Player Matchup

Bellona
Bellona
GrizwaldO3
Bellona
Level 106
God Stats
2W - 0L
1,772 SR
Queue Stats
33W - 30L
1,516 Elo+
Party 1
Sol
Sol
Jarrett13
Sol
Level 68
God Stats
15W - 12L
1,539 SR
Queue Stats
25W - 27L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
Nuclearcarpet
Cthulhu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,510 Elo+
Party 1
Cernunnos
Cernunnos
Rioske_sky
Cernunnos
Level 84
God Stats
3W - 0L
1,779 SR
Queue Stats
103W - 97L
1,491 Elo+
Solo
Amaterasu
Amaterasu
travishty
Amaterasu
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 89L
1,509 Elo+
Solo
Team Averages
Level 103
1,618 SR
1,494 Elo+

VS

Team Averages
Level 89
1,565 SR
1,523 Elo+
Tiamat
Tiamat
ImKhione
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 24L
1,698 Elo+
Party 2
He Bo
He Bo
MYST1CANUB1S
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,523 Elo+
Party 2
Atlas
Atlas
Unfoldedmango
Atlas
Level 60
God Stats
0W - 1L
1,604 SR
Queue Stats
88W - 114L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
devikuroy
Cu Chulainn
Level 89
God Stats
2W - 2L
1,826 SR
Queue Stats
362W - 361L
1,475 Elo+
Party 3
Artemis
Artemis
drakusnier
Artemis
Level 122
God Stats
5W - 6L
1,392 SR
Queue Stats
428W - 399L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GrizwaldO3
Bellona
18
3 / 1 / 1
11,905
661
13,685
16,652
20,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 3
8,989
499
9,082
7,457
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
15
1 / 0 / 5
9,411
523
9,396
13,057
10,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Rioske_sky
Cernunnos
18
1 / 0 / 0
10,565
587
4,765
6,356
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
travishty
Amaterasu
17
2 / 2 / 2
9,834
546
11,946
19,510
11,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ImKhione
Tiamat
14
1 / 4 / 2
8,894
494
8,909
12,733
8,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 1 / 1
9,519
529
6,800
10,575
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 0 / 3
8,423
468
6,413
16,843
15,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
devikuroy
Cu Chulainn
16
0 / 1 / 1
9,466
526
8,326
17,830
18,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
drakusnier
Artemis
15
0 / 3 / 2
8,787
488
6,047
12,163
5,488
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
9
Kills
4
4
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
GrizwaldO3
Bellona
3
1
1
3.5
L
Tiamat
ImKhione
Tiamat
1
4
2
0.5
W
2
1
3
3.5
L
3
1
1
3.5
W
Cthulhu
1
0
5
3.5
W
Cernunnos
Rioske_sky
Cernunnos
1
0
0
1
L
0
0
3
1.5
L
Cu Chulainn
devikuroy
Cu Chulainn
0
1
1
0.5
L
Artemis
drakusnier
Artemis
0
3
2
0.33
W
Amaterasu
travishty
Amaterasu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,874
Damage
36,495
63,032
Taken
70,144
48,443
Mitigated
52,166
23,915
Healing
20,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GrizwaldO3
Bellona
13,685
7,126
0
8,188
16,652
20,328
0
2,006
14,646
0
120,002
L
Tiamat
ImKhione
Tiamat
8,909
996
0
2,242
12,733
8,675
0
5,144
7,589
68,364
0
W
9,082
1,311
0
2,415
7,457
2,977
960
3,482
3,975
73,829
0
L
6,800
614
0
4,190
10,575
4,430
614
2,868
7,707
77,159
0
W
Cthulhu
9,396
695
2,773
2,784
13,057
10,851
0
6,883
6,174
53,529
0
W
Cernunnos
Rioske_sky
Cernunnos
4,765
1,517
0
3,039
6,356
3,033
1,248
2,424
3,932
0
93,341
L
6,413
2,638
38
4,263
16,843
15,371
0
6,964
9,879
25,303
0
L
Cu Chulainn
devikuroy
Cu Chulainn
8,326
2,518
0
6,120
17,830
18,202
592
587
17,243
0
83,003
L
Artemis
drakusnier
Artemis
6,047
3,230
0
3,486
12,163
5,488
0
2,915
9,248
0
69,526
W
Amaterasu
travishty
Amaterasu
11,946
5,658
0
4,716
19,510
11,254
0
7,327
12,183
0
101,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,704
Gold Earned
45,089
686
Minions Killed
571
0
Camps Cleared
0
1,924,333
Distance Traveled
1,898,775
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,905
661
196
11
0
369,405
4
L
Tiamat
8,894
494
141
8
0
354,350
2
W
Sol
8,989
499
124
7
0
345,994
2
L
He Bo
9,519
529
119
7
0
401,150
2
W
Cthulhu
9,411
523
62
3
0
432,192
8
W
Cernunnos
10,565
587
163
9
0
359,290
4
L
Atlas
8,423
468
28
2
0
404,358
0
L
Cu Chulainn
9,466
526
149
8
0
389,129
2
L
Artemis
8,787
488
134
7
0
349,788
1
W
Amaterasu
9,834
546
141
8
0
417,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role