Player Matchup

Gilgamesh
Gilgamesh
Platinum III
BkBuSiNeSs
Gilgamesh
Platinum III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 18L
1,982 MMR
Party 2
Mercury
Mercury
Platinum II
Dies3lFromDaBox
Mercury
Platinum II
Level 180
God Stats
15W - 12L
1,716 SR
Queue Stats
333W - 311L
1,811 MMR
Solo
Agni
Agni
Gold I
THE-_-JTDizzle
Agni
Gold I
Level 174
God Stats
37W - 19L
1,530 SR
Queue Stats
469W - 463L
1,630 MMR
Party 2
Atlas
Atlas
Gold II
bensdad12
Atlas
Gold II
Level 67
God Stats
1W - 0L
1,455 SR
Queue Stats
10W - 4L
1,877 MMR
Solo
Cernunnos
Cernunnos
Platinum III
Мαdness
Cernunnos
Platinum III
Level 173
God Stats
2W - 0L
1,537 SR
Queue Stats
88W - 82L
1,800 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,547 SR
1,820 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,652 SR
1,800 MMR
Guan Yu
Guan Yu
Platinum V
NefariousPulsar
Guan Yu
Platinum V
Level 124
God Stats
0W - 1L
1,715 SR
Queue Stats
136W - 129L
1,760 MMR
Solo
Athena
Athena
Platinum V
TimeLord40
Athena
Platinum V
Level 157
God Stats
10W - 6L
1,676 SR
Queue Stats
75W - 76L
1,736 MMR
Party 1
Baba Yaga
Baba Yaga
Gold I
colossalpingu
Baba Yaga
Gold I
Level 144
God Stats
18W - 18L
1,451 SR
Queue Stats
237W - 215L
1,793 MMR
Solo
Thor
Thor
Platinum I
juanto0
Thor
Platinum I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 143L
1,939 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
vComet
Danzaburou
Platinum V
Level 149
God Stats
7W - 8L
1,917 SR
Queue Stats
474W - 465L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BkBuSiNeSs
Gilgamesh
12
5 / 0 / 0
6,762
676
5,985
6,766
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
2 / 0 / 5
6,140
614
4,839
7,159
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 1 / 0
6,097
610
1,485
4,446
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
bensdad12
Atlas
7
0 / 0 / 3
5,007
501
2,168
6,935
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Мαdness
Cernunnos
11
3 / 0 / 2
6,685
669
6,266
3,688
1,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
FenrirAphroditeVamana

VS

Bans
HerculesHe BoSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,172
517
1,449
8,879
5,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
TimeLord40
Athena
7
0 / 2 / 0
4,651
465
1,401
7,426
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
colossalpingu
Baba Yaga
11
1 / 2 / 0
5,924
592
5,062
5,702
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
juanto0
Thor
9
0 / 2 / 1
5,235
524
1,160
7,846
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
vComet
Danzaburou
7
0 / 2 / 0
4,410
441
2,664
4,980
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BkBuSiNeSs
Gilgamesh
5
0
0
5
W
2
0
5
4.5
L
0
4
0
0
W
2
1
0
2
L
Athena
TimeLord40
Athena
0
2
0
0
W
Atlas
bensdad12
Atlas
0
0
3
1.5
L
Baba Yaga
colossalpingu
Baba Yaga
1
2
0
0.5
L
Thor
juanto0
Thor
0
2
1
0.25
L
Danzaburou
vComet
Danzaburou
0
2
0
0
W
Cernunnos
Мαdness
Cernunnos
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,743
Damage
11,736
28,994
Taken
34,833
15,161
Mitigated
16,898
9,124
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BkBuSiNeSs
Gilgamesh
5,985
2,344
0
1,701
6,766
4,894
0
89
6,677
0
44,044
W
4,839
3,495
0
945
7,159
2,463
0
1,847
5,172
0
42,200
L
1,449
225
0
1,600
8,879
5,615
0
0
8,879
0
32,048
W
1,485
59
0
960
4,446
1,483
0
2,125
2,141
43,949
0
L
Athena
TimeLord40
Athena
1,401
409
0
1,337
7,426
4,147
0
1,156
6,270
12,483
0
W
Atlas
bensdad12
Atlas
2,168
1,166
0
2,955
6,935
4,937
0
1,648
5,231
16,657
0
L
Baba Yaga
colossalpingu
Baba Yaga
5,062
89
0
1,594
5,702
2,442
0
1,775
3,927
43,045
0
L
Thor
juanto0
Thor
1,160
294
0
2,668
7,846
2,927
0
311
7,535
0
28,978
L
Danzaburou
vComet
Danzaburou
2,664
1,242
0
1,716
4,980
1,767
0
411
4,569
0
25,171
W
Cernunnos
Мαdness
Cernunnos
6,266
3,728
0
2,563
3,688
1,384
1,034
378
3,310
0
49,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,691
Gold Earned
25,392
371
Minions Killed
277
0
Camps Cleared
0
1,036,082
Distance Traveled
926,409
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,762
676
76
8
0
218,066
0
W
Mercury
6,140
614
78
8
0
245,897
1
L
Guan Yu
5,172
517
64
6
0
197,751
2
W
Agni
6,097
610
97
10
0
187,113
2
L
Athena
4,651
465
24
2
0
218,814
1
W
Atlas
5,007
501
20
2
0
207,985
2
L
Baba Yaga
5,924
592
90
9
0
192,781
3
L
Thor
5,235
524
62
6
0
208,440
0
L
Danzaburou
4,410
441
37
4
0
108,623
0
W
Cernunnos
6,685
669
100
10
0
177,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role