes
Xing Tian
3
1
4
5
L
Thor
gmcoope
Thor
1
3
2
0.67
W
Agni
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,342
Damage
30,256
55,042
Taken
57,190
34,469
Mitigated
33,399
19,825
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,687
4,826
0
3,325
10,791
4,681
326
1,022
9,769
0
75,117
L
6,491
181
0
1,239
9,411
3,799
0
3,955
5,340
67,534
0
W
6,846
1,443
0
3,382
6,959
7,043
10
316
6,643
0
51,064
W
8,811
3,957
1,861
6,127
14,618
11,222
158
6,532
8,086
0
25,060
L
Amaterasu
Papa Mike N Ike
Amaterasu
1,131
475
0
1,120
7,567
5,209
0
1,655
5,571
0
16,615
W
Zhong Kui
Shawn man 923
Zhong Kui
11,359
1,099
0
6,763
16,364
9,867
615
3,383
12,981
71,024
0
W
7,051
3,380
0
1,442
11,248
4,338
859
1,149
10,099
0
63,765
L
Xing Tian
TheFakeGrimes
Xing Tian
7,373
1,042
0
1,732
14,958
13,599
0
4,959
9,559
27,158
0
L
Thor
gmcoope
Thor
5,574
995
0
842
14,463
6,111
0
4,601
9,709
0
59,223
W
Agni
5,275
123
0
250
5,853
1,999
564
2,484
3,369
59,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
36,945
416
Minions Killed
404
0
Camps Cleared
0
1,408,907
Distance Traveled
1,250,430
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,305
593
135
10
0
256,097
0
L
Merlin
8,314
594
127
9
0
269,316
1
W
Mulan
8,026
573
74
5
0
288,030
2
W
Horus
8,031
574
28
2
0
318,671
2
L
Amaterasu
5,460
390
28
2
0
145,624
0
W
Zhong Kui
8,333
595
101
7
0
251,515
0
W
Skadi
7,374
527
106
8
0
263,929
4
L
Xing Tian
7,753
554
22
2
0
298,951
4
L
Thor
7,113
508
92
7
0
280,442
2
W
Agni
7,401
529
107
8
0
286,762
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role