Player Matchup

Sobek
Sobek
DiabetusGotMe
Sobek
Level 69
God Stats
7W - 8L
1,420 SR
Queue Stats
362W - 413L
1,462 Elo+
Solo
Cerberus
Cerberus
NagNaggerto
Cerberus
Level 109
God Stats
7W - 5L
1,700 SR
Queue Stats
88W - 112L
1,404 Elo+
Party 2
He Bo
He Bo
PAIN-1453
He Bo
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 70L
1,414 Elo+
Party 4
Charybdis
Charybdis
Th1c_N1c
Charybdis
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 81L
1,453 Elo+
Party 2
Cernunnos
Cernunnos
atilla123405
Cernunnos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 41L
1,414 Elo+
Party 4
Team Averages
Level 85
1,524 SR
1,429 Elo+

VS

Team Averages
Level 120
1,555 SR
1,516 Elo+
Charybdis
Charybdis
Cyxx6111
Charybdis
Level 79
God Stats
4W - 3L
1,500 SR
Queue Stats
206W - 184L
1,557 Elo+
Party 3
Bakasura
Bakasura
JayeBii
Bakasura
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,480 Elo+
Party 1
Zeus
Zeus
LadiesMan217681
Zeus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,582 Elo+
Party 3
Ratatoskr
Ratatoskr
ShardDelum
Ratatoskr
Level 126
God Stats
6W - 4L
1,582 SR
Queue Stats
286W - 296L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
Wussie
Kukulkan
Level 154
God Stats
5W - 5L
1,695 SR
Queue Stats
360W - 371L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 10
8,347
835
6,878
17,006
24,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
NagNaggerto
Cerberus
14
3 / 3 / 5
7,968
797
6,276
13,704
14,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
PAIN-1453
He Bo
15
5 / 6 / 6
8,569
857
6,276
9,739
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Th1c_N1c
Charybdis
14
2 / 5 / 9
8,078
808
9,569
11,536
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
atilla123405
Cernunnos
12
0 / 6 / 9
6,767
677
3,763
10,864
5,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cyxx6111
Charybdis
16
4 / 1 / 11
8,997
900
9,483
7,516
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
JayeBii
Bakasura
15
5 / 3 / 9
9,276
928
9,030
8,072
4,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

14
3 / 5 / 16
8,634
863
13,680
8,125
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
ShardDelum
Ratatoskr
14
6 / 5 / 8
9,463
946
7,886
12,444
9,569
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kukulkan
Wussie
Kukulkan
17
6 / 1 / 9
9,747
975
11,313
5,305
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
77
13
Kills
24
24
Deaths
15
39
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cyxx6111
Charybdis
4
1
11
9.5
L
3
4
10
2
W
Bakasura
JayeBii
Bakasura
5
3
9
3.17
W
3
5
16
2.2
L
Cerberus
NagNaggerto
Cerberus
3
3
5
1.83
L
He Bo
PAIN-1453
He Bo
5
6
6
1.33
W
Ratatoskr
ShardDelum
Ratatoskr
6
5
8
2
L
Charybdis
Th1c_N1c
Charybdis
2
5
9
1.3
W
Kukulkan
Wussie
Kukulkan
6
1
9
10.5
L
Cernunnos
atilla123405
Cernunnos
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,762
Damage
51,392
62,849
Taken
41,462
54,420
Mitigated
22,967
18,121
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cyxx6111
Charybdis
9,483
2,679
1,021
3,082
7,516
3,339
994
3,503
4,013
0
17,633
L
6,878
695
1,220
3,854
17,006
24,579
113
7,302
8,800
13,035
0
W
Bakasura
JayeBii
Bakasura
9,030
5,873
1,422
1,712
8,072
4,564
1,925
4,016
4,056
0
11,770
W
13,680
1,013
0
739
8,125
3,065
82
3,635
4,490
21,140
0
L
Cerberus
NagNaggerto
Cerberus
6,276
432
972
4,675
13,704
14,709
316
4,242
9,205
15,512
0
L
He Bo
PAIN-1453
He Bo
6,276
996
0
1,064
9,739
4,258
0
4,072
5,328
12,213
0
W
Ratatoskr
ShardDelum
Ratatoskr
7,886
1,244
1,078
2,483
12,444
9,569
541
5,906
6,538
0
14,202
L
Charybdis
Th1c_N1c
Charybdis
9,569
3,654
1,954
2,378
11,536
5,825
507
4,709
6,509
0
23,191
W
Kukulkan
Wussie
Kukulkan
11,313
1,037
335
1,169
5,305
2,430
324
2,370
2,935
24,207
0
L
Cernunnos
atilla123405
Cernunnos
3,763
2,021
466
1,538
10,864
5,049
630
3,762
6,304
0
10,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,729
Gold Earned
46,117
110
Minions Killed
108
0
Camps Cleared
0
923,680
Distance Traveled
883,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,997
900
22
2
0
195,684
0
L
Sobek
8,347
835
6
1
0
211,240
0
W
Bakasura
9,276
928
19
2
0
146,416
0
W
Zeus
8,634
863
13
1
0
155,869
0
L
Cerberus
7,968
797
30
3
0
207,453
0
L
He Bo
8,569
857
22
2
0
177,862
0
W
Ratatoskr
9,463
946
11
1
0
188,591
0
L
Charybdis
8,078
808
37
4
0
187,621
0
W
Kukulkan
9,747
975
43
4
0
197,432
0
L
Cernunnos
6,767
677
15
2
0
139,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role